Graceful Avoidance VIII (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
1040
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
103
Troubador
Effects:
• Increases Defense of group members (AE) by 59.8.
Ancestral Ward X (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
909
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
108
Mystic
Effects:
• Wards target against 3,066 points of all damage
Holy Armor IX (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
104
Templar
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 2,344.
• If not fighter
• Increases the health of fighters in the group by 6.05 for each point of stamina.
Berserk Rage X (Grandmaster)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
104
Berserker
Effects:
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Fervor of target by 1.8.
• Increases Haste of target by 42.0.
• Increases DPS of target by 42.0.
• When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 1.8.
• Increases Haste of target by 42.0.
• Increases DPS of target by 42.0.
• On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 1.8.
• Increases Haste of target by 42.0.
• Increases DPS of target by 42.0.
Miracle Shot VII (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
1040
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
103
Ranger
Effects:
• Inflicts 2,086 - 3,477 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Hidden Shot VIII (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
3383
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
108
Ranger
Effects:
• Inflicts 4,788 - 7,980 ranged damage on target
• If any of the following are true:
• I need to be stealthed!
• Requires bow or aim
Chilling Claws IX (Master)
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
FABLED
Target
Group (AE)
Power
2362
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
108
Beastlord
Effects:
• On any combat or spell hit this spell may cast Chilling Claws on target of attack. Triggers about 3.0 times per minute.
• Inflicts 526 - 643 cold damage on target.
Alleviation IX (Grandmaster)
Heals all allies near the inquisitor.
FABLED
Target
Group (AE)
Power
1716
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
110
Inquisitor
Effects:
• Heals group members (AE) for 1,989 - 2,431.
Act of War VII (Master)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
105
Inquisitor
Effects:
• On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 3.0 times per minute.
• Inflicts 686 divine damage on target.
Quick Strike X (Master)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
522
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
101
Assassin
Effects:
• Inflicts 719 - 1,198 melee damage on target
• Inflicts 111 slashing damage on target every 4 seconds.
Rune: Ascended Thaumaturgist
LEGENDARY, Ascended Thaumaturgist
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Thaumaturgist
When Equipped:
• Reduces the cast time of all Thaumaturgist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Rune: Ascended Elementalist
LEGENDARY, Ascended Elementalist
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Elementalist
When Equipped:
• Reduces the cast time of all Elementalist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Rune: Ascended Geomancer
LEGENDARY, Ascended Geomancer
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Geomancer
When Equipped:
• Reduces the cast time of all Geomancer abilities up to level 10 by 10%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Rune: Ascended Etherealist
LEGENDARY, Ascended Etherealist
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Etherealist
When Equipped:
• Reduces the cast time of all Etherealist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Siphon Strike IX (Grandmaster)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
107
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 1,366 - 2,277 disease damage on target.
• Heals caster for 3.9 - 4.7% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 492 - 820 disease damage on target
Berserker Onslaught VIII (Master)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
3416
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
21.0% Easier
Level
110
Berserker
Effects:
• Inflicts 1,848 - 3,433 melee damage on targets in Area of Effect
Warden of the Forest VIII (Master)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
106
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 87.0.
• Increases Mitigation of caster vs physical damage by 1,018.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 4,070.
Bruising Spirit VIII (Master)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
108
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 1,492.
Abomination IX (Grandmaster)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
354
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
106
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 90.2.
• Decreases Max Health of target by 1.0%.
Siphon Strike IX (Master)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
107
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 1,301 - 2,168 disease damage on target.
• Heals caster for 3.7 - 4.5% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 468 - 781 disease damage on target
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Item Discoveries |
Togin was first to discover 754 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).