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Applies Rechanneled Fire when Activated. Lasts for 12.0 seconds.
• Increases Potency of caster by 2,759.8.
• Cannot be modified except by direct means
• The casting time of Rechanneled Fire is 2.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Darkstone Charm of Impact
MASTERCRAFTED LEGENDARY
702 Primary Attributes
1,041 Stamina
7,384 Power
24,623 Health
209.8 Crit Bonus
24 Resolve
46.6 DPS
10 AE Auto
109.5 Crit Chance
1748.2 Potency
19.5 Casting Speed
Slots
Charm
Level
105
Effects:
Fates Entwined
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,058,639 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Slots
24
Rubicite Chain Breastplate of Rage
MASTERCRAFTED LEGENDARY
971 Primary Attributes
2,634 Stamina
7,384 Power
73,880 Health
24 Resolve
397.7 Potency
24.3 Max Health
359.2 Haste
181.5 Multi Attack
21 Overcap Crit Bonus
Chain Armor (Chest)
Mitigation
847
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Truffle Martini
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 259.6. Increases STA of target by 334.4. Increases Weapon Damage of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Earring of the Icelord
MYTHICAL, Ascended Elementalist
PRESTIGE
551 Primary Attributes
939 Stamina
4,428 Power
7,382 Health
47,952 Resistances
114 Combat Skills
59.9 Crit Bonus
20 Resolve
32 DPS
1299.6 Potency
42 Haste
16.3 Weapon Damage
Slots
Ear
Level
100
Effects:
Ascended Elementalist
When Equipped:
• Reduces the cast time of all Elementalist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Tempeh Trout Steak
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 259.6. Increases STA of target by 334.4. Increases Crit Bonus of target by 10.0. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
Ancient Planestalker's Lightmitts
LEGENDARY
821 Primary Attributes
2,070 Stamina
5,606 Power
56,102 Health
355.8 Potency
17 Resolve
284.9 Haste
8.7 Weapon Damage
16 Overcap Crit Bonus
8,688 Ability Mod
Chain Armor (Hands)
Mitigation
750
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
INFUSABLE
Astral Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
27 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
HEIRLOOM NO-VALUE
Rubicite Chain Helm of Force
MASTERCRAFTED LEGENDARY
839 Primary Attributes
2,113 Stamina
7,384 Power
73,880 Health
345.1 Potency
24 Resolve
145.3 Multi Attack
122.7 Reuse Speed
17 Overcap Crit Bonus
8,862 Ability Mod
Chain Armor (Head)
Mitigation
791
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Tempestoril's Bind Ring
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
1766.2 Potency
14.7 Mitigation Increase
31.9 Flurry
64.5 Multi Attack
Slots
Finger
Level
103
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP INFUSABLE
Spirit Stone of Glarsh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
332 Stamina
473 Primary Attributes
60 DPS
37.2 Potency
18 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+492 agi +352 sta
+64% Damage Per Second +39.2% Potency +1.7% Flurry Chance +20% Weapon Damage Bonus
100
0%
NO-VALUE
Wailing Wristband
LEGENDARY
687 Primary Attributes
1,020 Stamina
5,606 Power
18,697 Health
55,110 Resistances
144 Combat Skills
216.3 Crit Bonus
17 Resolve
1802.3 Potency
15.1 Mitigation Increase
33.3 Flurry
17.5 Weapon Damage
Slots
Wrist
Level
105
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE INFUSABLE
Astral Adornment of Weaponry (Lesser)
HANDCRAFTED
Adds the following to an item:
22 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
90
NO-VALUE
Rubicite Chain Greaves of Endurance
MASTERCRAFTED LEGENDARY
971 Primary Attributes
2,634 Stamina
7,384 Power
73,880 Health
24 Resolve
50.6 Casting Speed
397.7 Potency
24.5 Mitigation Increase
24.3 Max Health
21 Overcap Crit Bonus
Chain Armor (Legs)
Mitigation
847
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Rune-Forged Amulet
LEGENDARY
659 Primary Attributes
979 Stamina
4,540 Power
15,144 Health
207.6 Crit Bonus
15 Resolve
18.3 Casting Speed
102.9 Crit Chance
1730.8 Potency
32.6 Flurry
57.5 Haste
Slots
Neck
Level
100
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSABLE
Spirit Stone of Glarsh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
332 Stamina
473 Primary Attributes
60 DPS
37.2 Potency
18 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+492 agi +352 sta
+64% Damage Per Second +39.2% Potency +1.7% Flurry Chance +20% Weapon Damage Bonus
100
0%
NO-VALUE
Hammer of the Burning Ignus
LEGENDARY
816 Primary Attributes
1,408 Stamina
5,045 Power
16,827 Health
163.9 Crit Bonus
16 Resolve
6.5 AE Auto
288.8 Crit Chance
223 Potency
24.4 Mitigation Increase
97 Haste
Mace
One-Handed Crushing
Damage
216 - 649
(216.5 Rating)
Delay
4.0 seconds
Level
103
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 11,913 crushing damage on target.
• Increases Crit Bonus of caster by 31.0.
• Increases Potency of caster by 48.7.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
One-String Harp
LEGENDARY
868 Primary Attributes
1,497 Stamina
6,922 Power
23,084 Health
174.3 Crit Bonus
21 Resolve
91.5 DPS
307 Crit Chance
237.1 Potency
103.2 Haste
51.6 Multi Attack
Bow
Ranged
Damage
625 - 1,874
(312.36 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,280 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
NO-TRADE INFUSABLE
Mark of the Far Seas
FABLED
100 Stamina
10 Harvesting Skills
10 Bountiful Harvest
Slots
Finger
Level
95
All Crafters
Effects:
Mark of the Far Seas
Applies Mark of the Far Seas when Equipped.
• Increases Tradeskill XP of target by 20.0%.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Darkstone Bracelet of Frenzy
MASTERCRAFTED LEGENDARY
702 Primary Attributes
1,041 Stamina
7,384 Power
24,623 Health
59,160 Resistances
147 Combat Skills
209.8 Crit Bonus
24 Resolve
46.6 DPS
1748.2 Potency
61.2 Haste
27,456 Ability Mod
Slots
Wrist
Level
105
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Magic's Piercing Lance
LEGENDARY
799 Primary Attributes
1,379 Stamina
4,540 Power
15,144 Health
160.6 Crit Bonus
15 Resolve
32 Casting Speed
283 Crit Chance
218.5 Potency
47.5 Haste
4,635 Ability Mod
Dagger
One-Handed Piercing
Damage
213 - 639
(212.93 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 2.6%.
This character has 9,736,277 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 389,825 health per tick while out-of-combat.
This character has a Maximum Power pool of 327,940. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 13,492 power per tick while out-of-combat.
This character runs 23% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 230,931 whatsits.
This character resists Noxious damage in the amount of 230,931 whatsits.
This character resists Arcane damage in the amount of 230,931 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1837.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 690,838, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 25.6%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 245.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
249.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
999 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 44.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 63.461% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.