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(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Overseer's Cloak of the Believers
FABLED
789 Stamina
336 Primary Attributes
59.5 Crit Chance
48.5 Potency
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Blue
HEIRLOOM NO-VALUE
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Carnage Rune: Descent of Drinal
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
All Priests
Effects:
Descent of Drinal
When Equipped:
• You must be in combat to benefit from these effects.
• This effect does not stack with itself when adorned on multiple items
• Heals group members for 8096 every 2 seconds and increases their Crit Bonus by 8%
NO-VALUE
Highhold Sour Toddy
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 246.4. Increases STA of target by 316.8. Increases Max Health of target by 1.5%. Increases Potency of target by 8.0. Increases Power Regen of target by 363.6.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Cerodon Pie
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 246.4. Increases STA of target by 316.8. Increases Potency of target by 8.0. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+222 agi +179 sta
+5.7% Potency +5.7% Crit Bonus
Progress to Next Level:
30
13.32%
NO-VALUE
Overseer's Baton of the Lodaka
FABLED
973 Stamina
429 Primary Attributes
17.9 Casting Speed
143.2 Crit Chance
25.8 Potency
25.8 Crit Bonus
71.5 Haste
Infused Stats:
Hammer
One-Handed Crushing
Damage
139 - 787
(231.36 Rating)
Delay
4.0 seconds
Level
100
Adornment Slots:
White, Blue, Cyan
HEIRLOOM ATTUNEABLE NO-VALUE
Incandescent Adornment of Blasting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Superior Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Superior Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 178,880 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Superior Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 178,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Carnage Rune: Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
One Handed Rune: Lesser Heal Focus
FABLED
Adds the following to an item:
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
95
Effects:
Healing Focus: Lesser
When Equipped:
• Improves heals and wards by 2.5%.
• This effect will stack with other effects of the same name.
HEIRLOOM NO-VALUE
Overseer's Symbol of the Lodaka
FABLED
429 Primary Attributes
973 Stamina
25.8 Crit Bonus
143.2 Crit Chance
25.8 Potency
71.5 Haste
17.9 Casting Speed
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
100
All Mages, All Priests
Adornment Slots:
White, Blue, Cyan
HEIRLOOM LORE-EQUIP NO-VALUE
Incandescent Adornment of Blasting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Superior Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Superior Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 178,880 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Superior Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 178,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Carnage Rune: Ethernean Will
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Ethernean Will
When Equipped:
• Increases power of caster by 147.
• Increases power of caster by 736 every 3 seconds.
• Increases Max Power of caster by 14.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Secondary Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
95
HEIRLOOM NO-VALUE
Overseer's Ring of the Outrider
FABLED
683 Stamina
336 Primary Attributes
10,660 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Finger
Level
100
Effects:
Energetic Transmutation
When Equipped:
• When damaged this spell will cast Dreadnaught's Redirection on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of caster by 15.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM NO-VALUE
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Matron's Honor
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+222 agi +179 sta
+5.7% Potency +5.7% Crit Bonus
Progress to Next Level:
30
13.32%
NO-VALUE
Overseer's Bangle of the Outrider
FABLED
683 Stamina
336 Primary Attributes
10,660 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
100
Effects:
Energetic Transmutation
When Equipped:
• When damaged this spell will cast Dreadnaught's Redirection on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of caster by 15.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM NO-VALUE
Incandescent Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
92 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
NO-VALUE
Overseer's Buckler of the Lodaka
FABLED
429 Primary Attributes
973 Stamina
25.8 Crit Bonus
17.9 Casting Speed
143.2 Crit Chance
25.8 Potency
71.5 Haste
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
1,541
Level
100
All Priests
Adornment Slots:
White, Blue, Cyan
HEIRLOOM ATTUNEABLE NO-VALUE
Incandescent Adornment of Blasting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Superior Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Superior Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 178,880 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Superior Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 178,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Carnage Rune: Field of War
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Field of War
When Equipped:
• Increases Melee Weapon Range of caster by 14.0%.
• Increases Ranged Weapon Range of caster by 14.0%.
• Increases the range and radius of spells by 14%.
• This effect will not stack with similar effects.
• Cannot be modified except by direct means
NO-VALUE
Secondary Rune: Lesser Heal Focus
FABLED
Adds the following to an item:
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
95
Effects:
Secondary Healing Focus: Lesser
When Equipped:
• Improves heals and wards by 2.5%.
• This effect will stack with other effects of the same name.
This character has 1,453,364 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 58,456 health per tick while out-of-combat.
This character has a Maximum Power pool of 161,432. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 6,717 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 72,636 whatsits.
This character resists Noxious damage in the amount of 72,236 whatsits.
This character resists Arcane damage in the amount of 72,186 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 735.22727272727
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 772.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 19,516, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 45.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
151.5 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
229 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.