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Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 15.8.
• Cannot be modified except by direct means
• Slows target by 39.1%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
Totem of Superior Reticence
TREASURED
58 Primary Attributes
58 Stamina
1.1 Crit Bonus
3.2 Crit Chance
5.4 Potency
7.4 Haste
3.3 Reuse Speed
Infused Stats:
Slots
Charm
Level
80
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
pristine boiled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
8
Imbued Incarnadine Chainmail Coat
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Chain Armor (Chest)
Mitigation
323
Level
72
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Lambent Imbued
Applies Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 84 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Cloak of Superior Reticence
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
7.4 Haste
Infused Stats:
Slots
Cloak
Level
80
Adornment Slots:
White, Turquoise
NO-TRADE
Ear Stud of the Empire
LEGENDARY
46 Primary Attributes
46 Stamina
360 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise
NO-TRADE
Danak Hoop of Subversion
MASTERCRAFTED
46 Stamina
46 Primary Attributes
324 Resistances
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
78
Effects:
Concealed Swiftness
When Equipped:
• Increases stealth or invisible movement speed of caster by 15.0%.
• This effect suspends during combat
Adornment Slots:
White, Turquoise, Orange
ATTUNEABLE
Incarnadine Chainmail Boots
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Chain Armor (Feet)
Mitigation
302
Level
72
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Incarnadine Chainmail Bracer
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Infused Stats:
Chain Armor (Forearms)
Mitigation
302
Level
72
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Incarnadine Chainmail Gauntlets
MASTERCRAFTED
45 Primary Attributes
45 Stamina
18 Combat Skills
0.8 Crit Bonus
9.6 DPS
2.3 Crit Chance
3.7 Potency
Infused Stats:
Chain Armor (Hands)
Mitigation
302
Level
72
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
Radiating Gem of Fortitude
TREASURED
Adds the following to an item:
120 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Incarnadine Chainmail Coif
MASTERCRAFTED
45 Primary Attributes
45 Stamina
18 Combat Skills
0.8 Crit Bonus
9.6 DPS
2.3 Crit Chance
3.7 Potency
Infused Stats:
Chain Armor (Head)
Mitigation
302
Level
72
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Terenite Gem Ring
TREASURED
30 Primary Attributes
30 Stamina
238 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Infused Stats:
Slots
Finger
Level
68
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Wristlet of Superior Reticence
TREASURED
58 Primary Attributes
58 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
162 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise
NO-TRADE
Imbued Incarnadine Chainmail Leggings
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Infused Stats:
Chain Armor (Legs)
Mitigation
323
Level
72
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 177 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Gemstone Necklace of Blanketed Treachery
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
7.4 Haste
Infused Stats:
Slots
Neck
Level
80
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Imbued Titanium Javelin
HANDCRAFTED
55 Primary Attributes
55 Stamina
20 Combat Skills
0.8 Crit Bonus
12 DPS
2.9 Crit Chance
5.2 Potency
Infused Stats:
Spear
One-Handed Piercing
Damage
48 - 270
(79.51 Rating)
Delay
4.0 seconds
Level
80
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 3,527
• Must be flanking or behind
• Increases Threat to target by 4,167
• Must be in front of
• Inflicts 182 - 339 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imbued Mahogany Longbow
MASTERCRAFTED
45 Primary Attributes
45 Stamina
18 Combat Skills
0.8 Crit Bonus
9.6 DPS
2.3 Crit Chance
3.7 Potency
Infused Stats:
Bow
Ranged
Damage
114 - 644
(84.14 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
72
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 3,707
• Must be flanking or behind
• Increases Threat to target by 4,347
• Must be in front of
• Inflicts 247 - 459 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Ring of Blanketed Treachery
TREASURED
58 Stamina
58 Primary Attributes
21 Combat Skills
13.1 DPS
3.2 Crit Chance
5.4 Potency
1.1 Crit Bonus
7.4 Haste
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Imbued Titanium Javelin
HANDCRAFTED
55 Primary Attributes
55 Stamina
20 Combat Skills
0.8 Crit Bonus
12 DPS
2.9 Crit Chance
5.2 Potency
Infused Stats:
Spear
One-Handed Piercing
Damage
48 - 270
(79.51 Rating)
Delay
4.0 seconds
Level
80
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 3,527
• Must be flanking or behind
• Increases Threat to target by 4,167
• Must be in front of
• Inflicts 182 - 339 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Incarnadine Chainmail Mantle
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Infused Stats:
Chain Armor (Shoulders)
Mitigation
302
Level
72
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 11,409 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 474 health per tick while out-of-combat.
This character has a Maximum Power pool of 11,067. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 495 power per tick while out-of-combat.
This character runs 60% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 6,167 whatsits.
This character resists Noxious damage in the amount of 7,044 whatsits.
This character resists Arcane damage in the amount of 6,618 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 55% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 230, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 1.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 1.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.