Breeze IV (Apprentice)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 26.5.
Transfer Life III (Apprentice)
Transfers health from the necromancer to target ally.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
1824
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
61
Necromancer
Effects:
Netherous Bind V (Apprentice)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 40.4%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Armor of Nature V (Apprentice)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61
Fury
Effects:
• Increases Max Health of group members (AE) by 423.1.
• Increases Mitigation of group members (AE) vs physical damage by 351.
• If not fighter
Mana Intromission III (Apprentice)
Replenishes power to target ally, at the cost of the wizard's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
77
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
61
Wizard
Effects:
• Increases power of target by 72 - 79.
Plague III (Expert)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
28.6% Easier
Level
25
Mystic
Effects:
• Inflicts 49 disease damage on target instantly and every 4 seconds.
• Inflicts 49 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 49 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Speechless II (Expert)
Stifles and damages the illusionist's target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
16.0% Easier
Level
30
Illusionist
Effects:
• Inflicts 247 - 302 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Silence II (Journeyman)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
30
Coercer
Effects:
• Inflicts 96 - 118 mental damage on target.
• Inflicts 32 - 39 mental damage on target every 1.6 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 49.
Crystallize Soul (Journeyman)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
HANDCRAFTED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
29
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Journeyman)
Geotic Rune II (Journeyman)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 5.4.
• Increases Mitigation of group members (AE) vs all damage by 86.
Encase II (Journeyman)
Stuns the warlock's target briefly and deals instant cold damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
30
Warlock
Effects:
• Inflicts 268 - 446 cold damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Ward of the Untamed (Journeyman)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
HANDCRAFTED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29
Warden
Effects:
• Wards group members (AE) against 485 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 319.
Firestorm II (Journeyman)
Deals great amounts of heat damage to all enemies surrounding the wizard.
HANDCRAFTED
Target
Caster
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
28
Wizard
Effects:
• Inflicts 167 - 309 heat damage on targets in Area of Effect.
Crystal Blast V (Journeyman)
Deals instant magic damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
29
Conjuror
Effects:
• Inflicts 117 - 158 magic damage on target.
Thunderbolt (Journeyman)
Instantly deals a significant amount of magic damage to a target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
92
Casting
3 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
23
Fury
Effects:
• Inflicts 238 - 396 magic damage on target.
Glacial Flames (Journeyman)
An impairment that deals cold damage over time to the enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
23
Mystic
Effects:
• Inflicts 42 - 51 cold damage on target instantly and every 3 seconds.
Meliorate V (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
29
Templar
Effects:
• Heals target for 287 - 350.
Echoes of the Ancients (Journeyman)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
26
Mystic
Effects:
• Increases all damage done to target encounter by 1.65%.
• Interrupts target encounter
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target encounter vs elemental and noxious damage by 286.
Umbral Warding II (Journeyman)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Mystic
Effects:
• Wards group members (AE) collectively against 735 total points of all damage
Ice Spears III (Journeyman)
Deals cold damage over time and decreases target's elemental resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
34
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
27
Wizard
Effects:
• Inflicts 14 - 27 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 297.
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Item Discoveries |
Trebor was first to discover 36 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).