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• Increases the casting or upkeep cost of all abilities by 130%.
• Increases Potency and Damage Per Second by 0.75% of the caster's primary attribute
• This item may not be used in a PvP zone.
• Your target cannot have Vigor or Enchanted Vigor already active.
• Cannot be modified except by direct means
• The casting time of Vigor II is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Depraved Golden Locust
FABLED
567 Stamina
279 Primary Attributes
7.81.5% Casting Speed
38 Crit Chance
27 Potency
27 Crit Bonus
31.2 Haste
9.9 Ability Recovery Speed
Slots
Charm
Level
100
Effects:
Frictionless III
Applies Frictionless III when Activated. Lasts for 22.0 seconds.
• Lasts for a maximum of five spells
• Increases the potency of heals and wards by 70%.
• Prevents caster from being Interrupted due to movement
• Cannot be modified except by direct means
• The reuse time of Frictionless III is 1 minute
Adornment Slots:
White
HEIRLOOM LORE-EQUIP NO-VALUE REFORGED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Dimensional Quiver
Slots
32
HEIRLOOM
Branded Flesh Chest of the Immortal
4/4 green malice gem slots filled.
FABLED
474 Primary Attributes
1,388 Stamina
48.4 Crit Bonus
44.28.8% Casting Speed
48.4 Potency
16.3 Max Health
56.5 Ability Recovery Speed
Leather Armor (Chest)
Mitigation
742
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Monsoon
MASTERCRAFTED
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Warped Machine Screw
FABLED
336 Primary Attributes
683 Stamina
26,832 Resistances
71 Combat Skills
20.2 Crit Bonus
8.31.6% Casting Speed
21.1 Potency
16.7 Haste
10.6 Ability Recovery Speed
1,500 Ability Mod
Slots
Ear
Level
100
Effects:
The Battlemage VI
When Equipped:
• Increases Weapon Damage of caster by 60.0.
• If any of the following are true:
• If mage
• If priest
Adornment Slots:
White
HEIRLOOM REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Hoop of the Primordial Ritualist
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Slots
Ear
Level
100
Effects:
Uplifting Power IV
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Power IV on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Potency of caster by 4.8, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Stormborn Souffle
MASTERCRAFTED
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Deathminder Bracers
LEGENDARY
375 Primary Attributes
913 Stamina
30.8 Crit Bonus
93.8 DPS
8.3 AE Auto
32.3 Potency
12.3 Max Health
Leather Armor (Forearms)
Mitigation
626
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM
Primordial Adornment of Carnage (Forearms)
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms
Level
1
Effects:
Primordial Carnage
When Equipped:
• Increases the caster's AE Autoattack by 1. This effect will increase as the caster gains levels to a maximum of 5 AE Autoattack.
HEIRLOOM NO-VALUE
Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Purple Adornment
Slots:
Shoulders, Forearms, Legs
Level
96
Sigil of Damage 1/8
Sigil of Damage
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Corrupt Visor of Malice
2/2 red malice gem slots filled.
FABLED
1,134 Stamina
425 Primary Attributes
40.5 Crit Bonus
40.5 Potency
73.614.7% Casting Speed
9,439 Ability Mod
Leather Armor (Head)
Mitigation
693
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Primordial Adornment of Power (Head)
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head
Level
1
Effects:
Primordial Power
When Equipped:
• Increases the caster's crit bonus by 1 and potency by 1. This effect will increase as the caster gains levels to a maximum of 4 crit bonus and 3 potency.
• Improves the heal potency granted by the heal stance by 40% and whenever the priest casts a heal while in that stance, they will gain 50% Flurry for 3 seconds.
• Removes the penalties from the priest's heal stance
Adornment Slots:
White, Green
HEIRLOOM REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Core of the Fanatic
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+397 agi +252 sta
+60% Damage Per Second +8.6% Potency +8.6% Crit Bonus +14% Weapon Damage Bonus
100
0%
NO-VALUE
Sensor Array
FABLED
336 Primary Attributes
683 Stamina
26,832 Resistances
71 Combat Skills
20.2 Crit Bonus
13.1 DPS
21.1 Potency
33.4 Haste
1,500 Ability Mod
Slots
Wrist
Level
100
Effects:
Allied Energy II
When Equipped:
• Increases the wearer's Potency by 82.5 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 115.
Adornment Slots:
White
HEIRLOOM
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Crimson Pirate-skin Leggings
FABLED
461 Primary Attributes
1,275 Stamina
41 Crit Bonus
104.8 DPS
42 Potency
149.9 Haste
Leather Armor (Legs)
Mitigation
781
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM
Primordial Adornment of Force (Legs)
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Legs
Level
1
Effects:
Primordial Force
When Equipped:
• Increases the caster's crit bonus by 1. This effect will increase as the caster gains levels to a maximum of 7 crit bonus.
HEIRLOOM NO-VALUE
Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Purple Adornment
Slots:
Shoulders, Forearms, Legs
Level
96
Sigil of Damage 1/8
Sigil of Damage
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
• Increases the wearer's Crit Bonus and Potency by 48 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 64.
Adornment Slots:
White, Green
LORE NO-VALUE
Incandescent Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
32 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
96
HEIRLOOM NO-VALUE
Core of the Fanatic
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+397 agi +252 sta
+60% Damage Per Second +8.6% Potency +8.6% Crit Bonus +14% Weapon Damage Bonus
100
0%
NO-VALUE
Mithril Ring of Amplified Power
This ring glows blue and has virtually no weight to it at all.
FABLED
717 Stamina
370 Primary Attributes
26,832 Resistances
71 Combat Skills
21.8 DPS
7.8 Casting Speed
22.2 Potency
5 Mitigation Increase
22.2 Crit Bonus
12.52.5% Reuse Speed
25 Attack Speed
Slots
Finger
Level
100
Effects:
Amplifying Power III
When Equipped:
• Increases the wearer's Crit Bonus and Potency by 46%-92%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Core of the Fanatic
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+397 agi +252 sta
+60% Damage Per Second +8.6% Potency +8.6% Crit Bonus +14% Weapon Damage Bonus
100
0%
NO-VALUE
Soulquell, The Enigmatic Transducer
FABLED
356 Primary Attributes
724 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
23.1 DPS
23.5 Potency
36 Haste
19.8 Multi Attack
Slots
Wrist
Level
100
Effects:
Pact of Constitution II
When Equipped:
• Increases wearer's Potency between 32 and 80 based on how many members in the group or raid.
• Increases wearer's Max Health between 32,000 and 80,000 based on how many members in the group or raid.
Adornment Slots:
White
NO-TRADE
Incandescent Adornment of Swift Casting (Superior)
This character has 915,938 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 37,064 health per tick while out-of-combat.
This character has a Maximum Power pool of 133,613. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,923 power per tick while out-of-combat.
This character runs 110% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 183,949 whatsits.
This character resists Noxious damage in the amount of 184,249 whatsits.
This character resists Arcane damage in the amount of 184,049 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 954.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 22,262, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 57.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 77.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.3685 seconds, a 52.6% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
479 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 99.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 57.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.