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Acid V (Apprentice)
Deals unresistable instant poison damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
45

Warlock
Effects:
  Inflicts 32 - 60 poison damage on target instantly and every 3 seconds.

Brainshock V (Journeyman)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
45

Coercer
Effects:
  Inflicts 159 - 195 mental damage on target instantly and every 6 seconds.
  Decreases power of target by 20 instantly and every 6 seconds.
  Increases power of caster by 99.

Lifetap III (Journeyman)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
233
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
50

Necromancer
Effects:
  Inflicts 491 disease damage on target.
  Heals caster for 325.

Lunar Attendant (Journeyman)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
HANDCRAFTED
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
45

Mystic
Effects:
  Summons a limited pet to aid the caster

Obliterated Psyche III (Journeyman)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
50

Coercer
Effects:
  Decreases Combat Mitigation of target by 2.5.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 550.

Obliterated Psyche III (Apprentice)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
50

Coercer
Effects:
  Decreases Combat Mitigation of target by 2.3.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 500.

Shroud of Bertoxxulous III (Journeyman)
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
50

Warlock
Effects:
  When damaged this spell has a 25% chance to cast Nihilistics on target's attacker.
  Inflicts 47 - 58 poison damage on target encounter.

Shroud of Bertoxxulous III (Apprentice)
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
50

Warlock
Effects:
  When damaged this spell has a 25% chance to cast Nihilistics on target's attacker.
  Inflicts 43 - 52 poison damage on target encounter.

Invocation V (Journeyman)
Interrupts target enemy and deals divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
45

Inquisitor
Effects:
  Interrupts target
  Inflicts 180 - 220 divine damage on target.

Velium Winds V (Journeyman)
Deals instant cold damage and reduces the movement speed of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
45

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 39.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 180 - 220 cold damage on target.

Inquest (Journeyman)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
45

Inquisitor
Effects:
  On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
  Decreases power of target by 1.1%.
  This effect cannot be critically applied.
  Increases power of caster by 0.7 - 0.9% of caster's max power.
  This effect cannot be critically applied.
  This effect can only trigger once every 0.2 - 1.2 second.

Inquest (Apprentice)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
45

Inquisitor
Effects:
  On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
  Decreases power of target by 1.0%.
  This effect cannot be critically applied.
  Increases power of caster by 0.7 - 0.8% of caster's max power.
  This effect cannot be critically applied.
  This effect can only trigger once every 0.2 - 1.2 second.

Iceshield III (Journeyman)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 294 - 360 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

Iceshield III (Apprentice)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 268 - 327 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

Flameshield III (Journeyman)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
50

Conjuror
Effects:
  When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
  Inflicts 20 heat damage on target.

Nature's Salve VI (Journeyman)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
43

Fury
Effects:
  Heals target for 346 - 423.

Nature's Salve VI (Apprentice)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
43

Fury
Effects:
  Heals target for 314 - 384.

Sandstorm (Journeyman)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
HANDCRAFTED
Target
Group (AE)
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
45

Warden
Effects:
  Increases Weapon Damage of group members (AE) by 3.8.
  Increases Block Chance of group members (AE) by 11.0%.
  Increases Parry and Deflection of group members (AE) by 7.4.
  Increases Weapon Damage Overcap of group members (AE) by 7.5.
  When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
  Decreases Threat to target encounter by 1,081 - 1,322
  If not fighter
  Will trigger off of crush, pierce or slash abilities.
  On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
  Decreases Threat to target encounter by 1,081 - 1,322
  If not fighter
  Will trigger off of crush, pierce or slash abilities.

Sandstorm (Apprentice)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
HANDCRAFTED
Target
Group (AE)
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
45

Warden
Effects:
  Increases Weapon Damage of group members (AE) by 3.4.
  Increases Block Chance of group members (AE) by 10.0%.
  Increases Parry and Deflection of group members (AE) by 6.7.
  Increases Weapon Damage Overcap of group members (AE) by 6.8.
  On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
  Decreases Threat to target encounter by 983 - 1,202
  If not fighter
  Will trigger off of crush, pierce or slash abilities.
  When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
  Decreases Threat to target encounter by 983 - 1,202
  If not fighter
  Will trigger off of crush, pierce or slash abilities.

Invective (Journeyman)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45

Defiler
Effects:
  On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
  Inflicts 64 disease damage on target instantly and every 4 seconds.
Crimsontidex
32 Warden
Item Discoveries
Crimsontidex was first to discover 759 items* on their server**.
Item Discovery Date
Acid V (Apprentice)2005-01-11 11:33:59 AM   
Brainshock V (Journeyman)2005-01-11 11:27:02 AM   
Lifetap III (Journeyman)2005-01-11 11:25:10 AM   
Lunar Attendant (Journeyman)2005-01-11 11:23:14 AM   
Obliterated Psyche III (Journeyman)2005-01-11 11:21:25 AM   
Obliterated Psyche III (Apprentice)2005-01-11 11:16:44 AM   
Shroud of Bertoxxulous III (Journeyman)2005-01-11 11:14:39 AM   
Shroud of Bertoxxulous III (Apprentice)2005-01-11 11:10:59 AM   
Invocation V (Journeyman)2005-01-11 11:08:22 AM   
Velium Winds V (Journeyman)2005-01-11 11:06:27 AM   
Inquest (Journeyman)2005-01-11 11:04:32 AM   
Inquest (Apprentice)2005-01-11 11:02:42 AM   
Iceshield III (Journeyman)2005-01-11 10:59:46 AM   
Iceshield III (Apprentice)2005-01-11 10:53:36 AM   
Flameshield III (Journeyman)2005-01-11 10:49:04 AM   
Nature's Salve VI (Journeyman)2005-01-11 10:47:16 AM   
Nature's Salve VI (Apprentice)2005-01-11 10:43:24 AM   
Sandstorm (Journeyman)2005-01-11 10:40:34 AM   
Sandstorm (Apprentice)2005-01-11 10:36:43 AM   
Invective (Journeyman)2005-01-11 10:34:40 AM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).