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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Fortify Elements III (Apprentice)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35

Wizard
Effects:
  Increases Max Power of group members (AE) by 156.8.
  Increases Mitigation of group members (AE) vs elemental damage by 266.

Frigid Gift (Apprentice)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
Target
Group (AE)
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
35

Wizard
Effects:
  On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
  Inflicts 58 - 70 cold damage on target.
  Slows target by 35.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Vital Transfer III (Apprentice)
Converts some of the wizard's health into power.
Target
Caster
Health
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
41

Wizard
Effects:
  Increases power of caster by 1.6 - 1.8% of caster's max power.
  This effect cannot be critically applied.

Iceshield III (Apprentice)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 254 - 311 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

Ice Spears III (Apprentice)
Deals cold damage over time and decreases target's elemental resistance.
Target
Enemy
Range
Up to 35.0 meters
Power
34
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
27

Wizard
Effects:
  Inflicts 12 - 23 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 257.

Firestorm III (Apprentice)
Deals great amounts of heat damage to all enemies surrounding the wizard.
Target
Caster
Power
178
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
42

Wizard
Effects:
  Inflicts 227 - 422 heat damage on targets in Area of Effect.

Cease II (Apprentice)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
24

Wizard
Effects:
  Interrupts target
  Decreases Threat to target by 870 - 1,064
  Stifles target
  Epic targets gain an immunity to Stifle effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Resistibility increases against targets higher than level 43.

carbonite scimitar
7 Stamina
7 Primary Attributes
3 Combat Skills
Sword

One-Handed Slashing

Damage
3 - 10
(9.6 Rating)
Delay
1.4 seconds
Level
20

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White

plain red ant
plain red ant, it appears to have no discernable markings. plain ant
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

Awakened Ring of Val'marr
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Slots
Finger

Level
10

Adornment Slots:
White, Green
ATTUNEABLE  

Skull-faced ring
TREASURED
2 Stamina
2 Primary Attributes
Slots
Finger

Level
1

Adornment Slots:
White, Green
ATTUNEABLE  

Rat Hunter's Whip
TREASURED
4 Stamina
4 Primary Attributes
Sword

One-Handed Slashing

Damage
2 - 6
(7.2 Rating)
Delay
1.2 seconds
Level
10

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE  

Polished Iron Ring
TREASURED
1 Stamina
1 Primary Attributes
Slots
Finger

Level
1

Adornment Slots:
White, Green
ATTUNEABLE  
Erasmus
88 Wizard
Item Discoveries
Erasmus was first to discover 213 items* on their server**.
Item Discovery Date
Fortify Elements III (Apprentice)2006-02-28 06:45:56 AM
Frigid Gift (Apprentice)2006-02-28 06:45:51 AM
Vital Transfer III (Apprentice)2006-03-02 02:37:42 PM
Iceshield III (Apprentice)2006-03-08 09:26:43 AM
Ice Spears III (Apprentice)2006-02-25 02:34:00 PM
Firestorm III (Apprentice)2006-03-03 06:19:06 AM
Cease II (Apprentice)2006-02-25 11:28:04 AM
carbonite scimitar2006-02-23 04:39:05 PM
plain red ant2006-02-23 05:58:23 AM
Awakened Ring of Val'marr2006-02-22 01:22:21 PM
Skull-faced ring2006-02-22 02:32:17 AM
Rat Hunter's Whip2006-02-22 04:15:17 AM
Polished Iron Ring2006-02-21 11:45:47 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).