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Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 15.9.
• Cannot be modified except by direct means
• Slows target by 31.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
ATTUNEABLE
Shadow Imbued Matoppie Root Hex Doll
HANDCRAFTED
132 Primary Attributes
132 Stamina
31 Combat Skills
7.9 Crit Bonus
4.8 AE Auto
42.9 Crit Chance
7.9 Potency
Infused Stats:
Slots
Charm
Level
90
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 15.9.
• Cannot be modified except by direct means
• Slows target by 31.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
ATTUNEABLE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Azure Glacier Link Hauberk
LEGENDARY
280 Primary Attributes
422 Stamina
28.6 Crit Bonus
28.6 Potency
41.8 Reuse Speed
4,184 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
585
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Icy Adornment of Heightened Power
TREASURED
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
88
NO-VALUE NO-TRADE
Melodic Matoppie Root Cloak
HANDCRAFTED
132 Primary Attributes
132 Stamina
7.9 Crit Bonus
21.4 Crit Chance
7.9 Potency
12.5 Haste
Infused Stats:
Slots
Cloak
Level
90
Adornment Slots:
White
ATTUNEABLE
Strong Combat Ale
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Power Regen of target by 151.6.
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Azure Glacier Link Boots
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
17.1 Potency
25 Reuse Speed
2,505 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
546
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Giant Exotic Meat Flank
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Health Regen of target by 236.9.
Azure Glacier Link Bracers
LEGENDARY
168 Stamina
160 Primary Attributes
11.4 Crit Bonus
11.4 Potency
1,669 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
546
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Glowing Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
70
Effects:
Smoldering Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.5.
HEIRLOOM NO-VALUE
Azure Glacier Link Gloves
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
43.8 DPS
7.8 AE Auto
5.4 Weapon Damage
Infused Stats:
Chain Armor (Hands)
Mitigation
546
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Azure Glacier Link Helmet
LEGENDARY
240 Primary Attributes
337 Stamina
22.8 Crit Bonus
22.8 Potency
33.3 Reuse Speed
3,341 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
546
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Refulgent Gem of Prowess
TREASURED
Adds the following to an item:
20 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Rhenium Band of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,283 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
528 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
3.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
Radiating Gem of Casting Haste
TREASURED
Adds the following to an item:
3 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Azure Glacier Link Leggings
LEGENDARY
240 Primary Attributes
377 Stamina
22.8 Crit Bonus
58.3 DPS
83.4 Multi Attack
7.4 Weapon Damage
Infused Stats:
Chain Armor (Legs)
Mitigation
585
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Frozen Adornment of Extra Attacks
TREASURED
Adds the following to an item:
4.2 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE NO-TRADE
Rhenium Torque of Strength
HANDCRAFTED
132 Primary Attributes
132 Stamina
10.1 Crit Bonus
70.2 DPS
21.4 Crit Chance
15.8 Potency
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Green
Refined Sheen Soul Trap
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
1 DPS
0.1 Potency
0.1 Crit Bonus
1 Haste
0.1 Reuse Speed
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+6 agi +6 sta
+6% Damage Per Second +0.6% Potency +0.6% Crit Bonus +5% Attack Speed +0.3% Ability Reuse Speed
Progress to Next Level:
7
54.91%
NO-VALUE
Toxic Blade of Discipline
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.8 Haste
9.6 Multi Attack
Infused Stats:
Sword
One-Handed Slashing
Damage
121 - 688
(134.98 Rating)
Delay
6.0 seconds
Level
90
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Vitality Consumption IX
When Equipped:
• On a critical spell hit this spell may cast Vitality Consumption IX on target of spell. Triggers about 2.0 times per minute.
• Inflicts 3,796 - 4,196 disease damage on target.
• Heals caster for 493 - 545.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Vitality Consumption IX on target of attack. Triggers about 2.0 times per minute.
• Inflicts 3,796 - 4,196 disease damage on target.
• Heals caster for 493 - 545.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP
Frosted Adornment of Critical Chance
TREASURED
Adds the following to an item:
2.5 Crit Chance
Type:
White Adornment
Slots:
Primary, Secondary, Forearms, Legs, Ranged, Cloak
Level
85
NO-VALUE NO-TRADE
Toxic Bow of Discipline
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
8.8 Haste
Infused Stats:
Bow
Ranged
Damage
228 - 1,291
(168.72 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Channeler
Effects:
Vital Exposure IX
When Equipped:
• On a critical combat hit this spell may cast Vital Exposure IX on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 645 - 713 disease damage on target.
• Inflicts 759 - 839 disease damage on target every 2 seconds.
• Inflicts an additional 63 - 69 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Vital Exposure IX on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 645 - 713 disease damage on target.
• Inflicts 759 - 839 disease damage on target every 2 seconds.
• Inflicts an additional 63 - 69 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Rhenium Band of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,283 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
528 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
3.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
Flickering Gem of Casting Haste
TREASURED
Adds the following to an item:
2 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Imbued Swamp Ash Round Shield
HANDCRAFTED
73 Stamina
73 Primary Attributes
3.8 Crit Chance
7.2 Potency
3.3 Crit Bonus
8.8 Haste
9.6 Multi Attack
Infused Stats:
Round Shield
Slots
Secondary
Protection
509
Level
90
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 404 divine damage on target instantly and every second.
This character has 45,092 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,924 health per tick while out-of-combat.
This character has a Maximum Power pool of 37,125. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,523 power per tick while out-of-combat.
This character runs 95% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 29,842 whatsits.
This character resists Noxious damage in the amount of 28,525 whatsits.
This character resists Arcane damage in the amount of 29,602 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 630.70175438596
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 183.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 21,144, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 29%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 18.9 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 36.9111% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.42 seconds, a 32% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 26.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.