Monolithic Plate Greathelm of the Celestial Anchor
Ancient armor rumored to have very strong trade value to specific desert tribes across oceans of time! Examining this item will allow you to extract the powerful energies trapped within.
ETHEREAL
3,106 Primary Attributes
5,417 Stamina
141,376 Power
224,967 Health
390 Resolve
30 AE Auto
30959.2 Potency
31.6 Block Chance
1,272 Overcap Crit Bonus
Plate Armor (Head)
Mitigation
1,023
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
NO-TRADE
Vitalized Greathelm of the Nave
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
325 Resolve
24.7 AE Auto
18763.2 Potency
22 Block Chance
1,045 Overcap Crit Bonus
Plate Armor (Head)
Mitigation
1,077
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
NO-TRADE NO-VALUE
Ethos Illuminated Plate Gloves
FABLED
2,829 Primary Attributes
5,199 Stamina
120,072 Power
191,067 Health
335 Resolve
21.7 Casting Speed
20639.5 Potency
1,080 Overcap Crit Bonus
179,876 Ability Mod
Plate Armor (Hands)
Mitigation
1,077
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Wrath Stance XI (Celestial)
CELESTIAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
122
Paladin
Effects:
• Increases STR of caster by 7,209.6.
• Increases Potency of caster by 2,405.1.
• Increases Fervor of caster by 57.0.
• Decreases Defense of caster by 42.4.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 138.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Castigate VII (Celestial)
CELESTIAL
Target
Caster
Power
17080
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
124
Paladin
Effects:
• Applies Castigate.
• Inflicts 2,273 - 3,788 divine damage on targets in Area of Effect.
• Dispels 416 levels of any hostile effects on caster
• Casts Castigate for each successful Dispel.
• Inflicts 2,273 - 3,788 divine damage on targets in Area of Effect.
Forsaken Light Vanguard Spaulders
FABLED
2,803 Primary Attributes
5,179 Stamina
118,136 Power
187,986 Health
330 Resolve
19701.3 Potency
134.1 Max Health
25.4 Mitigation Increase
1,063 Overcap Crit Bonus
Plate Armor (Shoulders)
Mitigation
1,077
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Unbounded Lines Crossbow
This weapon can be improved by a skilled craftsperson utilizing a unique component
FABLED
3,298 Primary Attributes
6,093 Stamina
138,984 Power
221,160 Health
165.1 DPS
29.6 AE Auto
471.9 Crit Chance
23178.1 Potency
330 Resolve
1,250 Overcap Crit Bonus
Ranged
Damage
5253 - 7,880
(3283.2 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
125
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Forsaken Light Vanguard Greaves
FABLED
3,298 Primary Attributes
6,093 Stamina
138,984 Power
221,160 Health
330 Resolve
23178.1 Potency
157.9 Max Health
30 Mitigation Increase
1,250 Overcap Crit Bonus
Plate Armor (Legs)
Mitigation
1,154
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Effigy of Mistmoore
This item may be placed on the floor of all house types.
FABLED
Rent Status Reduction
200
NO-VALUE
Unsated Helm of Endurance
LEGENDARY
2,652 Primary Attributes
5,060 Stamina
106,516 Power
169,495 Health
300 Resolve
22.6 AE Auto
14072.4 Potency
18.3 Block Chance
958 Overcap Crit Bonus
Plate Armor (Head)
Mitigation
954
Level
123
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
NO-TRADE NO-VALUE
Raid Rune: Hardened Temper I
Must be in a Visions of Vetrovia raid zone, Player Home, or Guildhall for this adornment to activate.
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Head, Hands
Level
123
Effects:
Hardened Temper I
When Equipped:
• Decreases the damage to equipped gear from specific raid related attacks against the wearer. This adornment can only take effect within Visions of Vetrovia raid zones. Each tier beyond the first protects armor from damage for higher versions of the attacks. This applies to the "Armor Break I" and the "Acid Splash" Ability.
NO-VALUE NO-TRADE LORE
Fading Night Vanguard Gauntlets
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
138 DPS
325 Resolve
24.7 AE Auto
18763.2 Potency
1,045 Overcap Crit Bonus
Plate Armor (Hands)
Mitigation
1,023
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Pestilence VII (Celestial)
CELESTIAL
Target
Enemy
Range
Up to 10.0 meters
Power
10248
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
124
Shadowknight
Effects:
• Applies Pestilence. Lasts for 16.0 seconds.
• Inflicts 6,546 - 8,001 disease damage on caster.
• Inflicts 2,728 - 3,334 disease damage on caster every 2 seconds.
• On death this spell will cast Pestilence Mark on target.
• Applies Pestilence. Lasts for 16.0 seconds.
• Grants a total of 1 trigger of the spell.
HEIRLOOM NO-VALUE
Malice XII (Celestial)
CELESTIAL
Target
Enemy
Range
Up to 30.0 meters
Power
6588
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
40.5% Easier
Level
125
Shadowknight
Effects:
• Inflicts 3,596 - 5,993 disease damage on target.
HEIRLOOM NO-VALUE
Decree VIII (Grandmaster)
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
9882
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
125
Paladin
Effects:
• Interrupts target encounter
• Inflicts 4,483 - 7,472 divine damage on target encounter.
Vitalized Cord of the Spire
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
24.6 Ability Doublecast
397.5 Crit Chance
18763.2 Potency
19.6 Reuse Speed
Slots
Waist
Level
125
Adornment Slots:
White, Red
NO-TRADE NO-VALUE
Pathos Precept Plate Shoes
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
325 Resolve
24.7 AE Auto
18763.2 Potency
22 Block Chance
1,045 Overcap Crit Bonus
Plate Armor (Feet)
Mitigation
1,077
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Dreamer's Towershield of Stratagem
This weapon can be improved by a skilled craftsperson utilizing a unique component
FABLED
3,269 Primary Attributes
6,070 Stamina
136,706 Power
217,534 Health
467.7 Crit Chance
22074.4 Potency
150.4 Max Health
325 Resolve
25.9 Block Chance
1,230 Overcap Crit Bonus
Tower Shield
Slots
Secondary
Protection
4,800
Level
125
Berserker, Guardian, Paladin, Shadowknight
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Dreamer's Mace of Stratagem
This weapon can be improved by a skilled craftsperson utilizing a unique component
FABLED
3,269 Primary Attributes
6,070 Stamina
136,706 Power
217,534 Health
467.7 Crit Chance
22074.4 Potency
29.1 Mitigation Increase
325 Resolve
25.9 Block Chance
1,230 Overcap Crit Bonus
Mace
One-Handed Crushing
Damage
4202 - 6,304
(2626.56 Rating)
Delay
4.0 seconds
Level
125
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Logos Precept Tower Shield
FABLED
3,239 Primary Attributes
6,047 Stamina
134,427 Power
213,909 Health
463.4 Crit Chance
20970.6 Potency
142.8 Max Health
320 Resolve
25 Block Chance
1,209 Overcap Crit Bonus
Tower Shield
Slots
Secondary
Protection
4,560
Level
125
Berserker, Guardian, Paladin, Shadowknight
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
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Item Discoveries |
Priority was first to discover 910 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).