Epiphany IV (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 44.5.
Nature's Embrace V (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
198
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
46
Warden
Effects:
• Heals target for 561 - 686.
• Heals target for 72 - 88 every second.
Root V (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
24.0% Easier
Level
64
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 68.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 83.
Regenerating Spores III (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
85
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 237 - 290 instantly and every 2 seconds.
• If at 50% Health or less
• Heals target for 119 - 145 instantly and every 2 seconds.
• If over 50% Health
Aery Hunter IV (Grandmaster)
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
73
Conjuror
Effects:
• Summons a pet aery hunter
Nightmare V (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
77
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
70
Illusionist
Effects:
• Inflicts 135 - 165 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 1,176.
Petrify VI (Grandmaster)
Stuns the conjuror's target and deals instant magic damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
299
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
8.8% Easier
Level
82
Conjuror
Effects:
• Inflicts 854 - 1,044 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 101.
Unholy Covenant VI (Grandmaster)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
75
Necromancer
Effects:
• Increases Max Power of group members (AE) by 652.7.
• Increases Mitigation of group members (AE) vs noxious damage by 1,058.
Grasping Bones III (Grandmaster)
Briefly stuns the necromancer's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.7 seconds
Resistability
8.8% Easier
Level
44
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 14.1 seconds and duration is reduced to 1.6 seconds.
• Resistibility increases against targets higher than level 63.
Lifetap IV (Grandmaster)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
295
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
64
Necromancer
Effects:
• Inflicts 1,014 disease damage on target.
• Heals caster for 672.
Control Undead II (Grandmaster)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
271
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Resistability
24.0% Easier
Level
74
Necromancer
Effects:
• Charms target
• Increases Melee Multiplier of target by 0.84.
• If outside an arena
• Certain enemies cannot be charmed
• Does not affect Epic targets
Lifetap V (Grandmaster)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
347
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
76
Necromancer
Effects:
• Inflicts 1,272 disease damage on target.
• Heals caster for 904.
Fear V (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18 seconds
Resistability
24.0% Easier
Level
77
Necromancer
Effects:
• Decreases Combat Mitigation of target by 1.2.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 96.
Mortality Mark V (Grandmaster)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
78
Necromancer
Effects:
• Increases all damage done to target by 1.68%.
• Decreases Combat Mitigation of target by 0.8.
• Decreases WIS of target by 107.2.
• Increases WIS and STA of caster by 107.2.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 344.
Necrotic Reconstruction V (Grandmaster)
Transfers health from the necromancer to the pet.
FABLED
Target
Caster's Pet
Health
345
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
56
Necromancer
Effects:
• Dispels 105 levels of any hostile effects on target
• Heals target for 514.
• Heals target for 86 every second.
Consumption (Grandmaster)
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
FABLED
Target
Caster's Pet
Power
215
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
58
Necromancer
Effects:
• On any combat or spell hit this spell will cast Consume on target of attack.
• Inflicts 240 disease damage on target.
• Heals caster for 119.
• Heals group members' pets for 119.
Vampire Bats III (Grandmaster)
Deals piercing damage over time to target enemy and decreases their defense.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
53
Conjuror, Necromancer
Effects:
• Inflicts 95 - 142 piercing damage on target instantly and every 4 seconds.
• Decreases Defense of target by 26.7.
Pandemic VII (Grandmaster)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
208
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
76
Necromancer
Effects:
• Inflicts 153 - 187 disease damage on target encounter instantly and every 3 seconds.
Synergism IV (Grandmaster)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75
Illusionist
Effects:
• On a hostile ability cast this spell has a 33% chance to cast Dynamism on target of spell.
• Decreases Threat to target by 839 - 1,026
• If profession other than Fighter
• Inflicts 337 - 412 mental damage on target.
Chromatic Storm VI (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
76
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 153 - 187 mental damage on target encounter instantly and every 2 seconds.
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Item Discoveries |
Rubie was first to discover 617 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).