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• This effect can be cast while casting other abilities
• Instantly heals the group for 125,000. If the wearer is a priest, the group will be healed for 750,000.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Kiss of Life is 1 minute 30 seconds
Adornment Slots:
White
HEIRLOOM INFUSABLE
Incandescent Adornment of Reuse (Lesser)
HANDCRAFTED
Adds the following to an item:
10 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
96
HEIRLOOM NO-VALUE
Summoner's Rod
LEGENDARY
372 Primary Attributes
715 Stamina
30 Crit Bonus
2 Resolve
27 DPS
41.3 Crit Chance
32.3 Potency
35.2 Haste
19.4 Multi Attack
Slots
Charm
Level
100
Effects:
Spectral Annihilation
Applies Spectral Annihilation when Activated.
• Inflicts 2,634,400 mental damage on target.
• This effect can be cast while casting other abilities
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Spectral Annihilation is 15.0 seconds
Adornment Slots:
White
HEIRLOOM INFUSABLE
Incandescent Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
96
NO-VALUE
Dimensional Pouch
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
LEGENDARY
Slots
32
HEIRLOOM
Resilient Luminous Chitin Gi
LEGENDARY
544 Primary Attributes
1,942 Stamina
54.6 Crit Bonus
25.25% Casting Speed
55.3 Potency
18.5 Max Health
1 Resolve
12.4 Mitigation Increase
3,232 Ability Mod
Leather Armor (Chest)
Mitigation
670
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE REFORGED
Incandescent Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
NO-VALUE
Mastercraft Thalumbral Rune: Armor
FABLED
Adds the following to an item:
15 Mitigation Increase
Type:
Purple Adornment
Slots:
Chest
Level
100
Sigil of Defiance 1/8
Sigil of Defiance
Item Set Details:
(1) +60 sta
(2) +60 sta
(3) +60 sta
(4) +3% Block Chance +60 sta
(5) +60 sta +3% Mitigation Increase
(6) +3% Block Chance +60 sta
(7) +60 sta +3% Mitigation Increase
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Shroud of the Shieldbrother
LEGENDARY
380 Primary Attributes
730 Stamina
433 Combat Skills
20.2 Crit Bonus
3 Resolve
59.5 Crit Chance
33 Potency
7.2 Mitigation Increase
18.6 Flurry
7.2 Block Chance
Slots
Cloak
Level
100
Effects:
All for One
When Equipped:
• Increases the wearer's Potency between 48 and 148 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
HEIRLOOM NO-VALUE INFUSABLE
Incandescent Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Highhold Frost Lager
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 492.8. Increases STA of target by 633.6. Gives target an extra 3.0% mitigation to their worn armor. Increases Max Health of target by 3.0%. Increases Power Regen of target by 363.6.
Malduran Crystal Shards
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
27 DPS
22.9 Potency
7 Mitigation Increase
7.31.4% Reuse Speed
5.8 Ability Recovery Speed
Slots
Ear
Level
100
Effects:
The Finisher
When Equipped:
• Increases Potency of caster by 80.0.
• Improves the potency of all abilities by 135% when the target is below 50% health. This effect will not stack with any other finisher effect.
• This effect will not stack with any other Finisher effect.
Adornment Slots:
White
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
75 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
NO-VALUE
Vengeance of the Eaten
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
27.6 DPS
21.6 Potency
159.6% Reuse Speed
5.4 Ability Recovery Speed
795 Ability Mod
Slots
Ear
Level
100
Effects:
Furious Barrage
When Equipped:
• On any combat or spell hit this spell may cast Furious Barrage on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• On a hostile ability cast this spell will cast Furious Barrage on the group. Lasts for 12.0 seconds.
• Increases Potency of group members (AE) by 33.0, multiplied by increment stacks.
Increases STR of target by 492.8. Increases STA of target by 633.6. Target will Dodge 3.0% of incoming attacks. Increases Crit Chance of target by 176.0. Increases Health Regen of target by 363.6.
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+419 agi +275 sta
+0.4% Ability Doublecast +3% Mitigation Increase +15.2% Potency +8.6% Crit Bonus +9.3% Max Health +7.3% Strikethrough +3,600 Ability Modifier
Progress to Next Level:
16
24.12%
NO-VALUE
Swift Kill
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
3.7 AE Auto
171.1 Crit Chance
32.7 Potency
13.5 Mitigation Increase
58 Haste
Dagger
One-Handed Piercing
Damage
138 - 779
(229.23 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Incandescent Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Greater Rune of Mending
When Equipped:
• On a healing spell cast this spell may cast Greater Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 94,721.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 94,721.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
NO-VALUE
Ire Spikes
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
3.7 AE Auto
171.1 Crit Chance
32 Potency
13.5 Mitigation Increase
58 Haste
Thrown Weapon
Ranged
Damage
388 - 2,196
(287.12 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSABLE
Incandescent Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Greater Rune of Mending
When Equipped:
• On a healing spell cast this spell may cast Greater Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 94,721.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 94,721.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
NO-VALUE
Golem Binding
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
27 DPS
22.9 Potency
7 Mitigation Increase
7.3 Reuse Speed
Slots
Finger
Level
100
Effects:
Firm Stance
When Equipped:
• Increases the wearer's Crit Bonus by 48%-120%. The value increases based on how long the wearer has stood still.
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE
Incandescent Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
NO-VALUE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+419 agi +275 sta
+0.4% Ability Doublecast +3% Mitigation Increase +15.2% Potency +8.6% Crit Bonus +9.3% Max Health +7.3% Strikethrough +3,600 Ability Modifier
Progress to Next Level:
16
24.12%
NO-VALUE
Wristband of Focused Will
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
4.4 Casting Speed
21.6 Potency
7.2 Block Chance
36 Haste
Slots
Wrist
Level
100
Effects:
Confidence
When Equipped:
• Increases the wearer's worn armor mitigation and block chance by 10. This effect increases to 22 if they have 2 or more grouped allies within 10 meters of them.
Adornment Slots:
White
HEIRLOOM INFUSABLE
Incandescent Adornment of Swift Casting (Lesser)
HANDCRAFTED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Spirit Thrasher
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
44.3 DPS
171.1 Crit Chance
32.7 Potency
13.5 Mitigation Increase
12.3 Reuse Speed
Mace
One-Handed Crushing
Damage
138 - 779
(229.23 Rating)
Delay
4.0 seconds
Level
100
Effects:
Virulent Wrath
When Equipped:
• On any combat or spell hit this spell may cast Virulent Wrath V on target of attack. Triggers about 3.0 times per minute.
• Increases threat priority of target by 1 position
• Inflicts 9,650 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE NO-VALUE INFUSABLE
Incandescent Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
Effects:
Greater Rune of Mending
When Equipped:
• On a healing spell cast this spell may cast Greater Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 94,721.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 94,721.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
This character has 10,449,011 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 418,072 health per tick while out-of-combat.
This character has a Maximum Power pool of 315,317. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 12,635 power per tick while out-of-combat.
This character runs 81% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 223,594 whatsits.
This character resists Noxious damage in the amount of 223,344 whatsits.
This character resists Arcane damage in the amount of 226,382 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 78.1
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 881.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 681,474, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 150%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 94.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
117.712 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.25 seconds, a 100% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
701 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 45.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 82% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.