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Applies Disengage when Activated. Lasts for 30.0 seconds.
• Grants invisibility to caster
• Suspends caster's movement speed enhancements
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Removes all of your hate from surrounding encounters.
• Cannot be modified except by direct means
• The reuse time of Disengage is 5 minutes
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Level
40
NO-VALUE
Thessk Silk Robe
LEGENDARY
280 Primary Attributes
422 Stamina
28.6 Crit Bonus
73 DPS
13 AE Auto
9.2 Weapon Damage
Cloth Armor (Chest)
Mitigation
346
Level
95
All Mages
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Charged Adornment of Magical Skill
TREASURED
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
95
NO-VALUE NO-TRADE
Astral Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
24 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
NO-VALUE
Rune: Armor
FABLED
Adds the following to an item:
13.5 Mitigation Increase
Type:
Purple Adornment
Slots:
Chest
Level
92
NO-VALUE
Cloak of the Eternal Broodlands
LEGENDARY
233 Stamina
187 Primary Attributes
27 Crit Bonus
33.1 Crit Chance
Slots
Cloak
Level
95
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Ambrosial Coffee
MASTERCRAFTED FABLED
Slots
Drink
Level
90
Duration
30 minutes
Effects:
Increases STA and INT of target by 77.0. Increases Power Regen of target by 159.3. Increases outgoing damaging spell amount by 2%.
NO-VALUE
Nexite Tol Bangles
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
31.2 DPS
17.2 Potency
17.2 Crit Bonus
21.8 Multi Attack
Slots
Ear
Level
95
Effects:
Spines
When Equipped:
• When damaged with a melee weapon this spell will cast Spines on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 22,158 - 24,490 piercing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Experimented Tungsten Earring of Intelligence
MASTERCRAFTED
151 Primary Attributes
151 Stamina
6,188 Resistances
9 Crit Bonus
9 Potency
13.6 Casting Speed (1 boost)
28.7 Multi Attack
Slots
Ear
Level
92
Adornment Slots:
White
EXPERIMENTED REFINED
Astral Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
30 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Cryptic Mystic's Boots of the Fang
4/4 yellow gem slots filled
LEGENDARY
235 Primary Attributes
376 Stamina
20.1 Crit Bonus
51.5 DPS
73.6 Haste
6.4 Weapon Damage
Cloth Armor (Feet)
Mitigation
323
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Ambrosial Fruit
MASTERCRAFTED FABLED
Slots
Food
Level
90
Duration
30 minutes
Effects:
Increases STA and INT of target by 77.0. Increases Health Regen of target by 247.8. Increases outgoing damaging spell amount by 2%.
NO-VALUE
Cryptic Hive Defender's Bracers
4/4 yellow gem slots filled
LEGENDARY
251 Stamina
188 Primary Attributes
13.4 Crit Bonus
13.4 Potency
4.5 Max Health
Cloth Armor (Forearms)
Mitigation
323
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM
Rune: Reuse Speed
FABLED
Adds the following to an item:
9 Reuse Speed
Type:
Purple Adornment
Slots:
Shoulders, Forearms
Level
92
NO-VALUE
Eternal Broodlands' Gloves
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
43.8 DPS
62.6 Multi Attack
5.4 Weapon Damage
Cloth Armor (Hands)
Mitigation
323
Level
95
All Mages
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Electrified Adornment of Fading
TREASURED
Adds the following to an item:
-9 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
95
NO-VALUE NO-TRADE
Cryptic Temple Hunter Silk Hood
4/4 yellow gem slots filled
LEGENDARY
282 Primary Attributes
503 Stamina
26.9 Crit Bonus
68.5 DPS
98 Multi Attack
8.7 Weapon Damage
Cloth Armor (Head)
Mitigation
323
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Golden Band of the Broodlands
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Slots
Finger
Level
95
Effects:
Curse Armor
When Equipped:
• On any combat or spell hit this spell may cast Curse Armor on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 962.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
LORE-EQUIP NO-TRADE NO-VALUE
Astral Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
24 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
NO-VALUE
Charged Adornment of Heightened Power
TREASURED
Adds the following to an item:
40 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
95
NO-VALUE NO-TRADE
Frozen Soul Trap
This will grow in power as you gain Adventure Experience!
TREASURED
Adds the following to an item:
10 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+20 agi +15 sta
+1% Potency
Progress to Next Level:
3
57.91%
NO-VALUE
Tear Sparkling Bracelet
ETHEREAL
250 Stamina
222 Primary Attributes
9,900 Resistances
48 Combat Skills
15 Potency
15 Crit Bonus
10.5 Reuse Speed
Slots
Wrist
Level
95
Effects:
Angelic Interest
When Equipped:
• On any combat or spell hit this spell may cast Angelic Interest on caster. Lasts for 1 minute. Triggers about 0.2 times per minute.
• Heals caster for 13,437.
• Summons an Angelic Assistant that inflicts damage to up to 8 enemies who are engaged with the player. The angel is immune to physical damage but takes double magic damage. It is not immune to area effect abilities.
• Cannot be modified except by direct means
• This effect can only trigger once every 60.0 seconds.
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rhenium Threaded Pants
LEGENDARY
377 Stamina
240 Primary Attributes
22.8 Crit Bonus
22.8 Potency
41.7 Casting Speed
Cloth Armor (Legs)
Mitigation
346
Level
95
All Mages
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Necklace of Time's Aegis
LEGENDARY
291 Stamina
187 Primary Attributes
3.9 AE Auto
38 Crit Chance
17.2 Potency
6 Mitigation Increase
17.2 Crit Bonus
Slots
Neck
Level
95
Effects:
Synthetic Strengthening
When Equipped:
• Suspends for 30 seconds when the caster takes damage greater than 30% of their maximum health
• Increases the caster's effectiveness of worn armor vs physical damage by 10%.
Adornment Slots:
White, White, Green
HEIRLOOM
Astral Adornment of Damaging (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
7.7 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
NO-VALUE
Dreary Scuttler Chitin Shard
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+22% Damage Per Second +2.2% Potency +2.2% Crit Bonus +21% Multi Attack Chance +103 Ability Modifier
Progress to Next Level:
38
16.02%
NO-VALUE
Vesspyrian Great Staff
LEGENDARY
239 Primary Attributes
297 Stamina
14.4 Crit Bonus
79.7 Crit Chance
14.4 Potency
39.8 Haste
9.9 Casting Speed
Staff
One-Handed Crushing
Damage
90 - 508
(149.27 Rating)
Delay
4.0 seconds
Level
95
All Mages
Adornment Slots:
White, White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Charged Adornment of Increased Criticals
TREASURED
Adds the following to an item:
1.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Charged Adornment of Mending
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 1,073.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Wand of the Romantic Pirate
LEGENDARY
275 Primary Attributes
446 Stamina
16.5 Crit Bonus
91.7 Crit Chance
16.5 Potency
45.8 Haste
11.5 Casting Speed
Spell Autoattack Weapon (Focus)
Ranged
Damage
282 - 1,600
(235.28 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
95
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
Charged Adornment of Raw Power
TREASURED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Sermon's End
LEGENDARY
165 Stamina
165 Primary Attributes
7,275 Resistances
11.3 DPS
9.9 Potency
9.9 Crit Bonus
22.5 Haste
8 Reuse Speed
346 Ability Mod
Slots
Finger
Level
90
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Dreary Scuttler Chitin Shard
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+20% Damage Per Second +2.2% Potency +2.2% Crit Bonus +19% Multi Attack Chance +57 Ability Modifier
Progress to Next Level:
33
92.86%
NO-VALUE
Draconic Bronze Cuff
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
Slots
Wrist
Level
95
Effects:
Crush Armor
When Equipped:
• On any combat or spell hit this spell may cast Crush Armor on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 962.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Scepter of the Vesspyrian Spellweaver
LEGENDARY
239 Primary Attributes
297 Stamina
14.4 Crit Bonus
79.7 Crit Chance
14.4 Potency
15.9 Reuse Speed
1,595 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
95
All Mages, All Priests
Adornment Slots:
White, White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Charged Adornment of Increased Criticals
TREASURED
Adds the following to an item:
1.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Charged Adornment of Mending
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 1,073.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Nexite Studded Sleeves
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
17.1 Potency
5.8 Max Health
62.6 Haste
Cloth Armor (Shoulders)
Mitigation
323
Level
95
All Mages
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Charged Adornment of Haste
TREASURED
Adds the following to an item:
3.9 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Rune: Flurry
FABLED
Adds the following to an item:
6 Flurry
Type:
Purple Adornment
Slots:
Shoulders
Level
92
NO-VALUE
Windseller's Belt
LEGENDARY
160 Stamina
160 Primary Attributes
28.4 DPS
52 Crit Chance
9.6 Potency
9.6 Crit Bonus
0.6 Flurry
30.6 Multi Attack
Slots
Waist
Level
92
Adornment Slots:
White, Black, White, Yellow
HEIRLOOM ATTUNEABLE
Dragonheart I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Waist, Cloak, Charm
Level
90
Effects:
Dragonheart I
When Equipped:
• Increases Max Health of caster by 1,371.0.
•This effect will not stack with any other Stout effect.
This character has 151,764 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 6,594 health per tick while out-of-combat.
This character has a Maximum Power pool of 37,873. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,915 power per tick while out-of-combat.
This character runs 15% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 8,108 whatsits.
This character resists Noxious damage in the amount of 7,993 whatsits.
This character resists Arcane damage in the amount of 8,373 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 220.6% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 6,118, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 9%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 37.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 90.96% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.333 seconds, a 66.8% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 22% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 9.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).