Harl's Rousing Tune V (Apprentice)
Increases the strength, agility, and base avoidance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
107
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
52
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 40.6.
• Adds 1.5% to base avoidance.
Eviscerate IV (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52
Assassin
Effects:
• Inflicts 550 - 917 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Ranger's Blade IV (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52
Ranger
Effects:
• Inflicts 585 - 976 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Mortal Blade III (Apprentice)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
143
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
52
Assassin
Effects:
• Inflicts 1,101 - 1,835 melee damage on target
• You must be sneaking to use this ability.
Trick Shot III (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
52
Ranger
Effects:
• Inflicts 271 - 453 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Clara's Chaotic Cacophony III (Apprentice)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
52
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 0.7.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 2.2.
• Decreases Mitigation of target encounter vs physical damage by 520.
Cuss III (Apprentice)
Infuriates the target towards the brigand, increasing hate towards the brigand, interrupting them, and dispelling divine-based benefits on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Level
52
Brigand
Effects:
• Dispels 87 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 3,300
Alin's Serene Serenade III (Apprentice)
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
52
Troubador
Effects:
• When any damage is received this spell will cast Serenade on target's attacker.
• Decreases Threat to target by 66
• If not fighter
• Decreases Hate Gain of group members (AE) by 18.6.
• If not fighter
Tease III (Apprentice)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
34.0% Easier
Level
52
Swashbuckler
Effects:
• Dispels 52 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 3,300
Depressing Chant IV (Apprentice)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 40.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs arcane damage by 1,020.
Holdup IV (Apprentice)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 40.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.6.
• Decreases Mitigation of target vs elemental damage by 1,020.
Caltrops IV (Apprentice)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 40.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.4.
• Decreases Mitigation of target vs noxious damage by 1,020.
crude fashioned nacre earring
HANDCRAFTED
10 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Ear
Level
40
Adornment Slots:
White
ATTUNEABLE
shaped fashioned nacre earring
HANDCRAFTED
10 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Ear
Level
40
Adornment Slots:
White
ATTUNEABLE
fashioned nacre earring
HANDCRAFTED
10 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Ear
Level
40
Adornment Slots:
White
ATTUNEABLE
crude fashioned nacre bracelet
HANDCRAFTED
10 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
ATTUNEABLE
shaped fashioned nacre bracelet
HANDCRAFTED
10 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
ATTUNEABLE
fashioned nacre bracelet
HANDCRAFTED
10 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
ATTUNEABLE
Backstab V (Journeyman)
An attack from flanking or behind that deals additional piercing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
52
Brigand
Effects:
• Inflicts 206 - 343 melee damage on target
• Inflicts 69 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Raxxyl's Rousing Tune V (Journeyman)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
107
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
52
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 44.7.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 172.
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Item Discoveries |
Tanekw was first to discover 499 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).