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Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 608.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine discord imbued dragon's breath hex doll
MASTERCRAFTED
30 Primary Attributes
30 Stamina
6 Combat Skills
0.3 Crit Bonus
5.9 DPS
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Charm
Level
62
Effects:
Hex of Discord
Applies Hex of Discord when Activated. Lasts for 1 minute 48 seconds.
• Increases all damage done to target by 1%.
• Decreases AGI, INT, STR and WIS of target by 50.7.
• The casting time of Hex of Discord is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
bristled leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
18
Animist's Tunic
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
1.4 Casting Speed
1.5 Crit Chance
2 Potency
48 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
287
Level
70
Beastlord, Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Majestic Dragon's Breath Adventurer's Cloak
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Cloak
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Fashioned Moonstone Earring
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Ear
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Fashioned Moonstone Earring
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Ear
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Woven Dragonhide Boots
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Leather Armor (Feet)
Mitigation
212
Level
62
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Woven Dragonhide Bracers
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Leather Armor (Forearms)
Mitigation
212
Level
62
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Woven Dragonhide Gloves
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Leather Armor (Hands)
Mitigation
212
Level
62
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Animist's Cover
FABLED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.4 Crit Chance
1.9 Potency
46 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
268
Level
70
Beastlord, Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Imbued Moonstone Ring of Stamina
MASTERCRAFTED
30 Primary Attributes
30 Stamina
217 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Finger
Level
62
Effects:
Aura of Stamina
When Equipped:
• When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
• Increases STA of caster by 21.5.
• Increases Combat Health Regen of caster by 15.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Darkfaith Bracer
LEGENDARY
32 Primary Attributes
32 Stamina
242 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Infused Stats:
Slots
Wrist
Level
68
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Imbued Woven Dragonhide Pants
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Leather Armor (Legs)
Mitigation
228
Level
62
All Fighters, All Priests, All Scouts
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 147 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Bellywhumper Necklace of Assurity
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.9 Multi Attack
Infused Stats:
Slots
Neck
Level
66
Effects:
Benevolent Alacrity I
When Equipped:
• Reduces cast time of beneficial spells by 1 percent.
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Adamantine Doomhammer
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
6.1 DPS
1.3 Crit Chance
1.8 Potency
1.3 Reuse Speed
Infused Stats:
Hammer
One-Handed Crushing
Damage
43 - 245
(72.15 Rating)
Delay
4.0 seconds
Level
70
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ravasect Repellent Censer
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.4 Flurry
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
64
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Imbued Moonstone Ring of Wisdom
MASTERCRAFTED
30 Primary Attributes
30 Stamina
217 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Finger
Level
62
Effects:
Aura of Wisdom
When Equipped:
• On a beneficial spell cast this spell may cast Gleam of Wisdom on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
• Increases WIS of caster by 21.5.
• Increases Ordination, Ministration and Focus of caster by 12.1.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Fashioned Moonstone Bracelet
MASTERCRAFTED
30 Primary Attributes
30 Stamina
217 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Slots
Wrist
Level
62
Adornment Slots:
White, Turquoise
Scintillating Intellectual Fastening
TREASURED
Adds the following to an item:
14 Primary Attributes
Type:
White Adornment
Slots:
Wrist
Level
60
NO-VALUE
Imbued Redwood Buckler
HANDCRAFTED
42 Primary Attributes
41 Stamina
630 Resistances
18 Combat Skills
0.8 Crit Bonus
8.6 DPS
2 Crit Chance
3.4 Potency
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
375
Level
70
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
This character has 11,749 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 559 health per tick while out-of-combat.
This character has a Maximum Power pool of 9,943. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 436 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 11,316 whatsits.
This character resists Noxious damage in the amount of 10,111 whatsits.
This character resists Arcane damage in the amount of 10,054 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1233.9622641509
This character has a 35% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 35% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 0, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 35.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.