Strong Phantom Leather Gloves
2/4 yellow malice gem slots filled.
LEGENDARY
250 Primary Attributes
473 Stamina
21.4 Crit Bonus
7.2 Max Health
4.8 Block Chance
31.3 Reuse Speed
2.3 Extra Riposte
Leather Armor (Hands)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Strong Phantom Leather Gloves
1/4 yellow malice gem slots filled.
LEGENDARY
240 Primary Attributes
425 Stamina
20.6 Crit Bonus
6.9 Max Health
4.6 Block Chance
30 Reuse Speed
2.3 Extra Riposte
Leather Armor (Hands)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Kraken Leather Gussets
0/4 blue malice gem slots filled.
LEGENDARY
211 Primary Attributes
325 Stamina
15 Crit Bonus
1.2 Parry
15 Potency
3.4 Mitigation Increase
5.1 Max Health
Leather Armor (Forearms)
Mitigation
656
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Solid Phantom Leather Forearms
4/4 yellow malice gem slots filled.
LEGENDARY
217 Primary Attributes
377 Stamina
15.5 Crit Bonus
1.2 Parry
15.5 Potency
3.5 Mitigation Increase
5.2 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Solid Phantom Leather Forearms
3/4 yellow malice gem slots filled.
LEGENDARY
209 Primary Attributes
354 Stamina
14.9 Crit Bonus
1.2 Parry
14.9 Potency
3.3 Mitigation Increase
5 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Solid Phantom Leather Forearms
2/4 yellow malice gem slots filled.
LEGENDARY
201 Primary Attributes
316 Stamina
14.3 Crit Bonus
1.2 Parry
14.3 Potency
3.2 Mitigation Increase
4.8 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Solid Phantom Leather Forearms
1/4 yellow malice gem slots filled.
LEGENDARY
193 Primary Attributes
283 Stamina
13.7 Crit Bonus
1.2 Parry
13.7 Potency
3.1 Mitigation Increase
4.6 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Redemption VI (Master)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 3,000.
• Increases Max Health of target by 1,888.8.
• Grants a total of 1 trigger of the spell.
Fire Seed VII (Adept)
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
97
Conjuror
Effects:
• On a combat hit this spell has a 20% chance to cast Seed of Fire on target of attack. Lasts for 16.0 seconds.
• Inflicts 66 - 81 heat damage on target instantly and every 4 seconds.
• On death this spell will cast Blooming Flames on caster.
• Inflicts 294 - 360 heat damage on target encounter.
• Grants a total of 1 trigger of the spell.
A D.I.R.T.Y. Claw
LEGENDARY
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
5.6 AE Auto
90.1 Crit Chance
16.2 Potency
8.7 Mitigation Increase
Fists
One-Handed Piercing
Damage
90 - 510
(150.14 Rating)
Delay
4.0 seconds
Level
95
Bruiser, Monk
Adornment Slots:
White, Purple, Cyan
LORE-EQUIP NO-TRADE NO-VALUE
The Left Hook
LEGENDARY
275 Primary Attributes
446 Stamina
16.5 Crit Bonus
91.7 Crit Chance
16.5 Potency
8.8 Block Chance
18.3 Reuse Speed
Fists
One-Handed Slashing
Damage
115 - 651
(191.49 Rating)
Delay
4.0 seconds
Level
95
Beastlord, Bruiser, Monk
Adornment Slots:
White, Purple, Cyan
LORE-EQUIP NO-TRADE NO-VALUE
Obliterated Psyche VII (Adept)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
174
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
96
Coercer
Effects:
• Decreases Combat Mitigation of target by 5.2.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,382.
Advanced Jeweler Volume 96
UNCOMMON
Level
96
Jeweler
Recipes:
Abandoned Fury VIII (Adept)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
96
Berserker
Effects:
• Increases Potency of caster by 60.5.
• Increases Fervor of caster by 16.1.
• Decreases Defense of caster by 31.4.
• Increases Slashing, Piercing and Crushing of caster by 59.4.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
• Inflicts 287 - 479 melee damage on target encounter
Brutality VII (Grandmaster)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
173
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
86
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 85.4.
• Adds 1.7% to base avoidance.
• Improves the base amount of taunts by 16.8%.
• Improves the base amount of spells by 1.6%.
• Improves the base amount of combat arts by 5.25%.
Meteor Fist VIII (Grandmaster)
A high damage melee attack that costs the bruiser's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
224
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
24.0% Easier
Level
93
Bruiser
Effects:
• Inflicts 1,073 - 1,789 heat damage on target
Savage Assault IV (Grandmaster)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
242
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
90
Bruiser
Effects:
• Inflicts 327 - 983 melee damage on targets in Area of Effect
• Inflicts 327 - 983 melee damage on targets in Area of Effect
• Inflicts 327 - 983 melee damage on targets in Area of Effect
• Inflicts 327 - 983 melee damage on targets in Area of Effect
Lightning Fists VII (Grandmaster)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
FABLED
Target
Caster
Power
122
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
91
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 221 magic damage on target.
• Grants a total of 5 triggers of the spell.
Smoldering Fists VIII (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
95
Bruiser
Effects:
• Increases Potency of caster by 81.0.
• Increases Fervor of caster by 13.9.
• Decreases Defense of caster by 31.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 81.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 509 - 848 heat damage on target.
Bodyguard VIII (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
92
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 52.1.
• Decreases Slashing, Piercing and Crushing of caster by 29.8.
• Increases Aggression of caster by 39.1.
• Increases Defense and Deflection of caster by 52.1.
• Increases Mitigation of caster vs noxious damage by 3,400.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
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Item Discoveries |
Broozer was first to discover 63 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).