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Applies Hex of Ruin when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs physical damage by 1,390.
• The casting time of Hex of Ruin is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
Draconic Bell of Liberty
LEGENDARY
100 Stamina
100 Primary Attributes
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
15.7 Haste
16.5 Multi Attack
Infused Stats:
Slots
Charm
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
pristine cuirboilli leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
14
Withering Soul Chainlink Chestguard
LEGENDARY
100 Stamina
100 Primary Attributes
31 Combat Skills
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
15.7 Haste
16.5 Multi Attack
Infused Stats:
Chain Armor (Chest)
Mitigation
439
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow
NO-TRADE
Veiled Forward Scout's Cloak
LEGENDARY
100 Stamina
100 Primary Attributes
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
15.7 Haste
369 Ability Mod
Infused Stats:
Slots
Cloak
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Combine Emblem of Withering
FABLED
100 Stamina
100 Primary Attributes
1,710 Resistances
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.5 Multi Attack
369 Ability Mod
Infused Stats:
Slots
Ear
Level
92
Effects:
Overbearing Onslaught II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Overbearing Onslaught II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 11.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Overbearing Onslaught II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 11.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP ATTUNEABLE
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Chrono-Bound Chain Boots
FABLED
104 Primary Attributes
104 Stamina
32 Combat Skills
6.3 Crit Bonus
27.1 DPS
7.1 Crit Chance
10.6 Potency
15.3 Max Health
17.5 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
467
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
NO-TRADE
Giant Exotic Meat Flank
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Health Regen of target by 236.9.
Recon Bracers of the Awakened Legion
LEGENDARY
96 Stamina
96 Primary Attributes
6.3 Crit Chance
9.8 Potency
5.7 Crit Bonus
14.8 Haste
15.6 Multi Attack
Infused Stats:
Chain Armor (Forearms)
Mitigation
418
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Yellow, White
HEIRLOOM ATTUNEABLE
Shrouded Gauntlets of Draconic Recognition
LEGENDARY
100 Primary Attributes
100 Stamina
5.9 Crit Bonus
25.5 DPS
6.7 Crit Chance
10.2 Potency
16.5 Multi Attack
Infused Stats:
Chain Armor (Hands)
Mitigation
418
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Haste
When Equipped:
• Increases Haste of caster by 35.0.
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Tungsten Melodic Coif
MASTERCRAFTED
145 Primary Attributes
145 Stamina
8 Crit Bonus
8 Potency
61.4 Haste
43 Multi Attack
Infused Stats:
Chain Armor (Head)
Mitigation
431
Level
92
All Scouts
Adornment Slots:
White
ATTUNEABLE
Rhenium Band of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,283 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Spiked Fallen Wrist Brace
FABLED
100 Stamina
100 Primary Attributes
1,710 Resistances
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
15.7 Haste
16.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
92
Effects:
Repugnant Cloud II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical spell hit this spell may cast Repugnant Cloud II on target of spell. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,076 - 1,189 disease damage on target instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Repugnant Cloud II on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,076 - 1,189 disease damage on target instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP ATTUNEABLE
Dripping Chainlink Legguards of Withering
LEGENDARY
100 Stamina
100 Primary Attributes
25.5 DPS
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.5 Multi Attack
Infused Stats:
Chain Armor (Legs)
Mitigation
443
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow
ATTUNEABLE
Ghostpaw's Eternity Talisman
LEGENDARY
137 Stamina
137 Primary Attributes
30.9 DPS
22.3 Crit Chance
16.4 Potency
8.2 Crit Bonus
0.6 Flurry
21.6 Multi Attack
Infused Stats:
Slots
Neck
Level
92
All Scouts
Effects:
Spirit Aegis
When Equipped:
• On any combat or spell hit this spell may cast Spirit Aegis on caster. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Increases the base trigger chance of spells and items by 5%.
• 3% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM ATTUNEABLE
Trexxed's Club of Renunciation
This weapon represents the uprising of Maligonians over Dracur's old rule with Trexxed at their head.
FABLED
100 Primary Attributes
100 Stamina
5.9 Crit Bonus
25.5 DPS
6.7 Crit Chance
10.2 Potency
15.7 Haste
Infused Stats:
Hammer
One-Handed Crushing
Damage
89 - 502
(147.53 Rating)
Delay
4.0 seconds
Level
92
Effects:
Discombobulate III
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On a critical spell hit this spell may cast Discombobulate III on target of spell. Triggers about 2.0 times per minute.
• Decreases Threat to target by 4,662 - 5,153
• Inflicts 2,433 - 2,689 mental damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Discombobulate III on target of attack. Triggers about 2.0 times per minute.
• Decreases Threat to target by 4,662 - 5,153
• Inflicts 2,433 - 2,689 mental damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Stringed Bow of Theories
FABLED
104 Primary Attributes
104 Stamina
6.3 Crit Bonus
3.1 AE Auto
7.1 Crit Chance
10.6 Potency
16.8 Haste
17.5 Multi Attack
Infused Stats:
Bow
Ranged
Damage
249 - 1,411
(184.41 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Cyclical Battering III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Cyclical Battering III on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases DPS of caster by 9.0.
• Increases Multi Attack of caster by 22.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
NO-TRADE
Rhenium Band of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,283 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Leveraged Cuffs of Buyout
FABLED
100 Stamina
100 Primary Attributes
1,728 Resistances
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
15.7 Haste
16.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
92
Effects:
Severity II
When Equipped:
• Increases Crit Bonus of caster by 2.0.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
LORE-EQUIP ATTUNEABLE
Vendor's Spear of Resale
LEGENDARY
100 Primary Attributes
100 Stamina
5.9 Crit Bonus
6.7 Crit Chance
10.2 Potency
15.7 Haste
16.5 Multi Attack
Infused Stats:
Spear
One-Handed Piercing
Damage
79 - 449
(132 Rating)
Delay
4.0 seconds
Level
92
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Cyclical Battering II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Cyclical Battering II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Multi Attack of caster by 22.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Chrono-Bound Chain Spaulders
FABLED
104 Stamina
104 Primary Attributes
27.1 DPS
7.1 Crit Chance
10.6 Potency
15.3 Max Health
6.3 Crit Bonus
17.5 Multi Attack
Infused Stats:
Chain Armor (Shoulders)
Mitigation
467
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 128,660 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,488 health per tick while out-of-combat.
This character has a Maximum Power pool of 40,037. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,773 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 38,546 whatsits.
This character resists Noxious damage in the amount of 38,261 whatsits.
This character resists Arcane damage in the amount of 38,261 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 186.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 494, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 29% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 35% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
140 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 21.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 23% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.