EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Converts the damage component of Scorched Earth into an encounter effect and adds a debuff that will increase all magic damage done to the target.
• Increases the duration of implosion by 2 seconds and number of damage ticks by 2.
• Telluric Rending will decrease Combat Mitigation.
• Adds a damage over time component to Virulent Outbreak.
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
30
Legate's Charged Chain Shirt
MYTHICAL, RELIC
PRESTIGE
761 Primary Attributes
2,372 Stamina
4,428 Power
22,146 Health
323.684.6% Crit Bonus
20 Resolve
34.5 AE Auto
327.5 Potency
20.3 Max Health
124.3 Multi Attack
31,127 Ability Mod
Chain Armor (Chest)
Mitigation
920
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM INFUSABLE REFORGED
Mantle of the Grandmaster Alchemist
MASTERCRAFTED FABLED
PRESTIGE
Slots
Cloak
Level
100
Alchemist
Effects:
Grandmaster's Proficiency
Applies Grandmaster's Proficiency when Activated. Lasts for 7 days.
• Decreases experimental critical failure chance by 5.0%.
• Increases the amount of durability gained by 5.0.
• Increases success chance by 1.6%.
• The casting time of Grandmaster's Proficiency is 5.0 seconds
Grandmaster's Fury
When Equipped:
• Increases WIS of caster by 551.0.
• Increases STR of caster by 551.0.
• Increases INT of caster by 551.0.
• Increases AGI of caster by 551.0.
• Increases STA of caster by 939.0.
• Increases Resolve of caster by 20.0.
• Increases Flurry of Caster by 22.9.
• Increases Crit Chance of caster by 77.7.
• Increases Crit Bonus of caster by 91.9.
• Increases Potency of caster by 1,250.4.
• Increases Max Power of caster by 4,428.0.
• Increases Max Health of caster by 7,382.0.
• Increases Ranged of caster by 489.0.
• Increases Crushing of caster by 489.0.
• Increases Slashing of caster by 489.0.
• Increases Piercing of caster by 489.0.
• Increases Ability Mod of caster by 8,161.0.
•Your adventure level must be 100 or above to receive adventuring statistic bonuses.
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE
Exceptional Bloodjewel: Focus
FABLED
Adds the following to an item:
10 Crit Bonus
1.6 Ability Doublecast
75 Potency
5 Fervor
Type:
Purple Adornment
Slots:
Cloak
Level
100
Sigil of Accuracy 1/8
Sigil of Accuracy
Effects:
Superiority
Applies Superiority when Equipped.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Reduces the cast time of all Etherealist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP INFUSABLE REFORGED
Bristlebane's Envy
FABLED
541 Primary Attributes
930 Stamina
14,218 Power
47,031 Health
46,116 Resistances
110 Combat Skills
64.1 Crit Bonus
20 Resolve
31.7 DPS
1278.2 Potency
41.68.7% Haste
15.6 Weapon Damage
7.3 Strikethrough
Slots
Ear
Level
100
All Scouts
Effects:
Paragon
When Equipped:
• Adds a large damage strike to Granite Protector, and makes it unable to be targeted directly and immune to all damage.
• Adds a second summon to Elemental Amalgamation.
• Ethermancy will increase the groups Crit Bonus Overcap.
• When Tainted Mutation triggers it will grant a large potency buff to the group.
Adornment Slots:
White
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
Proven Chain Gauntlets of Reflection
FABLED
570 Primary Attributes
1,745 Stamina
3,150 Power
15,750 Health
132.4 Crit Bonus
20 Resolve
48.4 Casting Speed
146.1 Potency
91.3 Haste
75.7 Reuse Speed
Chain Armor (Hands)
Mitigation
763
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Proven Signet of Reflection
FABLED
521 Primary Attributes
912 Stamina
3,827 Power
6,379 Health
42,714 Resistances
102 Combat Skills
51.9 Crit Bonus
22 Resolve
31.1 DPS
1442.2 Potency
40.8 Haste
19.13.8% Reuse Speed
8.4 Strikethrough
33,296 Ability Mod
Slots
Finger
Level
100
Adornment Slots:
White, Green, Orange
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
Proven Chain Greaves of Throttling
FABLED
660 Primary Attributes
2,172 Stamina
3,150 Power
15,750 Health
166.2 Crit Bonus
20 Resolve
159.6 DPS
15 AE Auto
168.3 Potency
20.1 Max Health
Chain Armor (Legs)
Mitigation
817
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Golden Necklace of Rime
FABLED
511 Primary Attributes
903 Stamina
9,645 Power
26,076 Health
55.564.5% Crit Bonus
16 Resolve
30.8 DPS
62 Crit Chance
1185.9 Potency
15.3 Weapon Damage
21.3 Recovery Speed
1,805 Ability Mod
Slots
Neck, Finger
Level
100
All Scouts
Effects:
Trained to Battle
When Equipped:
• Thermal Depletion will siphon Fervor to the caster.
• Etherflash will grant Potency to the caster and the caster's friendly target.
• Terrene Destruction will increase the casters Crit Bonus and Crit Bonus Overcap.
• Adds a combat mitigation reduction to Toxic Life.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
The Awakened Ayonic Axe
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED, GREATER RELIC
948 Primary Attributes
1,589 Stamina
17,796 Power
39,556 Health
230.3 Crit Bonus
39 Resolve
25 Fervor
27 Casting Speed
325.8 Crit Chance
313.2 Potency
39.9 Haste
39.9 Multi Attack
37.17.4% Reuse Speed
16.4 Strikethrough
15 Overcap Fervor
Sword
Main Hand Slashing
Damage
398 - 1,195
(398.36 Rating)
Delay
4.0 seconds
Level
100
Troubador
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Planar Protection
Applies Planar Protection when Activated.
• Grants protection against destructive planar energies.
• The casting time of Planar Protection is 3.0 seconds and the reuse time of the spell is 30.0 seconds
Exposition of Sound
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Exposition of Sound on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,116 mental damage on target.
• Inflicts 5,333 mental damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• Increases Ability Doublecast of caster by 3.0.
• Protects the wearer against destructive planar energies.
• Increases AGI, STR, INT and WIS of caster by 150.0.
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Rune of the Celestial
FABLED, Celestial Gate
Adds the following to an item:
100 Max Health
200,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged
Level
100
Effects:
Celestial Gate
When Equipped:
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Bow of the Naya'Patel
FABLED, Naya'Patel Weaponry
618 Primary Attributes
1,272 Stamina
9,645 Power
26,076 Health
67.9 Crit Bonus
17 Resolve
21.9 Casting Speed
198.2 Crit Chance
78.3 Potency
33.56.7% Haste
5.9 Strikethrough
11,262 Ability Mod
Bow
Ranged
Damage
668 - 2,004
(334.08 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
100
All Scouts
Effects:
Awakened Enlightenment
When Equipped:
• On any combat or spell hit this spell may cast Awakened Enlightenment on target of attack. Triggers about 3.0 times per minute.
• Inflicts 12,495 crushing damage on target.
• Cannot be modified except by direct means
• Adds a damage shield component to Bulwark of Rime.
• Mudslide will inflict damage a second time.
• Increases physical damage done to targets effected by Withering.
• Reduces the trigger limit on Siphoned Fervor to .5 seconds.
• On any combat or spell hit this spell may cast Curuvar'Renda on target of attack. Triggers about 3.0 times per minute.
• Applies Curuvar'Renda. Lasts for 6.0 seconds.
• Increases Fervor of target by 5.0.
• Inflicts 6,676 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE INFUSABLE REFORGED
Tallon's Braced Cincture of Triumph
The ceremonial belt of a unknown Tallonite war marshal, handed out for unyielding triumphs in battle. It is heavily armored and covered in dried blood.
FABLED
395 Primary Attributes
744 Stamina
441 Combat Skills
20.2 Crit Bonus
3 Resolve
0.8 Ability Doublecast
120 Crit Chance
44 Potency
7 Mitigation Increase
18.9 Flurry
7 Block Chance
36.77.3% Haste
6.5 Strikethrough
Slots
Waist
Level
100
Effects:
Deception IV
Applies Deception IV when Equipped.
• Increases Fervor of caster by 6.0.
• Increases chance for beneficial spells to receive a Legendary, Fabled, or Mythical Crit by 375.
This character has 81,470,378 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,259,578 health per tick while out-of-combat.
This character has a Maximum Power pool of 745,782. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 30,293 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 271,403 whatsits.
This character resists Noxious damage in the amount of 271,733 whatsits.
This character resists Arcane damage in the amount of 271,513 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1483.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,310,808, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 59.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
454.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.322 seconds, a 71.2% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,051 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 91.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 89.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.