Shackle III (Apprentice)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Slows target by 36.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Quicksand III (Apprentice)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 36.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Armor of Nature III (Apprentice)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33
Fury
Effects:
• Increases Max Health of group members (AE) by 199.1.
• Increases Mitigation of group members (AE) vs physical damage by 190.
• If not fighter
Breeze II (Apprentice)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 12.5.
Quicksand III (Apprentice)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 36.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Armor of Seasons III (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Warden
Effects:
• Increases Max Health of group members (AE) by 199.1.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 190.
• If not fighter
Netherous Bind III (Apprentice)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 36.6%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 52.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Lockdown III (Apprentice)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
33
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 52.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 52.
Mana Intromission (Apprentice)
Replenishes power to target ally, at the cost of the wizard's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
62
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
33
Wizard
Effects:
• Increases power of target by 34 - 37.
Simple Minds III (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
36
Coercer
Effects:
• Inflicts 36 - 44 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 12 instantly and every 4 seconds.
Sacred Armor III (Apprentice)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
33
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 7.7%.
• Increases Mitigation of group members (AE) vs physical damage by 190.
• If not fighter
Chains of Torment III (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 18.3%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 52.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Acid IV (Apprentice)
Deals unresistable instant poison damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
31
Warlock
Effects:
• Inflicts 21 - 39 poison damage on target instantly and every 3 seconds.
Chains of Torment III (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 18.3%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 52.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Chromatic Storm III (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
36
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 36 - 44 mental damage on target encounter instantly and every 2 seconds.
Holy Armor III (Apprentice)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33
Templar
Effects:
• Increases Max Health of group members (AE) by 199.1.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 190.
• If not fighter
Sacrificial Restoration IV (Apprentice)
Heals a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
32
Defiler
Effects:
• Heals target for 511 - 624.
Winds of Permafrost (Apprentice)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
32
Warden
Effects:
• Inflicts 251 - 307 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 9.6.
Nature's Elixir IV (Apprentice)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
119
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
32
Fury
Effects:
• Heals target for 359 - 439.
Forest Spirit II (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32
Fury
Effects:
• Increases INT and WIS of group members (AE) by 24.6.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 70.
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Item Discoveries |
Crimsontidex was first to discover 759 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).