Mortal Blade IX (Expert)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
8003
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
16.0% Easier
Level
117
Assassin
Effects:
• Inflicts 10,929 - 18,216 melee damage on target
• You must be sneaking to use this ability.
Rush XIII (Expert)
A charging attack that inflicts damage multiple times.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
1896
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
113
Beastlord
Effects:
• Inflicts 4,857 - 8,095 melee damage on target
Song of Magic X (Adept)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
TREASURED
Target
Group (AE)
Power
3806
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
112
Troubador
Effects:
• Increases Ability Doublecast of group members (AE) by 4.1.
Demoralizing Processional VI (Adept)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
114
Troubador
Effects:
• Applies Unsettled March. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 8.4.
• Cannot be modified except by direct means
• Decreases Potency of target encounter by 1.9.
Rejuvenating Celebration VIII (Adept)
Increases in-combat health regeneration and stamina of the troubador's group.
TREASURED
Target
Group (AE)
Power
2537
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
112
Troubador
Effects:
• Restores 0.6% of the targets health every six seconds while in combat.
• Restores 3% of the targets health every six seconds while not in combat.
Erosion (Ancient)
With the full power of a Geomancer at your behest, you can call a creature fashioned from the earth itself to your side. It will fight to protect you, and ah, those that fight by your side. The protection of stone will come to your aid, and strengthen you all.
MASTERCRAFTED MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
22370
Casting
6.5 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
15 seconds
Level 9 Geomancer
Effects:
• Inflicts 8,534 - 17,724 piercing damage on target.
• Inflicts 6,827 - 14,179 piercing damage on target every 3 seconds.
• Decreases Combat Mitigation of target by 446.7.
Telluric Rending (Grandmaster)
There are places in this world where a mortal can not step. To do so would mean almost certain death, as the stones themselves are ah, as sharp as the finest of weapons. A Geomancer can call these razor-sharp stones to assault their enemies and leave them, and their armor, torn and useless.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
19377
Casting
7.3 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
30 seconds
Level 8 Geomancer
Effects:
• Increases physical damage done to target by 5.71%.
• Inflicts 22,059 - 45,814 slashing damage on target.
Stone Hammer (Grandmaster)
When ah... when stone collides with another object, it does not yield. If that other object is ah, softer, then it either shatters or reverberates with the blow. With the powers of Geomancy at your ah, fingertips, you are the stone. You will shatter or shake those that you oppose, and see them stunned under your attacks. Form the stone into an ah, a hammer, and waylay your enemies.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
4258
Casting
6.7 seconds
Recovery
1.2 seconds
Recast
300 seconds
Duration
3 seconds
Level 2 Geomancer
Effects:
• Applies Stone Hammer. Lasts for 3.0 seconds.
• Dazes target
• This daze will apply to most raid encounters. Raid encounters become immune to further applications of daze for ten times the duration of the original application.
• Inflicts 32,172 - 53,620 crushing damage on target
Dashing Swathe VI (Grandmaster)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
254
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
84
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 976 - 1,626 melee damage on targets in Area of Effect
Sandra's Deafening Strike VIII (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
81
Troubador
Effects:
• Inflicts 372 - 621 mental damage on target
• Decreases power of target by 347 - 579.
• Increases power of caster by 231 - 385.
Whirling Blades VI (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
82
Assassin
Effects:
• Increases Fervor of caster by 3.7.
• Decreases Defense of caster by 25.8.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 65.5.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 427 - 711 melee damage on target
Allegretto VIII (Grandmaster)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
201
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
100
Troubador
Effects:
• Increases Haste of group members (AE) by 37.8.
Essence of the Void
This stone can be used to imbue its essence into a weapon.
FABLED
NO-VALUE
Depressing Chant VIII (Grandmaster)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 70.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.9.
• Decreases Mitigation of target vs arcane damage by 3,871.
Thunderous Overture VII (Grandmaster)
A spell that inflicts mental damage on targets surrounding the troubador.
FABLED
Target
Caster
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
98
Troubador
Effects:
• Inflicts 777 - 1,294 mental damage on targets in Area of Effect.
Tap Essence VII (Expert)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
28.6% Easier
Level
100
Troubador
Effects:
• Inflicts 240 - 400 mental damage on target encounter.
• Increases power of group members (AE) by 217 - 361.
Depressing Chant VIII (Expert)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 64.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.6.
• Decreases Mitigation of target vs arcane damage by 3,548.
Thunderous Overture VII (Expert)
A spell that inflicts mental damage on targets surrounding the troubador.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
28.6% Easier
Level
98
Troubador
Effects:
• Inflicts 712 - 1,187 mental damage on targets in Area of Effect.
Perfect Shrill IX (Expert)
Does a moderate amount of mental damage to the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
150
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
28.6% Easier
Level
98
Troubador
Effects:
• Inflicts 1,582 - 2,637 mental damage on target.
Xiocite Tourmaline Bracelet
MASTERCRAFTED
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Slots
Wrist
Level
100
Effects:
Cerebral Destruction IV
When Equipped:
• On any combat or spell hit this spell may cast Cerebral Destruction IV on target of attack. Lasts for 15.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 149,600 mental damage on target.
• Decreases INT, AGI, WIS and STR of target by 343.2.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Bezajizau was first to discover 84 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).