Ancient Shroud IV (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40
Defiler
Effects:
• Wards target against 574 points of all damage
Quicksand III (Journeyman)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 40.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Pact of the Cheetah (Journeyman)
An emergency group augmentation that cures hostile root effects and increases the in-combat movement speed of the fury's group for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
2985
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
39
Fury
Effects:
• Increases in-combat movement speed of group members (AE) by 44.0%.
• Dispels 123 levels of hostile Root effects on group members (AE)
• Reduces all damage done to group members (AE) by 27.5%.
• If level above 95
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Plague IV (Journeyman)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
55
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
39
Mystic
Effects:
• Inflicts 57 disease damage on target instantly and every 4 seconds.
• Inflicts 57 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 57 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Simple Minds II (Journeyman)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
55
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
22
Coercer
Effects:
• Inflicts 23 - 28 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 7 instantly and every 4 seconds.
Ancient Terror (Journeyman)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
39
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 58.
Awestruck (Journeyman)
Stuns an opponent for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.1 seconds
Resistability
12.0% Easier
Level
39
Templar
Effects:
• Decreases Combat Mitigation of target by 0.8.
• Stuns target
• Epic targets gain an immunity to Stun effects of 18.4 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 58.
Dark Pact III (Journeyman)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Warlock
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 13.2.
Shattered Earth II (Journeyman)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
167
Casting
3 seconds
Recovery
0.5 seconds
Recast
40 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
39
Conjuror
Effects:
• Inflicts 81 - 99 magic damage on target encounter instantly and every second.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 58.
Torment IV (Journeyman)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
55
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
39
Inquisitor
Effects:
• Inflicts 43 - 52 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs arcane damage by 429.
Sign of Pacification III (Journeyman)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
12.0% Easier
Level
35
Templar
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Dazes target
• Epic targets gain an immunity to Daze effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 54.
Tempest IV (Journeyman)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
39
Fury
Effects:
• Inflicts 64 - 78 cold damage on target instantly and every 2 seconds.
• Inflicts 64 - 78 cold damage on target instantly and every 2 seconds.
• If target is elemental
Epiphany II (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 13.8.
Dark Nebula III (Journeyman)
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
1.5 seconds
Resistability
12.0% Easier
Level
36
Warlock
Effects:
• Inflicts 181 - 337 poison damage on target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 55.
Deny III (Journeyman)
An impairment that decreases the target's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
35
Inquisitor
Effects:
• Decreases INT and STR of target by 17.6.
• Reduces the target's ability to bleed through wards by 1.6%
Ministration V (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
71
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
29
Inquisitor
Effects:
• Heals target for 229 - 280.
Void Contract II (Journeyman)
Converts some of the warlock's health into power.
HANDCRAFTED
Target
Caster
Health
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
27
Warlock
Effects:
• Increases power of caster by 1.7 - 1.9% of caster's max power.
• This effect cannot be critically applied.
Velium Winds IV (Journeyman)
Deals instant cold damage and reduces the movement speed of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
31
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 36.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 117 - 142 cold damage on target.
Deteriorate III (Journeyman)
An impairment that decreases the target's strength and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
35
Mystic
Effects:
• Decreases STR and AGI of target by 22.0.
Aspect of Genius III (Journeyman)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Illusionist
Effects:
• Increases Max Power of group members (AE) by 181.5.
• Increases Mitigation of group members (AE) vs arcane damage by 308.
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Item Discoveries |
Cairani was first to discover 428 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).