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Defensive Haven VIII (Master)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
181
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
100

Conjuror
Effects:
  Applies Defensive Haven to qualifying pets.
  Wards target against 214 points of all damage
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 16.0%.
  Increases Hate Gain of target by 45.5.
  Increases Aggression of target by 28.0.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 1,600.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 1,840 - 2,107

Entrance VIII (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
237
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
45 seconds
Resistability
24.0% Easier
Level
87

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 2 minutes 15 seconds and duration is reduced to 15.0 seconds.
  Resistibility increases against targets higher than level 106.

Phantasmal Awe VI (Grandmaster)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
316
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
27 seconds
Resistability
1.2% Easier
Level
87

Illusionist
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 21 seconds and duration is reduced to 9.0 seconds.
  Resistibility increases against targets higher than level 106.

Regalia V (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
160
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
22.5 seconds
Resistability
24.0% Easier
Level
88

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
  Resistibility increases against targets higher than level 107.

Extract Mana VII (Grandmaster)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
139
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
89

Illusionist
Effects:
  Increases power of caster by 118 instantly and every 4 seconds.

Dismay VI (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
156
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
86

Illusionist
Effects:
  Decreases Fervor of target by 0.4.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 69.0.

Bewilderment VI (Grandmaster)
Stuns the target and nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
258
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
1.2% Easier
Level
81

Illusionist
Effects:
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
  Resistibility increases against targets higher than level 100.

Lockdown VII (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
151
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
24.0% Easier
Level
83

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 102.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
  Resistibility increases against targets higher than level 102.

Paranoia VIII (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
242
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
89

Illusionist
Effects:
  Inflicts 690 - 1,035 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 108.

Doppelganger II (Grandmaster)
You create a pet illusion that takes on your appearance. The pet will then absorb some of the damage taken by your group. Upgrades increase the number of hits and damage absorbed.
FABLED
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
127
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
90

Illusionist
Effects:
  Summons a limited pet to aid the caster

Nightmare VII (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
98
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
90

Illusionist
Effects:
  Inflicts 197 - 241 mental damage on target instantly and every 6 seconds.
  Decreases Mitigation of target vs arcane damage by 1,814.

Converge VII (Grandmaster)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
168
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
93

Wizard
Effects:
  Causes 4% Threat to transfer to target when in combat
  If Fighter
  When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
  Increases power of target by 122.
  Increases power of caster by 122.

Chromatic Shower IV (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
572
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
90

Illusionist
Effects:
  Inflicts 425 - 519 mental damage on target encounter instantly and every 0.2 seconds.
  Stifles target encounter
  Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
  Resistibility increases against targets higher than level 109.

Prismatic Chaos VI (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
245
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
90

Illusionist
Effects:
  On a combat hit this spell will cast Prismatic Shock on target of attack.
  Inflicts 839 - 1,026 mental damage on target.
  Grants a total of 3 triggers of the spell.

Ultraviolet Beam X (Grandmaster)
Deals instant mental damage. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
91

Illusionist
Effects:
  Inflicts 657 - 888 mental damage on target.

Personae Reflection IX (Grandmaster)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
FABLED
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
94

Illusionist
Effects:
  Summons a pet Illusion Ally

yellowish orc goo
This yellowish mass of orc spirit slime feels pretty gross, and smells worse, but I bet a merchant would still pay a few platinum for it.
TREASURED

Daarspire Snowglobe
This item may be placed on the floor of all house types.
TREASURED

Potent Cuffs of Avarice
3/3 green gem slots filled
FABLED
341 Stamina
229 Primary Attributes
16.3 Crit Bonus
41.6 DPS
5.4 Weapon Damage
Cloth Armor (Forearms)

Mitigation
323

Level
95

All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM  ATTUNEABLE  

Potent Swiftcaster's Coif
3/3 green gem slots filled
FABLED
342 Primary Attributes
684 Stamina
32.6 Crit Bonus
83.2 DPS
119 Multi Attack
10.5 Weapon Damage
Cloth Armor (Head)

Mitigation
323

Level
95

All Mages
Adornment Slots:
White, White, Purple
HEIRLOOM  ATTUNEABLE  
Jolien
130 Illusionist
Item Discoveries
Jolien was first to discover 182 items* on their server**.
Item Discovery Date
Defensive Haven VIII (Master)2014-11-15 10:06:42 PM
Entrance VIII (Grandmaster)2014-10-29 03:08:17 PM   
Phantasmal Awe VI (Grandmaster)2014-10-29 03:00:10 PM   
Regalia V (Grandmaster)2014-10-29 01:40:15 PM   
Extract Mana VII (Grandmaster)2014-10-29 01:38:32 PM   
Dismay VI (Grandmaster)2014-10-29 01:35:19 PM   
Bewilderment VI (Grandmaster)2014-10-29 01:30:24 PM   
Lockdown VII (Grandmaster)2014-10-29 01:28:32 PM   
Paranoia VIII (Grandmaster)2014-10-29 01:26:46 PM   
Doppelganger II (Grandmaster)2014-10-22 04:21:43 PM
Nightmare VII (Grandmaster)2014-10-18 11:37:50 AM   
Converge VII (Grandmaster)2014-10-22 04:48:21 PM
Chromatic Shower IV (Grandmaster)2014-10-18 11:46:42 AM
Prismatic Chaos VI (Grandmaster)2014-10-18 11:38:38 AM
Ultraviolet Beam X (Grandmaster)2014-10-18 11:42:55 AM
Personae Reflection IX (Grandmaster)2014-10-22 03:59:40 PM
yellowish orc goo2014-04-30 03:11:23 PM
Daarspire Snowglobe2013-12-12 04:44:51 PM
Potent Cuffs of Avarice2013-12-26 05:38:49 PM
Potent Swiftcaster's Coif2013-12-12 03:49:08 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).