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Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
Expedient Custodian Trinket
LEGENDARY
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
1232.1 Crit Bonus
410 Resolve
440.7 Crit Chance
30973.2 Potency
40.1 Mitigation Increase
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Modified Power
Adds the following to an item:
465,575 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Blissful Thought
Adds the following to an item:
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
125
Effects:
Blissful Thought
When Equipped:
• Increases Ability Mod of caster by 448,655.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Renewal Rune: Undercover Assault
TREASURED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
125
Effects:
Undercover Assault
Applies Undercover Assault when Activated. Lasts for 36.0 seconds.
• Automatically reduces the caster's threat by 20% of all damage inflicted
• Increases Weapon Damage of caster by 128.3.
• On a hostile ability cast this spell will cast Undercover Assault on target of spell. This effect normalizes based off of a three second triggering event.
• Decreases threat priority of target by 1 position
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 3.0 - 9.0 seconds.
• Cannot be modified except by direct means
• The casting time of Undercover Assault is 0.60 seconds and the reuse time of the spell is 2 minutes 30 seconds
HEIRLOOM NO-VALUE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Level
40
NO-VALUE
Gi of the Ashen Artisan
HANDCRAFTED
328 Stamina
10 Harvesting Skills
5 Mount Speed
Leather Armor (Chest)
Mitigation
136
Level
95
All Crafters
Effects:
Exceptional Harvesting Technique
Applies Exceptional Harvesting Technique when Equipped.
• Increases Bountiful Harvest of caster by 12.0.
• Reduces the harvest time for fishing, foresting, gathering, mining, and trapping by .5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
Delta Nail of Harvests
Requires level 125 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
41.9 Bountiful Harvest
Type:
White Adornment
Slots:
Chest, Legs, Feet
NO-VALUE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Rhino Bubbly
HANDCRAFTED
Slots
Drink
Level
125
Satiation
High
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 0.99. Increases All Attributes of target by 4.2%. Increases Max Health of target by 40.2%. Increases Power Regen of target by 713.8. Increases Potency of target by 743.0.
NO-VALUE
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Visionary Hizite Earring of Stratagem
MASTERCRAFTED
3,234 Primary Attributes
5,660 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1463.1 Crit Bonus (3 boosts)
410 Resolve
36393.5 Potency (2 boosts)
261.3 Weapon Damage
Slots
Ear
Level
125
Adornment Slots:
White, Red
LORE-EQUIP EXPERIMENTED REFINED
Ensorcelled Dreadfell Adornment of Increased Criticals
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Timed Attacks
Adds the following to an item:
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
Effects:
Timed Attacks
When Equipped:
• Increases Crit Bonus of caster by 58.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Expedient Custodian Slippers
LEGENDARY
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
31.2 AE Auto
Cloth Armor (Feet)
Mitigation
278
Level
125
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hua Collector's Rune: Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Hua Collectors Aspect of Tol'Ren 1/4
Hua Collectors Aspect of Tol'Ren
Item Set Details:
(1) +284% Crit Bonus +257% Crit Bonus Overcap
(2) +1,245,989 All
(3) +3595% Potency
(4) +26% Fervor Overcap +28% Fervor
NO-VALUE NO-TRADE LORE
Bloodbound Rune: Blissful Thought
Adds the following to an item:
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
125
Effects:
Blissful Thought
When Equipped:
• Increases Ability Mod of caster by 448,655.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Sweet Dried Mahngavi Mango
HANDCRAFTED
Slots
Food
Level
125
Satiation
High
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 0.99. Increases Ability Doublecast of target by 2.6. Increases All Attributes of target by 4.2%. Increases Crit Bonus of target by 346.1. Increases Health Regen of target by 713.8.
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Recuso Specialized Reconnaissance Helmet
MASTERCRAFTED MYTHICAL
Cloth Armor (Head)
Mitigation
939
Level
120
All Crafters
Effects:
Perceptive Scan
Applies Perceptive Scan when Equipped.
• Increases rare harvest chance by 20.8%.
• Increases Shadow Prospecting of caster by 8.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 35.0.
This traditional coldain-style prayer shawl bears the personal blessing of Brell himself. Although once a finely woven silk fabric, it has been transformed by the deity's blessing into something ethereal, almost insubstantial in appearance.
MASTERCRAFTED FABLED
15 Stamina
25 Crafting Skills
25 Tinkering
25 Adorning
5 Tradeskill XP
Slots
Neck
Level
90
All Crafters
Effects:
Blessing of Brell
Applies Blessing of Brell when Equipped.
• Increases Bountiful Harvest of caster by 27.0.
• Increases critical success chance by 5.0%.
• When completing a pristine crafted item. this spell has a 1% chance to cast Blessing of Brell on target. Lasts for 4.1 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,735 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
This character has 1,008,844,262 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 40,354,895 health per tick while out-of-combat.
This character has a Maximum Power pool of 5,172,411. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 208,180 power per tick while out-of-combat.
This character runs 217% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 811,606 whatsits.
This character resists Noxious damage in the amount of 795,690 whatsits.
This character resists Arcane damage in the amount of 796,253 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1222.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 85,849,256, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 87.3%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 24.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 56% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 8.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).