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Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
Implacable Primordial Glacier Charm
FABLED
3,140 Primary Attributes
5,434 Stamina
157,683 Power
250,915 Health
1256.1 Crit Bonus
430 Resolve
449.3 Crit Chance
32485.5 Potency
2,166,626 Ability Mod
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
96
HEIRLOOM NO-VALUE
Bloodbound Rune: Force Projection
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
121
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Focus Defense
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
123
Focus Defense 1/1
Focus Defense
Effects:
Focus Defense
Applies Focus Defense when Activated. Lasts for 8.0 seconds.
• Reduces all damage done to caster by 50%.
• Suspends the passive effect for 8 seconds
• Cannot be modified except by direct means
• The casting time of Focus Defense is 0.60 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Focus Defense: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 346.1.
HEIRLOOM NO-VALUE
Belted Leather Quiver
Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
Increases All Attributes of target by 15.6%. Increases Max Health of target by 20.9%. Increases Potency of target by 4,903.6. Increases Power Regen of caster by 1,099.3. Increases Fervor Overcap of target by 63.9.
Antiquated Earring of the Wind
FABLED
3,095 Primary Attributes
5,402 Stamina
149,665 Power
238,156 Health
267,750 Resistances
474 Combat Skills
415 Resolve
31351.3 Potency
25.3 Reuse Speed
1,238 Overcap Crit Bonus
Slots
Ear
Level
125
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE
Ensorcelled Dreadfell Adornment of Increased Criticals
MASTERCRAFTED
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
123
NO-VALUE
Abysmal Sea Rune: Juxtaposition [IX]
LEGENDARY, Juxtaposition
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
115.2 Weapon Damage
74 Overcap Fervor
211 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Visionary Hizite Earring of Stratagem
MASTERCRAFTED
3,557 Primary Attributes (1 boost)
5,660 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1447.7 Crit Bonus (2 boosts)
410 Resolve
36393.5 Potency (2 boosts)
261.3 Weapon Damage
Slots
Ear
Level
125
Adornment Slots:
White, Red
LORE-EQUIP EXPERIMENTED REFINED
Ensorcelled Dreadfell Adornment of Increased Criticals
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
• Increases the Fervor of all profession spells by 10.
• Cannot be modified except by direct means
• Increases the damage, healing, and warding of profession Combat Arts by 17.
• Increases the update count of all profession Combat Arts by 1.
• Increases range and duration of all profession Combat Arts by 5%.
• Reduces resistibility of all profession Combat Arts by 5%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Critical Plume of Enduring Jubilation
FABLED
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus
When Equipped:
• Increases Crit Bonus of caster by 551.6.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE NO-TRADE NO-VALUE
Cyclical Scorch-Worked Mailed Boots
FABLED
3,170 Primary Attributes
5,455 Stamina
163,028 Power
259,420 Health
1268.2 Crit Bonus
440 Resolve
33241.7 Potency
365.8 Weapon Damage
Chain Armor (Feet)
Mitigation
616
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Dyrraga's Silver Coin
"Get to Qeynos, stat! Unlimited supply of that good meat there!" -Arachlord Dyrraga
• This effect can only trigger once every 5.0 - 11.0 seconds.
• Inflicts 12,245 - 25,432 heat damage on target.
• On a hostile ability cast this spell will cast Void Burn on target of spell.
HEIRLOOM NO-VALUE LORE-EQUIP
Olive and Goat Cheese Salad
MASTERCRAFTED LEGENDARY
Slots
Food
Level
125
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 8.83. Increases All Attributes of target by 15.6%. Increases Max Health of target by 20.9%. Increases Potency of target by 490.4. Increases Crit Bonus of target by 1,407.0. Increases Health Regen of caster by 1,099.3. Increases Crit Bonus Overcap of target by 42.6.
Ritual Wristguards of Rath'Mana
MYTHICAL
PRESTIGE
3,185 Primary Attributes
5,466 Stamina
165,701 Power
263,673 Health
1274.2 Crit Bonus
445 Resolve
33619.8 Potency
296.4 Max Health
Chain Armor (Forearms)
Mitigation
647
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Dyrraga's Copper Coin
"How many gallons does Vorigan drink per day?! We can't keep up that demand!" -Arachlord Dyrraga
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
• Increases chance for beneficial spells to receive a Legendary, Fabled, or Mythical Crit by 375.
NO-VALUE NO-TRADE LORE
Echo of the Seed of Growth
FABLED
3,095 Primary Attributes
5,402 Stamina
149,665 Power
238,156 Health
474 Combat Skills
415 Resolve
41.7 Ability Doublecast
442.9 Crit Chance
31351.3 Potency
1,238 Overcap Crit Bonus
Slots
Neck
Level
125
Adornment Slots:
White, Red, Blue, Green
HEIRLOOM
True Blood Adornment of Extra Attacks
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19.6 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
123
HEIRLOOM NO-VALUE
Bloodbound Rune: Force Projection
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
121
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Nature of the Archaeologian
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Neck, Charm
Level
125
Nature of the Archaeologian 1/1
Nature of the Archaeologian
Effects:
Collected Knowledge
Applies Collected Knowledge when Activated. Lasts for 1 minute.
• Increases Crit Bonus of caster by 100.0.
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Potency of caster by 5,000.0.
• Suspends the Nature of the Archaeologian passive effect for 60 seconds
• Collected Knowledge will increase by 5% for every Visions of Vetrovia collection the caster has completed.
• Cannot be modified except by direct means
• The casting time of Collected Knowledge is 0.85 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Nature of the Archaeologian: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Crit Bonus of caster by 100.0.
• Increases Potency of caster by 5,000.0.
NO-VALUE NO-TRADE
Spirit of Drakkel
CELESTIAL, Spirit of Drakkel
Adds the following to an item:
Type:
Green Adornment
Slots:
Neck
Level
50
Effects:
Spirit of Drakkel
Applies Spirit of Drakkel when Equipped.
• Increases Ability Doublecast of caster by 20.8.
• Increases Ability Mod of caster by 1,446,974.0.
• Increases Potency of caster by 2,727.0.
• Increases Crit Chance of caster by 505.9.
• Increases Fervor of caster by 62.2.
• Increases All Attributes of caster by 8.0%.
• Increases Max Health of caster by 78.5%.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Empire Walker's Dagger of Apocrypha
FABLED
PRESTIGE
3,748 Primary Attributes
6,430 Stamina
194,942 Power
310,204 Health
536.2 Crit Chance
39552.8 Potency
60.4 Mitigation Increase
445 Resolve
1,499 Overcap Crit Bonus
Dagger
One-Handed Piercing
Damage
4202 - 6,304
(2626.56 Rating)
Delay
4.0 seconds
Level
125
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Ensorcelled Dreadfell Adornment of Increased Criticals
MASTERCRAFTED
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
123
NO-VALUE
Bloodbound Rune of Expedience
FABLED, Expedience
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
121
Effects:
Expedient Strike
When Equipped:
• Increases Potency of caster by 1,546.9.
• Increases Ability Mod of caster by 352,347.6.
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,735 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
HEIRLOOM NO-VALUE
Renewal Rune: Aura of Agility
TREASURED
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Aura of Agility
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Flare of Agility on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases AGI of caster by 7,993.3.
• Increases Flurry of Caster by 72.3.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
LEGENDARY, Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
NO-VALUE NO-TRADE
Hua Collector's Rune: Zeal
LEGENDARY
PRESTIGE
Adds the following to an item:
361.1 Potency
37.5 Weapon Damage
361 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE LORE
Ungrounded Continental Shelf Crossbow
FABLED
3,712 Primary Attributes
6,405 Stamina
188,654 Power
300,198 Health
531.1 Crit Chance
38663.2 Potency
327 Max Health
435 Resolve
1,485 Overcap Crit Bonus
Ranged
Damage
5253 - 7,880
(3283.2 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
125
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Incandescent Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
96
HEIRLOOM NO-VALUE
Hua Jubilee Rune: Rage
LEGENDARY, Rage
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Rage
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Rage on target of spell. Lasts for 16.0 seconds.
• Inflicts 4,767 crushing damage on target instantly and every 4 seconds.
• Increases Ability Doublecast of caster by 25.8.
• Increases Crit Bonus of caster by 37.5.
• Increases Crit Bonus Overcap of caster by 37.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Witness [IX]
LEGENDARY, Witness
Adds the following to an item:
7.8 Ability Doublecast
1011 Potency
24.1 Fervor
Type:
Red Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Insight
LEGENDARY, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Insight
Applies Insight when Equipped.
• Increases Ability Doublecast of caster by 14.6.
• Increases Fervor of caster by 48.0.
• Increases Potency of caster by 2,476.6.
• Increases Fervor Overcap of caster by 56.2.
• On a hostile ability cast this spell has a 15% chance to cast Insightful Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 20,058 crushing damage on target.
• Decreases Combat Mitigation of target by 475.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
NO-VALUE NO-TRADE LORE
Hua Collector's Rune: Zeal
LEGENDARY
PRESTIGE
Adds the following to an item:
361.1 Potency
37.5 Weapon Damage
361 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE LORE
Visionary Hizite Ring of Stratagem
MASTERCRAFTED
3,719 Primary Attributes (2 boosts)
5,660 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1355.3 Crit Bonus
410 Resolve
36780.7 Potency (3 boosts)
231.6 Max Health
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
LORE-EQUIP EXPERIMENTED REFINED
Ensorcelled Dreadfell Adornment of Increased Criticals
This character has 5,680,915,357 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 227,236,653 health per tick while out-of-combat.
This character has a Maximum Power pool of 21,899,578. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 876,134 power per tick while out-of-combat.
This character runs 165% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,755,190 whatsits.
This character resists Noxious damage in the amount of 1,755,513 whatsits.
This character resists Arcane damage in the amount of 1,755,384 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 7917.6923076923
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3750.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 112,130,320, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 35%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 48.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 88.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 84.237% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).