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• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 18%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Celestial Tea
MASTERCRAFTED FABLED
Slots
Drink
Level
95
Duration
2 hours and 30 minutes
Effects:
Increases STA and WIS of target by 90.7. Increases Power Regen of target by 170.6. Increases outgoing heal and ward amount by 3.3%.
NO-VALUE
Casalen's Stud of Power
FABLED
455 Stamina
292 Primary Attributes
10,148 Resistances
62 Combat Skills
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Slots
Ear
Level
95
Effects:
Uplifting Power
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Power on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Potency of caster by 4.0, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP
Loyalist Adornment of Heightened Power
FABLED
Adds the following to an item:
138 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Loyalist Adornment of Heightened Power
FABLED
Adds the following to an item:
138 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Visionary Xiocite Cadmium Stud
MASTERCRAFTED
623 Stamina
306 Primary Attributes
21,632 Resistances
59 Combat Skills
24 DPS
25.3 Potency (2 boosts)
25.3 Crit Bonus (2 boosts)
34.3 Multi Attack
Slots
Ear
Level
100
Effects:
Spectral Protection III
When Equipped:
• On any combat or spell hit this spell may cast Spectral Protection III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 211,200 mental damage on target.
• Increases Mitigation of caster vs physical damage by 1,481.
Increases WIS of target by 492.8. Increases STA of target by 633.6. Increases Potency of target by 16.0. Increases Crit Chance of target by 176.0. Increases Health Regen of target by 363.6.
A simple chain, taken from Lifeguide during the battle against Kerafyrm. The chain glows with power when it meets flesh, and the wearer experiences an uncanny sense of serenity and peace during the chaos of battle\/c
FABLED
396 Stamina
254 Primary Attributes
38 Crit Chance
18.7 Potency
18.7 Crit Bonus
12.5 Reuse Speed
17.4 Damage Per Second
2.4 Ability Recovery Speed
1,250 Ability Mod
Slots
Neck
Level
95
All Priests
Effects:
Unity
When Equipped:
• Inflicts 70,000 heat damage to up to eight targets who are fighting the wearer every 3 seconds. Increases the wearer's potency by 23%-44% and heals the wearer's allies for 2% to 9% of the caster's maximum health based on how many targets are hit. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
NO-TRADE REFORGED
Astral Adornment of Magical Skill (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
32 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Astral Adornment of Magical Skill (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
32 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Eye of Draazak
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+60 agi +60 sta
+40% Damage Per Second +4.6% Potency +4.6% Crit Bonus +40% Multi Attack Chance +0.9% Weapon Damage Bonus
50
0%
NO-VALUE
Limbmaimer
FABLED
1,178 Stamina
696 Primary Attributes
37.410.4% Casting Speed
232 Crit Chance
25.2 Potency
25.2 Crit Bonus
74.8 Haste
40.2 Multi Attack
5 Reuse Speed
75.3 Damage Per Second
Staff
Two-Handed Crushing
Damage
230 - 1,303
(218.97 Rating)
Delay
7.0 seconds
Level
95
All Priests
Effects:
Great Waters
When Equipped:
• Increases the group's healing received by 3%, Crit Bonus by 10%, Potency by 10% and Flurry by 5%
• This effect does not stack with itself
• Cannot be modified except by direct means
Adornment Slots:
White, White, Purple, Purple, White
HEIRLOOM NO-VALUE REFORGED
Astral Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Foundations of Adamant
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
All Priests
Effects:
Foundations of Adamant
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's mitigation vs all damage by 713
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Truespirit's Legacy
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Truespirit's Legacy
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 12%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Zlandicar's Scorched Heart
FABLED
324 Primary Attributes
530 Stamina
19.5 Crit Bonus
37.8 DPS
108.3 Crit Chance
19.5 Potency
9 Ability Reuse Speed
2,1681257 Ability Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
250 - 1,418
(208.54 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
95
All Mages, All Priests
Adornment Slots:
White, White, Purple
LORE NO-TRADE NO-VALUE REFORGED
Astral Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Attributes
When Equipped:
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Gem Encrusted Ring of the Depths
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
7.81.5% Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
1,000 Ability Mod
Slots
Finger
Level
98
Effects:
Eye of Drinal III
When Equipped:
• On any combat or spell hit this spell may cast Eye of Drinal III on target of attack. Lasts for 15.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 133,760 divine damage on target.
• Inflicts 96,800 divine damage on target every 3 seconds.
• Increases Potency of caster by 25.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP REFORGED
Electrified Adornment of Prismatic Resilience
TREASURED
Adds the following to an item:
990 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Eye of Draazak
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+58 agi +58 sta
+30% Damage Per Second +4.4% Potency +4.4% Crit Bonus +30% Multi Attack Chance +0.8% Weapon Damage Bonus
Progress to Next Level:
49
70.48%
NO-VALUE
Visionary Xiocite Cadmium Bangle
MASTERCRAFTED
623 Stamina
306 Primary Attributes
21,632 Resistances
59 Combat Skills
8.6 Casting Speed
25.3 Potency (2 boosts)
25.3 Crit Bonus (2 boosts)
13.8 Reuse Speed
Slots
Wrist
Level
100
Effects:
Immaterial Vitality III
When Equipped:
• On any combat or spell hit this spell may cast Immaterial Vitality III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
This character has 1,161,446 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 46,884 health per tick while out-of-combat.
This character has a Maximum Power pool of 125,368. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,446 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 156,867 whatsits.
This character resists Noxious damage in the amount of 156,667 whatsits.
This character resists Arcane damage in the amount of 157,067 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 782.60869565217
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 826.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 45,278, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 76.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
192.91 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 15.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.