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Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 450.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
Sky Hunter's Brand
This item has been deprecated. Trade it to the Hunter Converter merchant in the Thundering Steppes for a replacement.
LEGENDARY, Hunter's Union
PRESTIGE
Slots
Charm
Level
70
ORNATE NO-TRADE NO-VALUE
INDESTRUCTIBLE
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
22
Ageless Hauberk of Endurance
LEGENDARY
33 Stamina
33 Primary Attributes
13 Combat Skills
1.3 Crit Chance
1.9 Potency
0.4 Crit Bonus
2.9 Haste
42 Ability Mod
Leather Armor (Chest)
Mitigation
250
Level
70
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
Scintillating Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
28 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
68
NO-VALUE
Acute Pitch Set: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
50
Troubador
Acute Pitch Set 1/7
Item Set Details:
(3) +25 Mana +35 All +25 Health +2% Crit Chance
(5) +50 Mana +35 All +50 Health +2% Crit Chance
(7) +75 Mana +35 All +75 Health +2% Crit Chance
NO-VALUE
Nightwalker's Cape of Dominance
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Slots
Cloak
Level
68
Adornment Slots:
White, Turquoise
ATTUNEABLE
Winged Baublestone
FABLED
34 Primary Attributes
34 Stamina
238 Resistances
14 Combat Skills
0.4 Crit Bonus
1.4 Casting Speed
1.5 Crit Chance
2 Potency
48 Ability Mod
Slots
Ear
Level
70
All Mages, All Priests, Dirge, Paladin, Shadowknight, Troubador
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
700 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
70
NO-VALUE
Signet of the Mire
LEGENDARY
32 Primary Attributes
32 Stamina
235 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Slots
Ear
Level
68
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Boots of Hardened Ice
LEGENDARY
33 Stamina
33 Primary Attributes
13 Combat Skills
1.3 Casting Speed
1.3 Crit Chance
1.9 Potency
0.4 Crit Bonus
42 Ability Mod
Chain Armor (Feet)
Mitigation
289
Level
70
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Acute Pitch Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
50
Troubador
Acute Pitch Set 1/7
Item Set Details:
(3) +25 Mana +35 All +25 Health +2% Crit Chance
(5) +50 Mana +35 All +50 Health +2% Crit Chance
(7) +75 Mana +35 All +75 Health +2% Crit Chance
NO-VALUE
Enchanted Bark Bracers
LEGENDARY
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
1.4 Block Chance
46 Ability Mod
Leather Armor (Forearms)
Mitigation
240
Level
70
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Acute Pitch Set: Forearms
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Forearms
Level
50
Troubador
Acute Pitch Set 1/7
Item Set Details:
(3) +25 Mana +35 All +25 Health +2% Crit Chance
(5) +50 Mana +35 All +50 Health +2% Crit Chance
(7) +75 Mana +35 All +75 Health +2% Crit Chance
NO-VALUE
Doomseer Gloves
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.3 Crit Chance
1.8 Potency
44 Ability Mod
Chain Armor (Hands)
Mitigation
293
Level
70
All Scouts, Defiler, Inquisitor, Mystic, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Acute Pitch Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
50
Troubador
Acute Pitch Set 1/7
Item Set Details:
(3) +25 Mana +35 All +25 Health +2% Crit Chance
(5) +50 Mana +35 All +50 Health +2% Crit Chance
(7) +75 Mana +35 All +75 Health +2% Crit Chance
NO-VALUE
Philosopher's Crown
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.3 Crit Chance
1.8 Potency
44 Ability Mod
Cloth Armor (Head)
Mitigation
145
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Acute Pitch Set: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
50
Troubador
Acute Pitch Set 1/7
Item Set Details:
(3) +25 Mana +35 All +25 Health +2% Crit Chance
(5) +50 Mana +35 All +50 Health +2% Crit Chance
(7) +75 Mana +35 All +75 Health +2% Crit Chance
NO-VALUE
Crest of the Draining Spirit
FABLED
33 Primary Attributes
33 Stamina
245 Resistances
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
2.9 Haste
46 Ability Mod
Slots
Finger
Level
70
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Scintillating Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
700 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
70
NO-VALUE
Hardwater Bracelet
LEGENDARY
32 Primary Attributes
32 Stamina
245 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.3 Crit Chance
1.8 Potency
44 Ability Mod
Slots
Wrist
Level
70
Adornment Slots:
White, Turquoise
LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Darkened Leather Chaps
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Crit Chance
1.8 Potency
2.9 Max Health
44 Ability Mod
Leather Armor (Legs)
Mitigation
257
Level
70
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Acute Pitch Set: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
50
Troubador
Acute Pitch Set 1/7
Item Set Details:
(3) +25 Mana +35 All +25 Health +2% Crit Chance
(5) +50 Mana +35 All +50 Health +2% Crit Chance
(7) +75 Mana +35 All +75 Health +2% Crit Chance
NO-VALUE
Dar Brooch
TREASURED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Crit Chance
1.8 Potency
2.7 Haste
44 Ability Mod
Slots
Neck
Level
70
Effects:
Knowledge of the Dar Brood
Applies Knowledge of the Dar Brood when Activated. Lasts for 10 minutes.
• On any combat or spell hit this spell will cast Memory of the Dar Brood on target of attack.
• Inflicts 210 mental damage on target.
• If target is of the Dar Brood
• Cannot be modified except by direct means
• Grants a total of 1 trigger of the spell.
• The casting time of Knowledge of the Dar Brood is 5.0 seconds and the reuse time of the spell is 2 hours
Adornment Slots:
White, Green
LORE NO-TRADE
Spirit of Drakkel
CELESTIAL, Spirit of Drakkel
Adds the following to an item:
Type:
Green Adornment
Slots:
Neck
Level
50
Effects:
Spirit of Drakkel
Applies Spirit of Drakkel when Equipped.
• Increases Ability Doublecast of caster by 20.8.
• Increases Ability Mod of caster by 1,446,974.0.
• Increases Potency of caster by 2,727.0.
• Increases Crit Chance of caster by 505.9.
• Increases Fervor of caster by 62.2.
• Increases All Attributes of caster by 8.0%.
• Increases Max Health of caster by 78.5%.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Ancient Sarnak War Cutlass
FABLED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.4 Crit Chance
1.9 Potency
46 Ability Mod
Sword
One-Handed Slashing
Damage
108 - 325
(72.15 Rating)
Delay
6.0 seconds
Level
70
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Turquoise
LORE
Scintillating Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
70
NO-VALUE
Sky Hunter's Crossbow
This item has been deprecated. Trade it to the Hunter Converter merchant in the Thundering Steppes for a replacement.
LEGENDARY, Hunter's Union
PRESTIGE
Ranged
Damage
101 - 303
(100.87 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
70
ORNATE NO-TRADE NO-VALUE
INDESTRUCTIBLE
Scintillating Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
70
NO-VALUE
Ring of the Four Winds
FABLED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
2.9 Haste
46 Ability Mod
Slots
Finger
Level
70
Effects:
Whistling Wind
When Equipped:
• Increases Reuse Speed of caster by 5.0%.
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Scintillating Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
700 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
70
NO-VALUE
Master's Ancient Bangle
LEGENDARY
32 Primary Attributes
32 Stamina
238 Resistances
13 Combat Skills
0.4 Crit Bonus
1.3 Crit Chance
1.8 Potency
3.5 Multi Attack
44 Ability Mod
Slots
Wrist
Level
70
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Ancient Velium Kris
FABLED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.4 Crit Chance
1.9 Potency
46 Ability Mod
Dagger
One-Handed Piercing
Damage
23 - 70
(72.15 Rating)
Delay
1.3 seconds
Level
70
All Mages, All Scouts, Berserker, Guardian
Effects:
Velium Shards
When Equipped:
• On a combat hit this spell may cast Velium Shards on target of attack. Triggers about 1.8 times per minute.
• Inflicts 179 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
Scintillating Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
70
NO-VALUE
Resplendent Scapular's Mantle
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
1.5 Crit Chance
2 Potency
1.5 Reuse Speed
48 Ability Mod
Cloth Armor (Shoulders)
Mitigation
164
Level
70
All Mages, All Scouts, Bruiser, Channeler, Fury, Monk, Warden
Effects:
Resplendent Misgivings
When Equipped:
• On a damage spell hit this spell may cast Resplendent Misgivings on target of spell. Triggers about 1.8 times per minute.
• Decreases Threat to target by 500
• Cannot be modified except by direct means
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Heightened Power (Greater)
This character has 18,991 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 760 health per tick while out-of-combat.
This character has a Maximum Power pool of 19,202. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 840 power per tick while out-of-combat.
This character runs 99% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 7,992 whatsits.
This character resists Noxious damage in the amount of 6,562 whatsits.
This character resists Arcane damage in the amount of 6,562 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 85% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 5,544, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 32.5%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 40.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 21.2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.