December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Potency of target by 252.0. Increases Power Regen of caster by 537.3. Increases Fervor Overcap of target by 36.4.
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
Shadowmail Mitts of Enlightenment
FABLED
1,360 Primary Attributes
2,743 Stamina
53,361 Power
289,856 Health
125.625.1% Casting Speed
2648.4 Potency
190 Resolve
397.9 Haste
186.7 Reuse Speed
281 DPS
135 Overcap Crit Bonus
Chain Armor (Hands)
Mitigation
894
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE REFORGED
Empyral Adornment of Extra Attacks
LEGENDARY
Adds the following to an item:
7.1 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
110
HEIRLOOM NO-VALUE
Empyral Rune of the Tainted Blade
MYTHICAL, Tainted Power
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Hands
Level
115
Effects:
Tainted Blade
Applies Tainted Blade when Equipped.
• Increases the damage, healing, and warding of profession Combat arts by 40.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
HEIRLOOM NO-VALUE LORE-EQUIP
Shadowed Staff of Luclin
The plans for this item included a maker's mark from the original inventor. It is marked with an E.K.T.
MASTERCRAFTED FABLED
25 Harvesting Skills
Staff
Two-Handed Crushing
Damage
529 - 646
(195.78 Rating)
Delay
6.0 seconds
Level
110
All Crafters
Effects:
Vigilant Researching
Applies Vigilant Researching when Equipped.
• \#00FF00Grants a bonus to public research mission contributions!
Applied Shadows
Applies Applied Shadows when Activated. Lasts for 30 minutes.
• Applied shadows will allow the caster to see seeping shadows from the ground more clearly and allows it to be handled to provide shadowed resources. Upon collecting any shadows the duration of the Applied Shadows buff will be reduced to 30 seconds.
• The casting time of Applied Shadows is 3.0 seconds and the reuse time of the spell is 2 hours
Let me 'splain. No, there is too much. Let me sum up. Buttercup is marry' Humperdinck in a little less than half an hour. So all we have to do is get in, break up the wedding, steal the princess, make our escape... after I kill Count Rugen.