EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Inflicts 633,600 crushing damage on targets in Area of Effect.
• This effect can be cast while casting other abilities
• Cannot be modified except by direct means
• The reuse time of Obliterate III is 30.0 seconds
Adornment Slots:
White
LORE-EQUIP EXPERIMENTED REFINED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Runestone of the Warbearer
MASTERCRAFTED FABLED
717 Stamina
370 Primary Attributes
21.8 DPS
38 Crit Chance
30 Potency
30 Crit Bonus
31.26.2% Haste
1,000 Ability Mod
Slots
Charm
Level
100
Effects:
Warbearer
Applies Warbearer when Activated. Lasts for 16.0 seconds.
• Increases Flurry of Caster by 15.0.
• Increases Strikethrough of caster by 100.0%.
• Increases Accuracy of caster by 100.0%.
• Cannot be modified except by direct means
• The casting time of Warbearer is 0.25 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White
LORE-EQUIP REFORGED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
mottled leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Slots
20
Gi of the Ashen Artisan
HANDCRAFTED
328 Stamina
10 Harvesting Skills
5 Mount Speed
Leather Armor (Chest)
Mitigation
136
Level
95
All Crafters
Effects:
Exceptional Harvesting Technique
Applies Exceptional Harvesting Technique when Equipped.
• Increases Bountiful Harvest of caster by 12.0.
• Reduces the harvest time for fishing, foresting, gathering, mining, and trapping by .5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Brokenskull Private Reserve
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases AGI of target by 492.8. Increases STA of target by 633.6. Increases Max Health of target by 3.0%. Increases Weapon Damage of target by 16.0. Increases Power Regen of target by 363.6.
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Scintillating Adornment of Elemental Resilience (Lesser)
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Defiled Bracers of Ire
1/1 purple malice gem slots filled.
FABLED
686 Stamina
308 Primary Attributes
21.9 Crit Bonus
55.9 DPS
7.2 Weapon Damage
Chain Armor (Forearms)
Mitigation
788
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM
Primordial Adornment of Carnage (Forearms)
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms
Level
1
Effects:
Primordial Carnage
When Equipped:
• Increases the caster's AE Autoattack by 1. This effect will increase as the caster gains levels to a maximum of 5 AE Autoattack.
HEIRLOOM NO-VALUE
Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Purple Adornment
Slots:
Shoulders, Forearms, Legs
Level
96
Sigil of Damage 1/8
Sigil of Damage
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
• Increases the caster's crit bonus by 1 and potency by 1. This effect will increase as the caster gains levels to a maximum of 4 crit bonus and 3 potency.
• On any combat or spell hit this spell may cast Immaterial Vitality III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 211,200 divine damage on target.
• Increases Max Health of caster by 9.0%.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP EXPERIMENTED REFINED
Incandescent Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
67 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
HEIRLOOM NO-VALUE
Bloody Chain Legs of Rot
4/4 green malice gem slots filled.
FABLED
406 Primary Attributes
1,240 Stamina
38.6 Crit Bonus
98.8 DPS
141.276.2% Haste
12.5 Weapon Damage
64.9 Multi Attack Chance
Chain Armor (Legs)
Mitigation
802
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Primordial Adornment of Dominion (Legs)
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Legs
Level
1
Effects:
Primordial Dominion
When Equipped:
• Increases the caster's potency by 1. This effect will increase as the caster gains levels to a maximum of 7 potency.
HEIRLOOM NO-VALUE
Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Purple Adornment
Slots:
Shoulders, Forearms, Legs
Level
96
Sigil of Damage 1/8
Sigil of Damage
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
This traditional coldain-style prayer shawl bears the personal blessing of Brell himself. Although once a finely woven silk fabric, it has been transformed by the deity's blessing into something ethereal, almost insubstantial in appearance.
MASTERCRAFTED FABLED
15 Stamina
25 Crafting Skills
25 Tinkering
25 Adorning
5 Tradeskill XP
Slots
Neck
Level
90
All Crafters
Effects:
Blessing of Brell
Applies Blessing of Brell when Equipped.
• Increases Bountiful Harvest of caster by 27.0.
• Increases critical success chance by 5.0%.
• When completing a pristine crafted item. this spell has a 1% chance to cast Blessing of Brell on target. Lasts for 4.1 seconds.
• No components are consumed to create this item.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Living Martial Blade
FABLED
361 Primary Attributes
714 Stamina
21.7 Crit Bonus
42 DPS
120.4 Crit Chance
21.7 Potency
60.120.4% Haste
1,589 Ability Mod
Sword
One-Handed Slashing
Damage
131 - 740
(217.51 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Scouts, Channeler, Fury, Warden
Adornment Slots:
White, Purple, Cyan
LORE NO-VALUE REFORGED
Daggerheart's Daggerpouch
FABLED
373 Primary Attributes
796 Stamina
22.5 Crit Bonus
43.5 DPS
124.6 Crit Chance
22.5 Potency
62.3 Haste
Thrown Weapon
Ranged
Damage
440 - 2,495
(326.11 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Bruiser, Monk
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Incandescent Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
HEIRLOOM NO-VALUE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 6.0.
• Increases DPS of caster by 17.0.
• Increases AE Autoattack of Caster by 22.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Vehement Band of Interception
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
3.1 Ability Recovery Speed
2.9 AE Autoattack Chance
1,250 Ability Mod
Slots
Finger
Level
100
Effects:
Radiating Flames III
When Equipped:
• Inflicts 360,000 heat damage to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Bonecaster's Focus Crystal
This will grow in power as you gain Adventure Experience!
This character has 822,525 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 33,417 health per tick while out-of-combat.
This character has a Maximum Power pool of 140,645. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 6,012 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 153,849 whatsits.
This character resists Noxious damage in the amount of 153,549 whatsits.
This character resists Arcane damage in the amount of 153,499 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 870.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 43,126, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 0.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
0.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.357875 seconds, a 56.85% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
187 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 0.099999999999994 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 49.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.