EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Increases the amount of progress gained by 5.0%.
Elemental Material Manager
Applies Elemental Material Manager when Activated. Lasts for 5 minutes.
• Summon a fuel merchant from distant planes.
• The casting time of Elemental Material Manager is 5.0 seconds and the reuse time of the spell is 2 hours
Adornment Slots:
White, White, White
NO-TRADE NO-VALUE
Mischievous Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
• Increases critical success chance by 5.8%.
NO-VALUE
Mischievous Nail of Durability
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Charm
Effects:
Pinned Durability
Applies Pinned Durability when Equipped.
• Increases the durability gain by 5.8%.
NO-VALUE
Celestial Nail of Durability
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Charm
Effects:
Pinned Durability
Applies Pinned Durability when Equipped.
• Increases the durability gain by 5.5%.
NO-VALUE
Overflowing Stein of Storm's Breath
1/1 prismatic gem slot filled.
FABLED
455 Stamina
292 Primary Attributes
7.8 Casting Speed
38 Crit Chance
25.5 Potency
25.5 Crit Bonus
31.2 Haste
Slots
Charm
Level
95
Effects:
Kiss of Life IV
Applies Kiss of Life IV when Activated.
• This effect can be cast while casting other abilities
• Instantly heals the group for 65,000. If the wearer is a priest, the group will be healed for 390,000.
• Cannot be modified except by direct means
• The reuse time of Kiss of Life IV is 1 minute 30 seconds
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Mischievous Nail of Durability
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Charm
Effects:
Pinned Durability
Applies Pinned Durability when Equipped.
• Increases the durability gain by 5.8%.
NO-VALUE
Celestial Nail of Durability
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Charm
Effects:
Pinned Durability
Applies Pinned Durability when Equipped.
• Increases the durability gain by 5.5%.
NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
30
Mystical Patched Robes of the Doomcaster
2/2 purple gem slots filled
FABLED
490 Primary Attributes
1,343 Stamina
50 Crit Bonus
50 Potency
16.8 Max Health
45.7 Casting Speed
Cloth Armor (Chest)
Mitigation
360
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Mischievous Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
• Increases critical success chance by 5.8%.
NO-VALUE
Celestial Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
• Increases critical success chance by 5.5%.
NO-VALUE
Justice Smoothie
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Casalen's Stud of Power
FABLED
455 Stamina
292 Primary Attributes
10,148 Resistances
62 Combat Skills
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Slots
Ear
Level
95
Effects:
Uplifting Power
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Power on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Potency of caster by 4.0, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Mystical Patched Boots of the Doomcaster
2/2 purple gem slots filled
FABLED
350 Primary Attributes
803 Stamina
30 Crit Bonus
30 Potency
10.1 Max Health
43.8 Reuse Speed
Cloth Armor (Feet)
Mitigation
336
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
Mystical Patched Forearns of the Doomcaster
2/2 purple gem slots filled
FABLED
535 Stamina
280 Primary Attributes
20 Crit Bonus
20 Potency
6.7 Max Health
Cloth Armor (Forearms)
Mitigation
336
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Mischievous Nail of Progress
Requires level 110 tradeskill.
MASTERCRAFTED CELESTIAL
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms
Effects:
Pinned Progress
Applies Pinned Progress when Equipped.
• Increases the amount of progress gained by 5.8%.
NO-VALUE
Celestial Nail of Progress
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms
Effects:
Pinned Progress
Applies Pinned Progress when Equipped.
• Increases the amount of progress gained by 5.5%.
NO-VALUE
Mystical Patched Gloves of the Doomcaster
2/2 purple gem slots filled
FABLED
350 Primary Attributes
803 Stamina
30 Crit Bonus
30 Potency
10.1 Max Health
43.8 Reuse Speed
Cloth Armor (Hands)
Mitigation
336
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Mischievous Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
• Increases critical success chance by 5.8%.
NO-VALUE
Celestial Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
• Increases critical success chance by 5.5%.
NO-VALUE
Masque de Lorme
HANDCRAFTED
Cloth Armor (Head)
Level
110
All Crafters
Adornment Slots:
White, White, White, White
NO-TRADE NO-VALUE INFUSABLE
Mischievous Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
• Increases critical success chance by 5.8%.
NO-VALUE
Mischievous Nail of Durability
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Charm
Effects:
Pinned Durability
Applies Pinned Durability when Equipped.
• Increases the durability gain by 5.8%.
NO-VALUE
Celestial Nail of Durability
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Charm
Effects:
Pinned Durability
Applies Pinned Durability when Equipped.
• Increases the durability gain by 5.5%.
NO-VALUE
Celestial Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
• Increases critical success chance by 5.5%.
NO-VALUE
Stalwart Wedding Band
FABLED
455 Stamina
292 Primary Attributes
10,148 Resistances
62 Combat Skills
12.5 Casting Speed
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
Slots
Finger
Level
95
Effects:
Uplifting Stamina
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Stamina on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Max Health of caster by 0.5%, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Wristlet of the Ruse
This chain of trinkets has small engravings of jester hats and other mischievous items on it! 1/1 prismatic gem slot filled.
FABLED
455 Stamina
292 Primary Attributes
11,880 Resistances
62 Combat Skills
21.8 DPS
18.7 Potency
18.7 Crit Bonus
31.2 Haste
Slots
Wrist
Level
95
Effects:
Trickster's Ruse
When Equipped:
• When any damage is received this spell will cast Trickster's Ruse on target's attacker. Lasts for 6.0 seconds.
• Increases Max Health of caster by 8.0%.
• Increases Crit Bonus of caster by 8.0.
• Increases Potency of caster by 8.0.
• This can only trigger once per 6 seconds.
• Inflicts 300, 000-1, 200, 000 piercing damage to the target, based on target's tier. Heroic and Epic targets take more damage.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Mystical Patched Leggings of the Doomcaster
2/2 purple gem slots filled
FABLED
419 Primary Attributes
1,200 Stamina
39.9 Crit Bonus
39.9 Potency
13.4 Max Health
36.5 Casting Speed
Cloth Armor (Legs)
Mitigation
360
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Dagger of Bone Shards
This weapon appears to be made of calcified ancient dragon bones
FABLED
372 Primary Attributes
648 Stamina
22.4 Crit Bonus
43.4 DPS
124.4 Crit Chance
22.4 Potency
62.1 Multi Attack
Dagger
One-Handed Piercing
Damage
105 - 597
(175.62 Rating)
Delay
4.0 seconds
Level
95
All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP ATTUNEABLE
Wand of Unfound Etyma
This weapon appears to be made of calcified ancient dragon bones
FABLED
372 Primary Attributes
648 Stamina
22.4 Crit Bonus
124.4 Crit Chance
22.4 Potency
7.8 AE Auto
62.1 Multi Attack
Spell Autoattack Weapon (Focus)
Ranged
Damage
263 - 1,493
(219.52 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
95
All Mages, All Priests
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Ring of the Deep Freeze
FABLED
455 Stamina
292 Primary Attributes
11,880 Resistances
62 Combat Skills
21.8 DPS
7.8 Casting Speed
18.7 Potency
18.7 Crit Bonus
Slots
Finger
Level
95
Effects:
Uplifting Blows
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Blows on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Flurry of Caster by 1.0, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Adornment Slots:
White, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Wristlet of Rending Incantations
A bracelet worn by aerakyn guards deep within the Temple of Veeshan. It is said they have magical properties which expose weakness in foes! 1/1 prismatic gem slot filled.
FABLED
455 Stamina
292 Primary Attributes
11,880 Resistances
62 Combat Skills
7.8 Casting Speed
18.7 Potency
18.7 Crit Bonus
31.2 Haste
Slots
Wrist
Level
95
Effects:
Noxious Rending III
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending III on target of attack. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Increases all damage done to target by 0.7%.
• Inflicts 58,104 disease damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Empowered Censer of Containment
This item glows with an otherworldly magic, and is powerful enough to contain the relic of a goddess.
MASTERCRAFTED FABLED
16 Stamina
3 Tradeskill XP
Type
Symbols
Slots
Secondary
Level
100
All Crafters
Effects:
Mastercrafter's Expertise
Applies Mastercrafter's Expertise when Equipped.
• Increases speed of caster by 20.0%.
• Increases critical success chance by 1.0%.
• Increases the amount of progress gained by 5.0%.
Blessing of Arcanna'se
Applies Blessing of Arcanna'se when Activated. Lasts for 5 minutes.
• Uses the magic of Arcanna'se to summon a fuel merchant to assist the faithful crafter
• The casting time of Blessing of Arcanna'se is 5.0 seconds and the reuse time of the spell is 2 hours
This character has 117,217,972 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,689,183 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,964,263. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 79,137 power per tick while out-of-combat.
This character runs 173% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 70,885 whatsits.
This character resists Noxious damage in the amount of 109,138 whatsits.
This character resists Arcane damage in the amount of 70,705 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1367.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,223,906, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 36.8%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 27.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
34.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
9 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 7.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 7.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.