Bewilderment IV (Apprentice)
Stuns the target and nearby encounter members for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
188
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
14.4% Harder
Level
58
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 77.
NO-VALUE
Daro's Sorrowful Dirge III (Apprentice)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
58
Dirge
Effects:
• Decreases Haste of target encounter by 15.0.
• Slows target encounter by 19.2%.
NO-TRADE
Curse of Void III (Apprentice)
Impairment which reduces an enemy's strength and intelligence.
Target
Enemy
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
56
Warlock
Effects:
• Increases noxious damage done to target by up to 0.63.
NO-VALUE
Rear Shot V (Apprentice)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
57
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 38.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 465 - 775 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Crystallize Soul III (Apprentice)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
57
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Apprentice)
NO-VALUE
Untamed Regeneration IV (Apprentice)
Heals all allies near the fury.
Target
Group (AE)
Power
248
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
56
Fury
Effects:
• Heals group members (AE) for 497 - 608.
NO-VALUE
Crippling Strike II (Apprentice)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 407 - 679 melee damage on target
• Decreases Defense of target by 24.8.
• Must be flanking or behind
Deceit II (Apprentice)
Increases the attack speed of the brigand and grants a chance to knock down an enemy with every successful melee attack.
Target
Caster
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
53
Brigand
Effects:
• Increases Haste of caster by 23.0.
• On a melee hit this spell may cast Knockdown on target of attack. Lasts for 2.5 seconds. Triggers about 4.0 times per minute.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
NO-VALUE
Improvised Weapon III (Apprentice)
A ranged piercing attack that does not require using an equipped ranged weapon.
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 229 - 382 piercing damage on target
Tenacity V (Apprentice)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Inquisitor
Effects:
• Increases STA of target by 57.3.
• Increases Multi Attack of target by 18.6.
NO-VALUE
Conjuror's Pact IV (Apprentice)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Target
Caster
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
56
Conjuror
Effects:
• Applies Conjuror's Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 6.0.
• Decreases Mitigation of target vs elemental damage by 532.
• Decreases Mitigation of target vs arcane damage by 532.
• On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 6.0.
• Decreases Mitigation of target vs elemental damage by 532.
• Decreases Mitigation of target vs arcane damage by 532.
NO-VALUE
Stupefy IV (Apprentice)
Stuns the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
241
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
14.4% Harder
Level
58
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
NO-VALUE
Battle Cry IV (Apprentice)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
Target
Group (AE)
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
54
Guardian
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 410.
NO-VALUE
Inquest II (Apprentice)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
59
Inquisitor
Effects:
• On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
• Decreases power of target by 0.9%.
• This effect cannot be critically applied.
• Increases power of caster by 0.7 - 0.9% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 0.2 - 1.2 second.
NO-VALUE
Power Cleave IV (Apprentice)
A powerful melee attack that strikes for divine damage.
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
57
Paladin
Effects:
• Inflicts 119 - 199 divine damage on target
Chaos IV (Apprentice)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
Target
Group (AE)
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
54
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 385.
NO-VALUE
Judgment V (Apprentice)
Interrupts the target and deals instant divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
55
Paladin
Effects:
• Interrupts target
• Inflicts 167 - 278 divine damage on target.
Hateful Slam IV (Apprentice)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the Shadowknight.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
55
Shadowknight
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 71 - 119 disease damage on target
• Increases Threat to target by 2,276 instantly and by 1,189 every 3 seconds thereafter
Carrion Warding IV (Apprentice)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Defiler
Effects:
• Wards group members (AE) collectively against 1,437 total points of all damage
NO-VALUE
Rock Skin II (Apprentice)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
54
Bruiser
Effects:
• Decreases Weapon Damage of caster by 50.0.
• Slows caster by 84.2%.
• Increases Mitigation of caster vs physical damage by 1,026.
NO-VALUE
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Item Discoveries |
Elria was first to discover 966 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).