EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Slots
30
Gi of the Ashen Artisan
HANDCRAFTED
328 Stamina
10 Harvesting Skills
5 Mount Speed
Leather Armor (Chest)
Mitigation
136
Level
95
All Crafters
Effects:
Exceptional Harvesting Technique
Applies Exceptional Harvesting Technique when Equipped.
• Increases Bountiful Harvest of caster by 12.0.
• Reduces the harvest time for fishing, foresting, gathering, mining, and trapping by .5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
Void Etched Nail of Harvests
Requires level 120 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
18.8 Bountiful Harvest
Type:
White Adornment
Slots:
Chest, Legs, Feet
NO-VALUE
Bloodbound Cloak of Insight
FABLED
2,728 Primary Attributes
5,119 Stamina
112,326 Power
178,740 Health
356 Combat Skills
1010.4 Crit Bonus
315 Resolve
390.3 Crit Chance
16886.8 Potency
22.9 Flurry
108 Weapon Damage
Slots
Cloak
Level
124
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Gravel Leaf Tea
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Potency of target by 302.4. Increases Power Regen of caster by 616.9. Increases Fervor Overcap of target by 35.9.
Inspirited Jewel of the Heroic Wizard
FABLED, RELIC
PRESTIGE
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
207,813 Resistances
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
18763.2 Potency
19.6 Reuse Speed
168,634 Ability Mod
Slots
Ear
Level
125
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Abysmal Sea Rune: Juxtaposition [IX]
LEGENDARY, Juxtaposition
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
115.2 Weapon Damage
74 Overcap Fervor
211 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Crit Bonus of target by 118.0. Increases Potency of target by 302.4. Increases Health Regen of caster by 616.9. Increases Crit Bonus Overcap of target by 23.9.
Recuso Specialized Reconnaissance Helmet
MASTERCRAFTED MYTHICAL
Cloth Armor (Head)
Mitigation
939
Level
120
All Crafters
Effects:
Perceptive Scan
Applies Perceptive Scan when Equipped.
• Increases rare harvest chance by 20.8%.
• Increases Shadow Prospecting of caster by 8.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 35.0.
This spiritstone will automatically level when you zone.
LEGENDARY
Adds the following to an item:
811 Stamina
1,222 Primary Attributes
9.1 Ability Doublecast
750 Potency
31.4 Max Health
62.5 Crit Bonus
11.3 Fervor
14 Overcap Fervor
255,143 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,332 agi +883 sta
+10.3% Ability Doublecast +795% Potency +71% Crit Bonus +33.2% Max Health +12.8% Fervor +15.3% Fervor Overcap +304,913 Ability Modifier
10
0%
NO-VALUE NO-TRADE
Wristlet of the Jungle Hunter
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
207,813 Resistances
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
18763.2 Potency
127.8 Max Health
24.6 Mitigation Increase
Slots
Wrist
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE
Loyalist's Vesspyrian Chain Pants
LEGENDARY
261 Primary Attributes
471 Stamina
24.8 Crit Bonus
22.7 Casting Speed
24.8 Potency
8.4 Max Health
Chain Armor (Legs)
Mitigation
585
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM NO-VALUE
Void Etched Nail of Harvests
Requires level 120 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
18.8 Bountiful Harvest
Type:
White Adornment
Slots:
Chest, Legs, Feet
NO-VALUE
Void Etched Nail of Harvests
Requires level 120 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
18.8 Bountiful Harvest
Type:
White Adornment
Slots:
Chest, Legs, Feet
NO-VALUE
Pathos Tenet Choker
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
24.7 AE Auto
397.5 Crit Chance
18763.2 Potency
24.6 Flurry
Slots
Neck
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM ATTUNEABLE
Spiked Terrorquill Bludgeoner
This weapon can be improved by a skilled craftsperson utilizing a unique component
FABLED
3,298 Primary Attributes
6,093 Stamina
138,984 Power
221,160 Health
165.1 DPS
471.9 Crit Chance
23178.1 Potency
330 Resolve
25.2 Haste
1,250 Overcap Crit Bonus
Mace
One-Handed Crushing
Damage
4202 - 6,304
(2626.56 Rating)
Delay
4.0 seconds
Level
125
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Empyral Rune of Rage
FABLED, Rage
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Rage
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Rage on target of spell. Lasts for 16.0 seconds.
• Inflicts 4,767 crushing damage on target instantly and every 4 seconds.
• Increases Ability Doublecast of caster by 24.4.
• Increases Crit Bonus of caster by 35.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Shadow Touched Rune: Mystery
CELESTIAL, Mystery
PRESTIGE
Adds the following to an item:
100 Fervor
60 Overcap Fervor
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE
One Handed Hua Jubilee Rune: Zeal
LEGENDARY
Adds the following to an item:
42.9 Crit Bonus
263.6 Potency
27.4 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Ogre Worms
A collection of wigglies thrown at the Glintswifts by their competition, Furdock & Friends. Deadly when thrown. Deadlier when eaten.
MYTHICAL
3,417 Primary Attributes
6,187 Stamina
148,098 Power
235,662 Health
26.9 Casting Speed
488.9 Crit Chance
27593 Potency
350 Resolve
25.2 Reuse Speed
1,332 Overcap Crit Bonus
Thrown Weapon
Ranged
Damage
11032 - 16,547
(3447.36 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
125
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Bloodbound Rune of Reactionary Strike
LEGENDARY, Reaction Strike
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
121
Effects:
Reactionary Strike
When Equipped:
• Increases Ability Doublecast of caster by 5.4.
• On a hostile ability cast this spell has a 15% chance to cast Reactionary Strike on target of spell. Lasts for 10.0 seconds.
• Inflicts 6,750 crushing damage on target instantly and every 3.3 seconds.
• Increases Fervor of caster by 81.0.
• Increases Fervor Overcap of caster by 81.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
HEIRLOOM NO-VALUE
Abysmal Sea Rune: Aura of Stamina
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Aura of Stamina
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Spark of Stamina on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 74 instantly and every 3 seconds.
• Increases STA of caster by 5,450.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
NO-VALUE NO-TRADE LORE
Shadow Touched Rune: Embers
MYTHICAL, Embers
Adds the following to an item:
95 Crit Bonus
140 Weapon Damage
50 Fervor
1 Melee Multiplier
280 Overcap Weapon Damage
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
NO-VALUE NO-TRADE
Acrylia Secondary Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
439.4 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Ranged
Level
120
NO-VALUE NO-TRADE
Logos Canon Ring
FABLED
2,753 Primary Attributes
5,139 Stamina
114,262 Power
181,822 Health
204,312 Resistances
362 Combat Skills
1027.8 Crit Bonus
320 Resolve
20.6 Casting Speed
17825 Potency
19.3 Reuse Speed
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Pathos Precept Bangle
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
207,813 Resistances
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
18763.2 Potency
127.8 Max Health
24.6 Mitigation Increase
Slots
Wrist
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE
Bloodbound Blade of Insight
FABLED
3,209 Primary Attributes
6,023 Stamina
132,149 Power
210,283 Health
157 DPS
459.2 Crit Chance
19866.9 Potency
315 Resolve
24 Haste
1,189 Overcap Crit Bonus
Sword
One-Handed Slashing
Damage
3596 - 5,394
(2247.56 Rating)
Delay
4.0 seconds
Level
124
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
This character has 1,701,960,358 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 68,079,161 health per tick while out-of-combat.
This character has a Maximum Power pool of 4,783,350. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 191,977 power per tick while out-of-combat.
This character runs 237% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,352,592 whatsits.
This character resists Noxious damage in the amount of 1,415,825 whatsits.
This character resists Arcane damage in the amount of 1,356,866 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4052.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 31,904,288, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 30.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
92.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
70 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 70.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 92.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.