June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
Scintillating Adornment of Critical Chance (Greater)
When Equipped:
• Increases Crit Chance of caster by 2.9.
NO-VALUE
pristine augmented leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Slots
18
Runed Leviathan Carapace
FABLED
45 Stamina
45 Primary Attributes
17 Combat Skills
9.7 DPS
6.7 Strikethrough
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
Chain Armor (Chest)
Mitigation
401
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Leviathan's Madness
When Equipped:
• When damaged with a melee weapon this spell has a 5% chance to cast Leviathan's Madness on caster. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Applies Leviathan's Burnout on termination. Lasts for 24.0 seconds.
• Decreases Haste of caster by 10.0.
• Decreases damage done by Combat Arts by up to 100.
• Enlarges caster by 30.0%.
• Increases Haste of caster by 50.0.
• Increases damage done by Combat Arts by up to 300.
• On a combat hit this spell may cast Infusion on caster. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
• Heals caster for 117 - 176.
• Increases Mitigation of caster vs physical damage by 124.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Battleshaman's Chainmail Armguards
TREASURED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
95 Ability Mod
Chain Armor (Forearms)
Mitigation
302
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Overflow
When Equipped:
• On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
• Heals group members for 188.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Chain Helm of Pain
FABLED
46 Stamina
46 Primary Attributes
10.1 DPS
2.4 Crit Chance
3.7 Potency
5.3 Max Health
0.8 Crit Bonus
Chain Armor (Head)
Mitigation
375
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar