Resolute Faith (Apprentice)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Paladin
Effects:
• Grants target a 14% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 3.0.
Clarion III (Apprentice)
Increases the target's hate towards the paladin, with increasing hate over time.
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
34.0% Easier
Level
17
Paladin
Effects:
• Increases Threat to target by 773 - 945 instantly and by 154 - 189 every 2 seconds thereafter
Power Cleave (Apprentice)
A powerful melee attack that strikes for divine damage.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15
Paladin
Effects:
• Inflicts 26 - 43 divine damage on target
Faith Strike II (Apprentice)
A melee attack that deals some damage and replenishes some of the paladin's health.
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
6
Paladin
Effects:
• Inflicts 10 - 16 divine damage on target
• Heals caster for 1.4 - 1.7% of caster's max health.
• This effect cannot be critically applied.
Heal Servant II (Apprentice)
Heals the conjuror's pet.
Target
Caster's Pet
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
14
Conjuror
Effects:
• Dispels 18 levels of any hostile effects on target
• Heals target for 115.
Personae Reflection II (Apprentice)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
10
Illusionist
Effects:
• Summons a pet Illusion Ally
Brainburst II (Apprentice)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10
Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 25 - 34 mental damage on target.
• Inflicts 12 - 14 mental damage on target instantly and every 6 seconds.
Shard of Essence (Apprentice)
Summons an essence item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned essence.
Target
Friend
Range
Up to 35.0 meters
Health
3570
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Level
18
Conjuror
Effects:
• Summon 1 Shard of Essence
Conjuror's Pact (Apprentice)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Target
Caster
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
14
Conjuror
Effects:
• Applies Conjuror's Pact to qualifying pets.
• On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs elemental and arcane damage by 149.
• When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs elemental and arcane damage by 149.
Entrance (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 20.
Paranoia (Apprentice)
Temporarily stuns the illusionist's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
2
Illusionist
Effects:
• Inflicts 7 - 11 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 21.
Defensive Haven (Apprentice)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Target
Caster
Power
30
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
14
Conjuror
Effects:
• Applies Defensive Haven to qualifying pets.
• Wards target against 13 points of all damage
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 9.5%.
• Increases Hate Gain of target by 12.6.
• Increases Aggression of target by 2.0.
• Increases Mitigation of target vs elemental damage by 133.
• Increases Mitigation of target vs noxious damage by 133.
• Increases Mitigation of target vs arcane damage by 133.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 102 - 124
Petrify (Apprentice)
Stuns the conjuror's target and deals instant magic damage.
Target
Enemy
Range
Up to 25.0 meters
Power
68
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
5.6% Harder
Level
16
Conjuror
Effects:
• Inflicts 70 - 86 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 35.
Fiery Annihilation III (Apprentice)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
17
Conjuror
Effects:
• Inflicts 50 heat damage on target.
• Inflicts 11 heat damage on target every 4 seconds.
Crystal Blast III (Apprentice)
Deals instant magic damage to the target.
Target
Enemy
Range
Up to 35.0 meters
Power
20
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
12
Conjuror
Effects:
• Inflicts 40 - 54 magic damage on target.
Essence Shift (Apprentice)
Converts health from a summoned minion into power for the conjuror.
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13
Conjuror
Effects:
• Inflicts 111 magic damage on target.
• Increases power of caster by 31.
Geotic Rune (Apprentice)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 2.1.
• Increases Mitigation of group members (AE) vs all damage by 40.
Antagonize (Apprentice)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Target
Caster
Power
25
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
11
Conjuror
Effects:
• Applies Antagonize to qualifying pets.
• Increases Potency of target by 1.9.
• Increases Haste of target by 17.4.
• Decreases Defense and Parry of target by 4.9.
• Increases Slashing, Piercing and Crushing of target by 3.1.
3rd Lieutenant Gerrog - Logbook - Page 4
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Divine Inspiration (Apprentice)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 10 - 17 divine damage on target.
• Inflicts 10 - 17 divine damage on target.
• If target is undead
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Item Discoveries |
Meawin was first to discover 85 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).