Stupefy V (Journeyman)
Stuns the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
9087
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.4 seconds
Resistability
14.4% Harder
Level
71
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 19.1 seconds and duration is reduced to 2.1 seconds.
• Resistibility increases against targets higher than level 149.
Dissolve VIII (Journeyman)
Deals instant poison damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
130
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
71
Warlock
Effects:
• Inflicts 444 - 824 poison damage on target.
Crystal Blast VIII (Journeyman)
Deals instant magic damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
97
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
71
Conjuror
Effects:
• Inflicts 342 - 463 magic damage on target.
Bloodcloud V (Journeyman)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
HANDCRAFTED
Target
Caster
Power
293
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
12.0% Easier
Level
71
Necromancer
Effects:
• Heals caster for 475.
• Inflicts 704 disease damage on targets in Area of Effect.
Bewilderment V (Journeyman)
Stuns the target and nearby encounter members for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
227
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
14.4% Harder
Level
71
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 90.
Vengeance IV (Journeyman)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
130
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
71
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 201 divine damage on target.
• Grants a total of 5 triggers of the spell.
Feast IV (Journeyman)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage.
"One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
71
Fury
Effects:
• When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
• Heals group members (AE) for 91 - 111 instantly and every 3 seconds.
• Increases STR, AGI, WIS and INT of group members (AE) by 30.9.
• Increases STA of group members (AE) by 61.7.
• Adds 0.7% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 82.
• Reduces the power cost of spells cast by group members by 3.44%.
Nature's Salve VIII (Journeyman)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
71
Fury
Effects:
• Heals target for 656 - 802.
Dire Balm VIII (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
71
Defiler
Effects:
• Heals target for 857 - 1,048.
Crystallize Soul IV (Journeyman)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
HANDCRAFTED
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
71
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Journeyman)
Spirit of the Bat III (Journeyman)
Grants an ally increased power regeneration, increased power pool, agility, and base avoidance. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
67
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
71
Fury, Warden
Effects:
• Increases AGI of target by 30.9.
• Adds 0.7% to base avoidance.
• Increases Combat Power Regen of target by 17.4.
• Increases Max Power of target by 202.3.
Smite Corruption III (Journeyman)
Impairment that deals divine damage over time and reduces the target's wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
71
Inquisitor, Templar
Effects:
• Inflicts 91 - 111 divine damage on target instantly and every 4 seconds.
• Decreases WIS of target by 61.7.
Sylvan Bloom VIII (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
71
Warden
Effects:
• Heals target for 410 - 501.
• Heals target for 68 - 84 every second.
Ward of the Untamed IV (Journeyman)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
HANDCRAFTED
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71
Warden
Effects:
• Wards group members (AE) against 1,493 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 820.
Opulent Chaps of Grace
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.9 Multi Attack
Leather Armor (Legs)
Mitigation
241
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ritual Healing II (Expert)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
59
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
10
Mystic
Effects:
• Heals target for 206 - 252.
• Increases Max Health of target by 24.6.
Holy Intercession V (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 280 - 343.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Focused Intervention II (Apprentice)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 521 - 636.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Necromantic Pact V (Apprentice)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
70
Necromancer
Effects:
• Applies Necromantic Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 3.6.
• Decreases Mitigation of target vs noxious damage by 700.
• On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 3.6.
• Decreases Mitigation of target vs noxious damage by 700.
Tormenting Conversion II (Expert)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
16.0% Easier
Level
61
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 10.0 seconds.
• Decreases Threat to target by 5,072 instantly and Decreases Threat by 5,060 every 2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 80.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
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Item Discoveries |
Starzzz was first to discover 79 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).