November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Slots
24
Earthkeeper's Tunic
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Leather Armor (Chest)
Mitigation
36
Level
10
Channeler, Fury, Warden
Adornment Slots:
White
NO-TRADE
Galvanic Tinkered Cloak
Slots
Cloak
Level
1
Effects:
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
HEIRLOOM ORNATE NO-VALUE
Strong Evervictorious Rum
HANDCRAFTED
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing heal and ward amount by 2%.
Frostfang Earring
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Ear
Level
10
Adornment Slots:
White
ATTUNEABLE
Frostfang Earring
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Ear
Level
10
Adornment Slots:
White
ATTUNEABLE
Preserver's Leather Boots of Wisdom
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Feet)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Giant Panther Stew
HANDCRAFTED
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing heal and ward amount by 2%.
Glorified Bracers of Communion
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Forearms)
Mitigation
84
Level
20
Channeler, Fury, Warden
Effects:
Divine Conservation
When Equipped:
• Reduces the power cost of beneficial spells by 5%.
Adornment Slots:
White
ATTUNEABLE
Preserver's Leather Gloves of Wisdom
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Hands)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Earthkeeper's Helm
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Leather Armor (Head)
Mitigation
34
Level
10
Channeler, Fury, Warden
Adornment Slots:
White
NO-TRADE
Emblem of Imaginable Power
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Finger
Level
20
Adornment Slots:
White, Green
NO-TRADE
Bracelet of the Acolyte
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Slots
Wrist
Level
20
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Earthkeeper's Leggings
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Leather Armor (Legs)
Mitigation
36
Level
10
Channeler, Fury, Warden
Adornment Slots:
White
NO-TRADE
Priest's Necklace
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Slots
Neck
Level
10
All Priests
Adornment Slots:
White, Green
NO-TRADE
Pronged Mace of the Eagle
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Mace
One-Handed Crushing
Damage
9 - 49
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Priests
Adornment Slots:
White
LORE-EQUIP NO-TRADE
Toxic Bow of the Umbral
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Bow
Ranged
Damage
31 - 174
(22.7 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
20
All Scouts, Channeler
Effects:
Vital Exposure II
When Equipped:
• On a critical spell hit this spell may cast Vital Exposure II on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 21 - 24 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 2 - 2 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Vital Exposure II on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 21 - 24 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 2 - 2 disease damage on target every tick.
• Decreases the target's physical mitigation over time.