EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• This effect can only trigger once every 1.0 - 6.0 seconds.
• Inflicts 22,943 - 47,652 heat damage on target.
• On a hostile ability cast this spell will cast Empyral Incineration on target of spell.
NO-VALUE LORE-EQUIP NO-TRADE
Cloak of Peculiar Allies
Gains experience as Shard of Peculiar Allies are infused into the item. Each Planar Level increases the base Ability Modifier, Potency, and Crit Bonus by 10%. You may only wear a single Ethereal Greater Relic.
FABLED, ETHEREAL GREATER RELIC
PRESTIGE
1,162 Primary Attributes
1,359 Stamina
83,835 Power
140,325 Health
315 Combat Skills
368.5 Crit Bonus
200 Resolve
4.5 Ability Doublecast
232.2 Crit Chance
7372.9 Potency
50,749 Ability Mod
Slots
Cloak
Level
120
Effects:
Shadows Bound
When Equipped:
• Shadows Bound gains power once the owner has completed the Reign of Shadows achievement.
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Potency of target by 252.0. Increases Power Regen of caster by 537.3. Increases Fervor Overcap of target by 36.4.
• This effect can only trigger once every 1.0 - 6.0 seconds.
• Inflicts 22,943 - 47,652 heat damage on target.
• On a hostile ability cast this spell will cast Empyral Incineration on target of spell.
NO-VALUE LORE-EQUIP NO-TRADE
Hogfish Fricassee
MASTERCRAFTED LEGENDARY
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
NO-VALUE LORE-EQUIP NO-TRADE
Cobra Scale Mitts of Enlightenment
FABLED
1,328 Primary Attributes
2,716 Stamina
44,161 Power
265,292 Health
119.9 Casting Speed
2191.8 Potency
175 Resolve
379.7 Haste
178.1 Reuse Speed
124 Overcap Crit Bonus
Chain Armor (Hands)
Mitigation
835
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM INFUSABLE
Empyral Adornment of Extra Attacks
LEGENDARY
Adds the following to an item:
7.1 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
110
NO-VALUE NO-TRADE
Empyral Rune of the Tainted Blade
MYTHICAL, Tainted Power
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Hands
Level
115
Effects:
Tainted Blade
Applies Tainted Blade when Equipped.
• Increases the damage, healing, and warding of profession Combat arts by 40.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
NO-VALUE LORE-EQUIP NO-TRADE
Shadowbolt Necklace of Spirit
FABLED
1,118 Primary Attributes
1,337 Stamina
64,109 Power
122,784 Health
315 Combat Skills
322.4 Crit Bonus
180 Resolve
223.6 Crit Chance
7097.38149.2% Potency
27.66% Block Chance
101,498 Ability Mod
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM INFUSABLE REFORGED
Chronochamber Spark
This will grow in power as you complete Heroic Blood of Luclin Weekly Missions.
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,403 Primary Attributes
1,973 Stamina
42,321 Power
86,719 Health
51.9 Casting Speed
418.4 Crit Chance
1759.62364.9% Potency
170 Resolve
136.9 Haste
104.4 Crit Bonus
97 Overcap Crit Bonus
9,552 Ability Mod
Mace
One-Handed Crushing
Damage
721 - 1,081
(450.41 Rating)
Delay
4.0 seconds
Level
120
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,934 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
One Handed Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
116.8 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Putrid Longbow of the Praetorian
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,417 Primary Attributes
1,981 Stamina
46,001 Power
89,992 Health
20.7 AE Auto
422.6 Crit Chance
1986.72716.1% Potency
180 Resolve
139.6 Haste
107.5 Crit Bonus
101 Overcap Crit Bonus
9,552 Ability Mod
Bow
Ranged
Damage
1946 - 2,918
(608 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Rending Torrent
When Equipped:
• On a hostile ability cast this spell has a 50% chance to cast Rending Torrent on target of spell. Lasts for 14.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases physical and elemental damage done to target by 2%.
• Inflicts 4,155 cold damage on target.
• Inflicts 416 cold damage on target every 2 seconds.
• Inflicts 4,155 crushing damage on target.
• Inflicts 416 crushing damage on target every 2 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 14.0 seconds.
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,410 Primary Attributes
1,977 Stamina
44,161 Power
88,355 Health
122.5 DPS
420.5 Crit Chance
1873.2 Potency
39.3 Mitigation Increase
175 Resolve
70.9 Reuse Speed
99 Overcap Crit Bonus
Dagger
One-Handed Piercing
Damage
739 - 1,109
(462.08 Rating)
Delay
4.0 seconds
Level
120
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
This character has 525,225,824 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 43,027,144 health per tick while out-of-combat.
This character has a Maximum Power pool of 11,976,987. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 479,879 power per tick while out-of-combat.
This character runs 79% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 993,875 whatsits.
This character resists Noxious damage in the amount of 994,055 whatsits.
This character resists Arcane damage in the amount of 994,115 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2684.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 8,545,388, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 22 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 79.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 36.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 30.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.