EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Applies Symphony of the Void to qualifying pets.
• Increases the update count of all spells by 1.
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
• Increases the Fervor of all profession Spells by 10.
• Cannot be modified except by direct means
• Increases the damage, healing, and warding of profession Spells by 17.
• Increases the update count of all spells by 1.
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Critical Thinking
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
121
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Visionary Hizite Cloak of Stratagem
MASTERCRAFTED
3,719 Primary Attributes (2 boosts)
5,660 Stamina
146,993 Power
233,904 Health
466 Combat Skills
1416.9 Crit Bonus (1 boost)
410 Resolve
517.8 Crit Chance (2 boosts)
34070.5 Potency
35.7 Block Chance
Slots
Cloak
Level
125
Adornment Slots:
White, Red
EXPERIMENTED REFINED
Incandescent Adornment of Swift Casting (Superior)
• This effect can only trigger once every 5.0 - 11.0 seconds.
• Inflicts 12,245 - 25,432 heat damage on target.
• On a hostile ability cast this spell will cast Void Burn on target of spell.
NO-VALUE LORE-EQUIP NO-TRADE
Desert Distillate
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
125
Duration
5 hours
Effects:
Increases All Attributes of target by 15.6%. Increases Max Health of target by 20.9%. Increases Potency of target by 4,903.6. Increases Power Regen of caster by 1,099.3. Increases Fervor Overcap of target by 63.9.
Visionary Hizite Earring of Stratagem
MASTERCRAFTED
3,719 Primary Attributes (2 boosts)
5,660 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1447.7 Crit Bonus (2 boosts)
410 Resolve
35619.2 Potency (1 boost)
261.3 Weapon Damage
Slots
Ear
Level
125
Adornment Slots:
White, Red
LORE-EQUIP EXPERIMENTED REFINED
Ensorcelled Hizite Adornment of Increased Criticals
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Catfish Stew
MASTERCRAFTED LEGENDARY
Slots
Food
Level
125
Duration
5 hours
Effects:
Increases All Attributes of target by 15.6%. Increases Max Health of target by 20.9%. Increases Crit Bonus of target by 703.5. Increases Potency of target by 4,903.6. Increases Health Regen of caster by 1,099.3. Increases Crit Bonus Overcap of target by 42.6.
Charming Seeker Bracers
FABLED
3,095 Primary Attributes
5,402 Stamina
149,665 Power
238,156 Health
27.1 Casting Speed
31351.3 Potency
415 Resolve
1,238 Overcap Crit Bonus
Leather Armor (Forearms)
Mitigation
479
Level
125
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Dyrraga's Copper Coin
"How many gallons does Vorigan drink per day?! We can't keep up that demand!" -Arachlord Dyrraga
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Effluvient Scaling Cliffs Ring
FABLED
3,110 Primary Attributes
5,412 Stamina
152,338 Power
242,409 Health
272,500 Resistances
483 Combat Skills
1244.1 Crit Bonus
420 Resolve
31729.4 Potency
296.1 Weapon Damage
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP
Ensorcelled Hizite Adornment of Increased Criticals
MASTERCRAFTED
Adds the following to an item:
121.6 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE
Hua Collector's Rune: Championship [IX]
LEGENDARY, Championship
PRESTIGE
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
343.2 Max Health
649,440 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
125
NO-VALUE NO-TRADE LORE
Hua Collector's Star Shard
This spiritstone will automatically level when you zone.
LEGENDARY
PRESTIGE
Adds the following to an item:
1,194 Stamina
1,977 Primary Attributes
13.9 Ability Doublecast
955 Potency
39.6 Max Health
257 Crit Bonus
17.6 Fervor
19 Overcap Fervor
574,596 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
125
Spirit Stone Stats:
+2,157 agi +1,301 sta
+15.1% Ability Doublecast +1000% Potency +265.5% Crit Bonus +41.4% Max Health +19.1% Fervor +20.1% Fervor Overcap +686,690 Ability Modifier
10
0%
NO-VALUE NO-TRADE LORE
Visionary Hizite Bracelet of Stratagem
MASTERCRAFTED
3,719 Primary Attributes (2 boosts)
5,660 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1447.7 Crit Bonus (2 boosts)
410 Resolve
35619.2 Potency (1 boost)
35.7 Block Chance
Slots
Wrist
Level
125
Adornment Slots:
White, Red
LORE-EQUIP EXPERIMENTED REFINED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Hua Collector's Rune: Witness [IX]
LEGENDARY, Witness
PRESTIGE
Adds the following to an item:
7.8 Ability Doublecast
1011 Potency
24.1 Fervor
Type:
Red Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
125
NO-VALUE NO-TRADE LORE
Formidable Redoubtable Leather Pants
LEGENDARY
3,606 Primary Attributes
6,330 Stamina
169,788 Power
270,178 Health
35994.4 Potency
261.6 Max Health
405 Resolve
1,443 Overcap Crit Bonus
Leather Armor (Legs)
Mitigation
486
Level
125
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Dyrraga's Gold Coin
"We're a dozen high elves short! What? Mister Mistmoore's coming?! Quick, do that duplication spell!" -Arachlord Dyrraga
FABLED
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Legs
Level
125
Paid in Their Own Coin 1/4
Paid in Their Own Coin
Item Set Details:
(1) +3648% Potency
(2) +1,035,720 All
(3) +200% Crit Bonus Overcap
(4) Applies Paid in Their Own Coin.
• Cannot be modified except by direct means
• This Effect
• Increases Fervor Overcap of caster by 59.4.
• Increases Fervor of caster by 43.2.
• Increases Flurry Multiplier of caster by 1.1.
• Increases Flurry of Caster by 25.2.
NO-VALUE NO-TRADE LORE
Bloodbound Rune: Force Projection
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Effluvient Primordial Glacier Necklace
FABLED
3,110 Primary Attributes
5,412 Stamina
152,338 Power
242,409 Health
483 Combat Skills
1244.1 Crit Bonus
420 Resolve
43.3 Ability Doublecast
445 Crit Chance
31729.4 Potency
Slots
Neck
Level
125
Adornment Slots:
White, Red, Blue, Green
HEIRLOOM
Overgrowth Adornment of Extra Attacks
LEGENDARY
Adds the following to an item:
20.3 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Force Projection
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
121
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Nature of the Archaeologian
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Neck, Charm
Level
125
Nature of the Archaeologian 1/1
Nature of the Archaeologian
Effects:
Collected Knowledge
Applies Collected Knowledge when Activated. Lasts for 1 minute.
• Increases Crit Bonus of caster by 100.0.
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Potency of caster by 5,000.0.
• Suspends the Nature of the Archaeologian passive effect for 60 seconds
• Collected Knowledge will increase by 5% for every Visions of Vetrovia collection the caster has completed.
• Cannot be modified except by direct means
• The casting time of Collected Knowledge is 0.85 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Nature of the Archaeologian: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Crit Bonus of caster by 100.0.
• Increases Potency of caster by 5,000.0.
NO-VALUE NO-TRADE
Monolith
Grows in power based on how many Monolithic energy that has been extracted.
LEGENDARY, Monolith
Adds the following to an item:
11,346 Stamina
3,186 Primary Attributes
19.6 Ability Doublecast
1200 Potency
75.5 Max Health
407.5 Crit Bonus
25.1 Fervor
Type:
Green Adornment
Slots:
Finger, Neck
Level
125
Effects:
Monolithic Might
Applies Monolithic Might when Equipped.
• Increases Fervor Overcap of caster by 35.6.
• Increases Crit Bonus Overcap of caster by 304.5.
• Increases Weapon Damage Overcap of caster by 67.9.
• Increases Ability Mod of caster by 1,446,974.0.
• Increases Weapon Damage of caster by 67.9.
• Cannot be modified except by direct means
Spirit Stone Stats:
+3,313 agi +12,279 sta
+20% Ability Doublecast +1220% Potency +417.5% Crit Bonus +76.4% Max Health +25.5% Fervor
• On a hostile ability cast this spell has a 8% chance to cast Gleam of Wisdom on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases WIS of caster by 7,993.3.
• Increases power of caster by 53 instantly and every 3 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Bloodbound Rune of Expedience
FABLED, Expedience
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
121
Effects:
Expedient Strike
When Equipped:
• Increases Potency of caster by 1,546.9.
• Increases Ability Mod of caster by 352,347.6.
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,735 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
This character has 260,020,736 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 10,402,066 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,937,361. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 78,731 power per tick while out-of-combat.
This character runs 97% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 138,720 whatsits.
This character resists Noxious damage in the amount of 138,850 whatsits.
This character resists Arcane damage in the amount of 18,769 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 0% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 0% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 59,261,108, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 26.9% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 153.171% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).