Natural Selection II (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
33
Ranger
Effects:
• Inflicts 363 - 605 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Miracle Shot (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
32
Ranger
Effects:
• Inflicts 318 - 530 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Evade VI (Grandmaster)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
73
All Scouts
Effects:
• Decreases Threat to target by 5,347 - 8,911
• Caster is immune to riposte damage.
Crippling Arrow III (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
99
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
48
Ranger
Effects:
• Inflicts 517 - 862 ranged damage on target
• Decreases Deflection and Parry of target by 48.4.
• Requires bow or aim
Hunter's Instinct II (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Ranger
Effects:
• Increases AGI of caster by 35.1.
• Increases Haste of caster by 29.8.
• Increases in-combat movement speed of caster by 8.4%.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 136.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 708.
Ensnare VII (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
86
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 69.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs elemental damage by 3,468.
Immobilizing Lunge (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
13
Ranger
Effects:
• Inflicts 61 - 103 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 32.
Thorny Trap III (Grandmaster)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
FABLED
Target
Caster
Power
110
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
82
Ranger
Effects:
Triple Shot III (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
56
Ranger
Effects:
• Inflicts 174 - 193 ranged damage on target
• Inflicts 349 - 386 ranged damage on target
• Inflicts 524 - 579 ranged damage on target
• Requires bow or aim
Snaring Shot II (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
58
Ranger
Effects:
• Inflicts 261 - 435 ranged damage on target
• Slows target by 67.7%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Trick Shot IV (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66
Ranger
Effects:
• Inflicts 610 - 1,017 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Survival Instincts II (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Ranger
Effects:
• Increases AGI of caster by 41.3.
• Adds 2.6% to base avoidance.
• Decreases Slashing and Piercing of caster by 16.3.
• Increases Parry of caster by 24.2.
• Increases Defense of caster by 32.3.
Sniper Shot II (Grandmaster)
The most lethal ranged stealthed attack in the ranger's arsenal.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
308
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
76
Ranger
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 6,804 - 11,340 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Stream of Arrows III (Grandmaster)
The ranger fires a stream of arrows into the air, raining down upon their target's group.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
135
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
84
Ranger
Effects:
• Inflicts 2,661 - 3,253 ranged damage on targets in Area of Effect
Hidden Shot VI (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
236
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
88
Ranger
Effects:
• Inflicts 2,543 - 4,239 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Focus Aim (Grandmaster)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
22
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 25.2%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 44.4.
• Increases Accuracy of caster by 8.4%.
• Increases Haste of caster by 55.4.
• Increases Multi Attack of caster by 63.7.
• Decreases Piercing and Slashing of caster by 66.0.
• Increases Ranged of caster by 44.4.
Emberstrike III (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
21
Ranger
Effects:
• Inflicts 157 - 263 heat damage on target
• You must be sneaking to use this ability.
Crippling Arrow II (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
72
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
34
Ranger
Effects:
• Inflicts 341 - 568 ranged damage on target
• Decreases Deflection and Parry of target by 34.3.
• Requires bow or aim
Bloody Reminder VII (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
118
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
88
Ranger
Effects:
• Inflicts 119 - 198 melee damage on target
• Inflicts 318 piercing damage on target instantly and every 2.6 seconds.
Archer's Fury III (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Ranger
Effects:
• Decreases Defense of caster by 13.5.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 34.0.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 261 ranged damage on target
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Item Discoveries |
Killeroy was first to discover 400 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).