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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
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Thuri's Doleful Thrust V (Apprentice)
A quick attack that drains the target's health, granting a portion of it to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
43

Dirge
Effects:
  Inflicts 98 - 163 melee damage on target
  Heals caster for 65.

Songster's Luck IV (Apprentice)
Increases the combat skills of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45

Dirge
Effects:
  Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 13.5.

Song of Magic IV (Apprentice)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
HANDCRAFTED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45

Troubador
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 13.5.
  Increases Focus of group members (AE) by 27.0.

crude tailored strengthened leather belt
HANDCRAFTED
8 Stamina
9 Primary Attributes
3 Combat Skills
Slots
Waist

Level
30

Adornment Slots:
White
ATTUNEABLE  

tailored strengthened leather belt
HANDCRAFTED
8 Stamina
9 Primary Attributes
3 Combat Skills
Slots
Waist

Level
30

Adornment Slots:
White
ATTUNEABLE  

Tailored Strengthened Leather Belt
HANDCRAFTED
10 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Waist

Level
40

Adornment Slots:
White
ATTUNEABLE  

Desperate Thrust (Apprentice)
A desperate attack, that causes both the brigand and the target to lower their defenses for a short time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
44

Brigand
Effects:
  Inflicts 201 - 336 melee damage on target
  Decreases Combat Mitigation of target by 0.2.
  Decreases Defense of target by 13.2.
  Decreases Defense of caster by 13.2.

Elemental Concerto (Apprentice)
Increases elemental resistance of all the troubador's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
44

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs elemental damage by 616.
  Increases Mitigation of raid and group members (AE) vs elemental damage by 616.

Singing Shot III (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
44

Troubador
Effects:
  Inflicts 85 - 141 mental damage on target
  Inflicts 85 - 141 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 63.

Jael's Dreadful Deprivation III (Apprentice)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
44

Dirge
Effects:
  Inflicts 85 - 141 disease damage on target
  Inflicts 85 - 141 disease damage on target
  Roots target
  If weapon equipped in Ranged
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 63.

Snaring Shot (Apprentice)
A ranged attack that slows target's movement on a successful hit. A bow is required.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 109 - 182 ranged damage on target
  Slows target by 38.8%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Rejuvenating Celebration II (Apprentice)
Increases in-combat health regeneration and stamina of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
44

Troubador
Effects:
  Increases STA of group members (AE) by 29.4.
  Increases Combat Health Regen of group members (AE) by 54.0.

Searing Shot IV (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 98 - 164 heat damage on target
  Inflicts 98 - 164 heat damage on target
  Requires bow or aim

Arrow Rip II (Apprentice)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 151 - 252 melee damage on target
  Returns the last arrow used to the ranger.

Devious Blade II (Apprentice)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
44

Swashbuckler
Effects:
  Inflicts 220 - 269 melee damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.

shaped fashioned bloodstone necklace
HANDCRAFTED
8 Stamina
9 Primary Attributes
3 Combat Skills
Slots
Neck

Level
30

Adornment Slots:
White, Green
ATTUNEABLE  

shaped fashioned bloodstone ring
HANDCRAFTED
8 Stamina
9 Primary Attributes
45 Resistances
3 Combat Skills
Slots
Finger

Level
30

Adornment Slots:
White, Green
ATTUNEABLE  

pristine fulginate pommel
UNCOMMON

shaped fulginate pommel
UNCOMMON

crude fulginate pommel
UNCOMMON
Arashi
81 Wizard
Item Discoveries
Arashi was first to discover 268 items* on their server**.
Item Discovery Date
Thuri's Doleful Thrust V (Apprentice)2005-01-24 04:25:26 AM
Songster's Luck IV (Apprentice)2005-01-31 04:02:59 PM
Song of Magic IV (Apprentice)2005-01-31 12:29:51 AM
crude tailored strengthened leather belt2005-02-02 12:29:54 AM
tailored strengthened leather belt2005-02-01 05:55:36 PM
Tailored Strengthened Leather Belt2005-01-31 06:35:11 PM
Desperate Thrust (Apprentice)2005-01-27 06:20:32 PM
Elemental Concerto (Apprentice)2005-01-27 06:13:30 PM
Singing Shot III (Apprentice)2005-01-27 05:59:33 PM
Jael's Dreadful Deprivation III (Apprentice)2005-01-27 05:57:22 PM
Snaring Shot (Apprentice)2005-01-27 05:55:27 PM
Rejuvenating Celebration II (Apprentice)2005-01-27 05:53:36 PM
Searing Shot IV (Apprentice)2005-01-27 05:50:14 PM
Arrow Rip II (Apprentice)2005-01-27 05:46:23 PM
Devious Blade II (Apprentice)2005-01-27 05:37:39 PM
shaped fashioned bloodstone necklace2005-01-23 02:58:14 PM
shaped fashioned bloodstone ring2005-01-23 03:06:54 PM
pristine fulginate pommel2005-01-14 12:29:13 AM
shaped fulginate pommel2005-01-05 07:44:53 PM
crude fulginate pommel2005-01-21 10:06:52 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).