Overking's Tunic of the Soldier
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
Leather Armor (Chest)
Mitigation
242
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Aery Hunter IV (Expert)
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
73
Conjuror
Effects:
• Summons a pet aery hunter
Surge of Ro IV (Expert)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
73
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 46 - 56 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Converge V (Expert)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
133
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
73
Wizard
Effects:
• Causes 3% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 76.
• Increases power of caster by 76.
Arcane Bow of the Gambler
TREASURED
Bow
Ranged
Damage
92 - 276
(81.81 Rating)
Delay
4.5 seconds
Range
2 - 35 meters
Level
71
Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White
ATTUNEABLE
Ultraviolet Beam VIII (Expert)
Deals instant mental damage. This spell has a fast casting time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
85
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
71
Illusionist
Effects:
• Inflicts 419 - 567 mental damage on target.
Shield of Faith IV (Expert)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71
Templar
Effects:
• Wards group members (AE) against 2,090 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 1,148.
Smite Corruption III (Expert)
Impairment that deals divine damage over time and reduces the target's wisdom.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
24 seconds
Resistability
28.6% Easier
Level
71
Inquisitor, Templar
Effects:
• Inflicts 127 - 155 divine damage on target instantly and every 4 seconds.
• Decreases WIS of target by 86.4.
Rejuvenation VIII (Expert)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
71
Mystic
Effects:
• Heals target for 1,085 - 1,326.
• Increases Max Health of target by 153.1.
Brambles VI (Journeyman)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
HANDCRAFTED
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
79
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 13,255
• Decreases Combat Mitigation of targets in Area of Effect by 0.8.
• Slows targets in Area of Effect by 38.5%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Acid Storm (Journeyman)
Accumulates a storm of acid rain that follows your enemy. All enemies under the storm receive poison damage. The closer the enemies are to the center of the storm, the greater the damage inflicted.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
584
Casting
4 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
8 seconds
Level
80
Warlock
Effects:
• Summons a limited pet to aid the caster
Alleviation VI (Journeyman)
Heals all allies near the inquisitor.
HANDCRAFTED
Target
Group (AE)
Power
349
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
80
Inquisitor
Effects:
• Heals group members (AE) for 1,018 - 1,244.
Ancestral Avenger IV (Journeyman)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 915 points of all damage
• Heals caster for 825.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Ancestral Savior IV (Journeyman)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 915 points of all damage
• Heals target for 858.
• Increases power of target by 1.6% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Ancestral Sentry (Journeyman)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
202
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
80
Mystic
Effects:
• Summons a limited pet to aid the caster
Apocalypse III (Journeyman)
Deals massive poison damage over time to as many as 5 enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
511
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
80
Warlock
Effects:
• Inflicts 426 - 792 poison damage on target encounter instantly and every 1.5 seconds.
Asylum VI (Journeyman)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
94
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 537 - 896 mental damage on target.
• If over 50% power
• Inflicts 215 - 263 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.1.
• Decreases Mitigation of target vs arcane damage by 1,006.
Ball Lightning (Journeyman)
Launches a ball of lightning from your hands that moves around you, pulsing lightning in an area around itself as it travels. Ball Lightning inflicts damage to all nearby enemies in its destructive path. It can be canceled early if needed.
HANDCRAFTED
Target
Caster
Power
292
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
80
Fury
Effects:
• Summons a limited pet to aid the caster
Blazing Avatar III (Journeyman)
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
HANDCRAFTED
Target
Caster's Pet
Power
365
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
80
Conjuror
Effects:
• When damaged with a melee weapon this spell will cast Blaze on target's attacker.
• Inflicts 322 - 537 heat damage on target.
• Grants a total of 5 triggers of the spell.
• On any combat or spell hit this spell will cast Blaze on target of attack.
• Inflicts 322 - 537 heat damage on target.
• Grants a total of 5 triggers of the spell.
Ice Comet III (Journeyman)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
511
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
80
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 2,717 - 5,045 cold damage on target.
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Item Discoveries |
Vesperzz was first to discover 364 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).