Bria's Inspiring Ballad II (Grandmaster)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
FABLED
Target
Group (AE)
Power
58
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
27
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 16.5.
Death's Door II (Grandmaster)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Dirge
Effects:
• Increases AGI of caster by 61.4.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 136.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 708.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 73 - 121 disease damage on target.
Tarven's Crippling Crescendo II (Grandmaster)
Decreases target's defense, interrupts them and deals minor disease damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
22
Dirge
Effects:
• Interrupts target
• Inflicts 29 - 48 disease damage on target.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Defense of target by 11.1.
Black Jack II (Grandmaster)
A powerful crushing attack that prevents them from changing the direction they are facing.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
63
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
36
Brigand
Effects:
• Inflicts 299 - 499 crushing damage on target
• Prevents target from changing direction while active.
• If Target is not Epic
• Roots target
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 55.
Stunning Blow (Grandmaster)
An attack that stuns the target for a short time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
30
Brigand
Effects:
• Inflicts 217 - 363 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 49.
Aria of Magic II (Grandmaster)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
76
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
36
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 100 - 167 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Viscerate V (Grandmaster)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
52
Swashbuckler
Effects:
• Inflicts 525 - 875 melee damage on target
• Decreases AGI of target by 65.5.
• Must be flanking or behind
Darksong Blade (Grandmaster)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
11
Dirge
Effects:
• Inflicts 26 - 44 disease damage on target
• Inflicts 26 - 44 disease damage on target
• Inflicts 11 disease damage on target instantly and every 6 seconds.
Sandra's Deafening Strike VI (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
57
Troubador
Effects:
• Inflicts 235 - 392 mental damage on target
• Decreases power of target by 219 - 365.
• Increases power of caster by 131 - 219.
Double Blast II (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
30
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 118 - 197 ranged damage on target
• Inflicts 118 - 197 ranged damage on target
• If weapon equipped in Ranged
Bum Rush III (Grandmaster)
An attack made from the side that deals moderate damage and interrupts the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
33
Brigand
Effects:
• Interrupts target
• Inflicts 181 - 302 melee damage on target
• Must be flanking or behind
Shank (Grandmaster)
An attack from the side or behind that damages the target over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
24.0% Easier
Level
32
Brigand
Effects:
• Inflicts 131 - 219 melee damage on target
• Inflicts 95 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Deadly Shot III (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
30
Assassin
Effects:
• Inflicts 89 - 149 ranged damage on target
• Inflicts 89 - 149 ranged damage on target
• If weapon equipped in Ranged
Whirling Blades II (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Assassin
Effects:
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 9.3.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 23.4.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 127 - 211 melee damage on target
Ceremonial Blade III (Grandmaster)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
39
Troubador
Effects:
• Inflicts 131 - 219 mental damage on target
• Inflicts 131 - 219 mental damage on target
Rejuvenating Celebration (Grandmaster)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
43
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
30
Troubador
Effects:
• Increases STA of group members (AE) by 29.1.
• Increases Combat Health Regen of group members (AE) by 55.4.
Singing Shot II (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
30
Troubador
Effects:
• Inflicts 91 - 153 mental damage on target
• Inflicts 91 - 153 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 49.
Crippling Arrow (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
20
Ranger
Effects:
• Inflicts 186 - 311 ranged damage on target
• Decreases Deflection and Parry of target by 20.2.
• Requires bow or aim
Street Smarts II (Grandmaster)
Increases the base avoidance, agility, physical resistance, and spell resistance of the brigand.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Brigand
Effects:
• Increases AGI of caster by 52.7.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 703.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 708.
Shenanigans II (Grandmaster)
A cunning attempt to trick the target into believing the brigand is bleeding to death, increasing its hate towards the brigand. The brigand launches a powerful surprise attack if the target strikes within the next few seconds.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Level
34
Brigand
Effects:
• Increases threat priority of target by 2 positions
• Stuns caster
• When damaged with a melee weapon this spell will cast Surprise Attack on target's attacker.
• Inflicts 819 - 1,366 piercing damage on target.
• Grants a total of 1 trigger of the spell.
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Item Discoveries |
Blusero was first to discover 89 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).