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Imbued Topaz Ring of Wisdom
HANDCRAFTED
27 Primary Attributes
26 Stamina
210 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Slots
Finger

Level
60

Effects:
Aura of Wisdom
When Equipped:
  On a beneficial spell cast this spell may cast Gleam of Wisdom on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
  Increases WIS of caster by 16.0.
  Increases Ordination, Ministration and Focus of caster by 9.0.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Imbued Topaz Ring of Stamina
HANDCRAFTED
27 Primary Attributes
26 Stamina
210 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Slots
Finger

Level
60

Effects:
Aura of Stamina
When Equipped:
  When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
  Increases STA of caster by 16.0.
  Increases Combat Health Regen of caster by 12.0.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Imbued Topaz Ring of Intelligence
HANDCRAFTED
27 Primary Attributes
26 Stamina
210 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Slots
Finger

Level
60

Effects:
Aura of Intelligence
When Equipped:
  On a hostile spell hit this spell may cast Flash of Intelligence on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
  Increases INT of caster by 16.0.
  Increases Disruption, Subjugation and Focus of caster by 9.0.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Imbued Azurite Band of Strength
HANDCRAFTED
27 Primary Attributes
26 Stamina
210 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Slots
Finger

Level
60

Effects:
Aura of Strength
When Equipped:
  On a hit this spell may cast Blaze of Strength on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
  Increases STR of caster by 16.0.
  Increases DPS of caster by 20.0.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Imbued Azurite Band of Stamina
HANDCRAFTED
27 Primary Attributes
26 Stamina
210 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Slots
Finger

Level
60

Effects:
Aura of Stamina
When Equipped:
  When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
  Increases STA of caster by 16.0.
  Increases Combat Health Regen of caster by 12.0.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Imbued Azurite Band of Agility
HANDCRAFTED
27 Primary Attributes
26 Stamina
210 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Slots
Finger

Level
60

Effects:
Aura of Agility
When Equipped:
  When a combat art is used this spell has a 3% chance to cast Flare of Agility on caster. Lasts for 45.0 seconds.
  Increases AGI of caster by 16.0.
  Increases Haste of caster by 17.3.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

fashioned adamantine idol
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.9 Multi Attack
Type
Symbols

Slots
Secondary, Ranged

Level
60

All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Hymn of Horror III (Journeyman)
Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time.
HANDCRAFTED
Target
Caster
Recovery
0.5 seconds
Recast
20 seconds
Duration
2 seconds
Resistability
12.0% Easier
Level
68

Dirge
Effects:
  14% chance to apply Lay Low. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Interrupts targets in Area of Effect
  Blurs vision of targets in Area of Effect.

Hidden Shot IV (Journeyman)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
68

Ranger
Effects:
  Inflicts 1,142 - 1,903 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Snap of the Wrist V (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68

Swashbuckler
Effects:
  Inflicts 209 - 348 melee damage on target
  Inflicts 209 - 348 melee damage on target

Perfect Shrill VI (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
68

Troubador
Effects:
  Inflicts 714 - 1,190 mental damage on target.

fashioned adamantine censer
HANDCRAFTED
20 Stamina
21 Primary Attributes
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.4 Mitigation Increase
0.3 Block Chance
Type
Symbols

Slots
Secondary, Ranged

Level
60

All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

fashioned topaz bracelet
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.1 AE Auto
0.2 Crit Chance
0.7 Potency
Slots
Wrist

Level
60

Adornment Slots:
White
ATTUNEABLE  

Head Shot IV (Journeyman)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
68

Assassin
Effects:
  Inflicts 732 - 1,220 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Bloody Reminder V (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
68

Ranger
Effects:
  Inflicts 53 - 89 melee damage on target
  Inflicts 143 piercing damage on target instantly and every 2.6 seconds.

Breathtaking Bellow III (Journeyman)
Interrupts target encounter in the area surrounding the target of the spell and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. Upgrades of this spell increase the chance to knockdown the targets.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
20 seconds
Duration
2 seconds
Level
68

Troubador
Effects:
  Interrupts target encounter
  Throws target back
  Inflicts 96 - 161 mental damage on target encounter.
  Blurs vision of target encounter.
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.

Battery and Assault VI (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68

Brigand
Effects:
  Inflicts 230 - 384 melee damage on target
  Inflicts 230 - 384 melee damage on target

Luda's Nefarious Wail VI (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
125
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
68

Dirge
Effects:
  Inflicts 507 - 845 disease damage on target.

Garsin's Funeral March IV (Journeyman)
Causes the target to flee.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
68

Dirge
Effects:
  Decreases Combat Mitigation of target by 2.3.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 87.

Gushing Wound VI (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
68

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 250 - 416 piercing damage on target.
  Inflicts 35 - 59 melee damage on target
  Inflicts 54 - 89 piercing damage on target instantly and every 4 seconds.
Slarw
70 Inquisitor
Item Discoveries
Slarw was first to discover 141 items* on their server**.
Item Discovery Date
Imbued Topaz Ring of Wisdom2006-02-26 02:13:04 AM   
Imbued Topaz Ring of Stamina2006-02-26 02:11:14 AM   
Imbued Topaz Ring of Intelligence2006-02-26 02:10:06 AM   
Imbued Azurite Band of Strength2006-02-26 02:03:43 AM   
Imbued Azurite Band of Stamina2006-02-26 02:01:52 AM   
Imbued Azurite Band of Agility2006-02-26 01:59:44 AM   
fashioned adamantine idol2006-02-26 12:16:25 AM   
Hymn of Horror III (Journeyman)2006-02-25 10:43:43 PM   
Hidden Shot IV (Journeyman)2006-02-25 10:42:35 PM   
Snap of the Wrist V (Journeyman)2006-02-25 10:41:31 PM   
Perfect Shrill VI (Journeyman)2006-02-25 10:40:44 PM   
fashioned adamantine censer2006-02-25 10:15:41 PM   
fashioned topaz bracelet2006-02-25 10:09:01 PM   
Head Shot IV (Journeyman)2006-02-25 10:00:36 PM   
Bloody Reminder V (Journeyman)2006-02-25 09:59:40 PM   
Breathtaking Bellow III (Journeyman)2006-02-25 09:58:15 PM   
Battery and Assault VI (Journeyman)2006-02-25 09:57:14 PM   
Luda's Nefarious Wail VI (Journeyman)2006-02-25 09:55:30 PM   
Garsin's Funeral March IV (Journeyman)2006-02-25 09:54:34 PM   
Gushing Wound VI (Journeyman)2006-02-25 09:52:28 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).