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Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
TREASURED
Slots
36
HEIRLOOM NO-VALUE
Rainfall Chanter Hauberk
LEGENDARY
3,120 Primary Attributes
5,953 Stamina
125,314 Power
199,406 Health
16555.8 Potency
300 Resolve
21.3 Reuse Speed
1,127 Overcap Crit Bonus
165,328 Ability Mod
Chain Armor (Chest)
Mitigation
898
Level
123
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Force Projection
LEGENDARY
Adds the following to an item:
299.8 Potency
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Cloak of Stratagem
2,526 Primary Attributes
4,961 Stamina
96,833 Power
154,087 Health
307 Combat Skills
871.1 Crit Bonus
275 Resolve
361.4 Crit Chance
9381.6 Potency
63.9 Max Health
16.4 Mitigation Increase
Slots
Cloak
Level
120
Adornment Slots:
White, Red
NO-TRADE NO-VALUE
Heart of Luclin
Automatically levels as you gain Shadowed Ethereal Coins.
TREASURED, ETHEREAL GREATER RELIC
PRESTIGE
Adds the following to an item:
12.1 Ability Doublecast
245 Crit Bonus
15.2 Fervor
Type:
White Adornment
Slots:
Finger, Neck, Ranged, Waist, Cloak
Level
120
Effects:
Mysteries of the Light
Applies Mysteries of the Light when Activated. Lasts for 1 minute.
• Cannot be modified except by direct means
• The casting time of Mysteries of the Light is 0.5 seconds and the reuse time of the spell is 1 hour
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Potency of target by 302.4. Increases Power Regen of caster by 616.9. Increases Fervor Overcap of target by 35.9.
Unrepentant Delphic Earring
FABLED
2,601 Primary Attributes
5,020 Stamina
102,642 Power
163,332 Health
182,094 Resistances
325 Combat Skills
923.3 Crit Bonus
290 Resolve
12196 Potency
17.3 Reuse Speed
129,286 Ability Mod
Slots
Ear
Level
122
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Hua Jubilee Rune: Juxtaposition [IX]
LEGENDARY, Juxtaposition
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
115.2 Weapon Damage
74 Overcap Fervor
211 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Abysmal Sea Earring of Insight
2,526 Primary Attributes
4,961 Stamina
96,833 Power
154,087 Health
166,260 Resistances
307 Combat Skills
871.1 Crit Bonus
275 Resolve
20.6 AE Auto
9381.6 Potency
17.5 Haste
Slots
Ear
Level
120
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE NO-VALUE
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Abysmal Sea Rune: Timed Attacks
LEGENDARY
Adds the following to an item:
32.4 Crit Bonus
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
120
NO-VALUE NO-TRADE
Adherent's Chain Boots of Foresight
FABLED
2,677 Primary Attributes
5,080 Stamina
108,452 Power
172,577 Health
19.6 Casting Speed
15010.5 Potency
305 Resolve
976 Overcap Crit Bonus
146,149 Ability Mod
Chain Armor (Feet)
Mitigation
885
Level
123
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Blissful Thought
LEGENDARY
Adds the following to an item:
263,701 Ability Mod
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
120
NO-VALUE NO-TRADE
Tegi Meatloaf
MASTERCRAFTED LEGENDARY
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Crit Bonus of target by 118.0. Increases Potency of target by 302.4. Increases Health Regen of caster by 616.9. Increases Crit Bonus Overcap of target by 23.9.
Vacrul Stalker's Linked Chain Bracers
FABLED, RELIC
PRESTIGE
2,677 Primary Attributes
5,080 Stamina
108,452 Power
172,577 Health
15010.5 Potency
21.3 Mitigation Increase
305 Resolve
19.1 Block Chance
976 Overcap Crit Bonus
Chain Armor (Forearms)
Mitigation
885
Level
123
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Blissful Thought
LEGENDARY
Adds the following to an item:
263,701 Ability Mod
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
120
NO-VALUE NO-TRADE
Adherent's Chain Gauntlets of Foresight
FABLED
2,677 Primary Attributes
5,080 Stamina
108,452 Power
172,577 Health
19.6 Casting Speed
15010.5 Potency
305 Resolve
976 Overcap Crit Bonus
146,149 Ability Mod
Chain Armor (Hands)
Mitigation
885
Level
123
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Adornment: Extra Attacks
LEGENDARY
Adds the following to an item:
11.4 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
120
NO-VALUE NO-TRADE
Adherent's Chain Coif of Foresight
FABLED
2,677 Primary Attributes
5,080 Stamina
108,452 Power
172,577 Health
21.3 Ability Doublecast
15010.5 Potency
305 Resolve
18.3 Reuse Speed
976 Overcap Crit Bonus
Chain Armor (Head)
Mitigation
885
Level
123
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Shadowscream Adornment of Accuracy
TREASURED
Adds the following to an item:
14.4 Accuracy
Type:
White Adornment
Slots:
Head, Hands, Cloak
Level
120
HEIRLOOM NO-VALUE
Abysmal Sea Ring of Foresight
2,526 Primary Attributes
4,961 Stamina
96,833 Power
154,087 Health
166,260 Resistances
307 Combat Skills
871.1 Crit Bonus
275 Resolve
17.5 Casting Speed
9381.6 Potency
16.4 Reuse Speed
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE NO-VALUE
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Hua Jubilee Rune: Championship [IX]
LEGENDARY, Championship
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
343.2 Max Health
649,440 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Focus of Entropy
This will grow in power as you complete Heroic Reign of Shadows Weekly Missions.
LEGENDARY, Focus of the Swarm
PRESTIGE
Adds the following to an item:
943 Stamina
1,424 Primary Attributes
10.9 Ability Doublecast
830 Potency
34.6 Max Health
74.5 Crit Bonus
13.7 Fervor
16 Overcap Fervor
350,245 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,424 agi +943 sta
+10.9% Ability Doublecast +830% Potency +74.5% Crit Bonus +34.6% Max Health +13.7% Fervor +16.2% Fervor Overcap +350,245 Ability Modifier
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,590 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Elemental Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Elemental Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Elemental Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases elemental damage done to target by 3%.
• Inflicts 3,895 cold damage on target.
• Inflicts 3,895 heat damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Mystery
LEGENDARY, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
Effects:
Mystery
When Equipped:
• Increases Fervor of caster by 100.0.
• Increases Fervor Overcap of caster by 60.0.
NO-VALUE NO-TRADE
One Handed Hua Jubilee Rune: Zeal
LEGENDARY
Adds the following to an item:
42.9 Crit Bonus
263.6 Potency
27.4 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Advisor's Bow of Foresight
FABLED
3,180 Primary Attributes
6,000 Stamina
129,871 Power
206,658 Health
23.5 Casting Speed
454.9 Crit Chance
18763.2 Potency
310 Resolve
22.1 Reuse Speed
1,168 Overcap Crit Bonus
Bow
Ranged
Damage
8990 - 13,485
(2809.45 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
124
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
• On a hostile ability cast this spell has a 15% chance to cast Rage on target of spell. Lasts for 16.0 seconds.
• Inflicts 4,767 crushing damage on target instantly and every 4 seconds.
• Increases Ability Doublecast of caster by 25.8.
• Increases Crit Bonus of caster by 37.5.
• Increases Crit Bonus Overcap of caster by 37.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Insight
LEGENDARY, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Insight
Applies Insight when Equipped.
• Increases Ability Doublecast of caster by 14.6.
• Increases Fervor of caster by 48.0.
• Increases Potency of caster by 2,476.6.
• Increases Fervor Overcap of caster by 56.2.
• On a hostile ability cast this spell has a 15% chance to cast Insightful Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 20,058 crushing damage on target.
• Decreases Combat Mitigation of target by 475.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
NO-VALUE NO-TRADE LORE
Acrylia Secondary Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
439.4 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Ranged
Level
120
HEIRLOOM NO-VALUE
Abysmal Sea Ring of Insight
2,526 Primary Attributes
4,961 Stamina
96,833 Power
154,087 Health
166,260 Resistances
307 Combat Skills
871.1 Crit Bonus
275 Resolve
9381.6 Potency
17.5 Haste
60 Weapon Damage
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE NO-VALUE
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Abysmal Sea Rune: Force Projection
LEGENDARY
Adds the following to an item:
299.8 Potency
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Shard of the Firmament
This will grow in power as you complete Heroic Reign of Shadows Weekly Missions.
LEGENDARY, Inquisitor's Watchful Eye
PRESTIGE
Adds the following to an item:
2,640 Stamina
1,553 Primary Attributes
10.9 Ability Doublecast
830 Potency
52 Max Health
222.5 Crit Bonus
13.7 Fervor
74 Overcap Crit Bonus
350,245 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,553 agi +2,640 sta
+10.9% Ability Doublecast +830% Potency +222.5% Crit Bonus +73.5% Crit Bonus Overcap +52% Max Health +13.7% Fervor +350,245 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Abysmal Sea Bracelet of Foresight
2,526 Primary Attributes
4,961 Stamina
96,833 Power
154,087 Health
166,260 Resistances
307 Combat Skills
871.1 Crit Bonus
275 Resolve
17.5 Casting Speed
9381.6 Potency
112,423 Ability Mod
Slots
Wrist
Level
120
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE NO-VALUE
Shadowscream Adornment of Health
LEGENDARY
Adds the following to an item:
61.6 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
120
HEIRLOOM NO-VALUE
Hua Jubilee Rune: Witness [IX]
LEGENDARY, Witness
Adds the following to an item:
7.8 Ability Doublecast
1011 Potency
24.1 Fervor
Type:
Red Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Unheard Ascetic Dagger
LEGENDARY
3,120 Primary Attributes
5,953 Stamina
125,314 Power
199,406 Health
22.7 Casting Speed
446.4 Crit Chance
16555.8 Potency
300 Resolve
1,127 Overcap Crit Bonus
165,328 Ability Mod
Dagger
One-Handed Piercing
Damage
3051 - 4,577
(1906.88 Rating)
Delay
4.0 seconds
Level
123
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
• On a hostile ability cast this spell has a 15% chance to cast Reactionary Strike on target of spell. Lasts for 10.0 seconds.
• Inflicts 5,000 crushing damage on target instantly and every 3.3 seconds.
• Increases Fervor of caster by 22.0.
• Increases Fervor Overcap of caster by 22.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Noxious Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
LEGENDARY, Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
This character has 7,202,669,840 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 288,106,815 health per tick while out-of-combat.
This character has a Maximum Power pool of 10,625,974. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 425,227 power per tick while out-of-combat.
This character runs 208% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,082,411 whatsits.
This character resists Noxious damage in the amount of 2,083,126 whatsits.
This character resists Arcane damage in the amount of 2,089,917 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4427.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 115,924,688, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 72.5%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 40.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
0.099999999999994 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
167 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 91.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 243.899% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.