Ancient Mantle of Survival
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Leather Armor (Shoulders)
Mitigation
259
Level
76
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ancient Greaves of the Nimble
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Plate Armor (Legs)
Mitigation
492
Level
76
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Great-axe of Vision
TREASURED
Great Axe
Two-Handed Slashing
Damage
86 - 258
(85.9 Rating)
Delay
4.0 seconds
Level
71
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Nightwatch Leggings
LEGENDARY
45 Stamina
45 Primary Attributes
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.9 Multi Attack
89 Ability Mod
Chain Armor (Legs)
Mitigation
337
Level
75
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Lesser Mana Leak
When Equipped:
• On a healing spell cast this spell may cast Mana Leak on target of spell cast. Triggers about 1.6 times per minute.
• Increases power of target by 209.
• Decreases power of caster by 197.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Arcane Sandals of the Tempest
TREASURED
30 Primary Attributes
213 Resistances
Leather Armor (Feet)
Mitigation
242
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Nightmare VI (Adept)
Deals mental damage over time to the target and decreases their arcane resistance.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Illusionist
Effects:
• Inflicts 117 - 143 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 1,097.
Plague VII (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Target
Enemy
Range
Up to 30.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
78
Mystic
Effects:
• Inflicts 119 disease damage on target instantly and every 4 seconds.
• Inflicts 119 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 119 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Velium Winds VII (Apprentice)
Deals instant cold damage and reduces the movement speed of the target.
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
72
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 40.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 279 - 341 cold damage on target.
Ursine Avatar V (Apprentice)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures.
"Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
76
Mystic
Effects:
• Shapechanges caster into a bear
• Increases STA of caster by 52.0.
• Increases WIS of caster by 117.0.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,715.
Torpor II (Apprentice)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
72
Mystic
Effects:
• Wards target against 524 points of all damage
• Heals target for 163 - 199 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Spirits VI (Apprentice)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
79
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 11,447
• Decreases Combat Mitigation of targets in Area of Effect by 0.7.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Spirit of the Mammoth V (Apprentice)
A group augmentation that increases the strength and stamina of the mystic's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
73
Mystic
Effects:
• Increases STR and STA of group members (AE) by 55.4.
Slothful Spirit II (Apprentice)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
74
Mystic
Effects:
• Target will lose 47% more power when power is consumed.
• On a spell cast this spell will cast Sloth's Habitat on target.
• Inflicts 249 - 305 divine damage on target.
• Grants a total of 3 triggers of the spell.
Runic Armor VI (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74
Mystic
Effects:
• Wards group members (AE) against 90 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 424.
• If not fighter
Ritual Healing VII (Apprentice)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
325
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
73
Mystic
Effects:
• Heals target for 1,248 - 1,525.
• Increases Max Health of target by 196.5.
Wrath of the Ancients IV (Apprentice)
Deals instant disease damage to the enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
74
Mystic
Effects:
• Inflicts 382 - 467 disease damage on target encounter.
Prophetic Ward IV (Apprentice)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71
Mystic
Effects:
• Wards group members (AE) against 1,289 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 708.
Premonition VI (Apprentice)
An augmentation that increases the health and power of the mystic's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72
Mystic
Effects:
• Increases STA of target by 48.2.
• Increases Max Power of target by 531.5.
Lunar Attendant III (Apprentice)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
73
Mystic
Effects:
• Summons a limited pet to aid the caster
Glacial Flames V (Apprentice)
An impairment that deals cold damage over time to the enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
77
Mystic
Effects:
• Inflicts 154 - 188 cold damage on target instantly and every 3 seconds.
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Item Discoveries |
Kyndall was first to discover 107 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).