You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Charm VI (Apprentice)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
338
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1800 seconds
Resistability
12.0% Easier
Level
61

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 25.2.
  Increases Health Regen of target by 50.3.
  Certain enemies cannot be charmed
  Only affects targets level 78 and below
  Does not affect Epic targets

Medusa Gaze VI (Apprentice)
Stuns the coercer's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
8 seconds
Resistability
5.6% Harder
Level
69

Coercer
Effects:
  Inflicts 339 - 414 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 88.

Destructive Mind IV (Apprentice)
An augmentation placed on the coercer's ally that deals additional mental damage every time they hit with a spell based attack for up to 3 hits.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
25
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
20 seconds
Level
70

Coercer
Effects:
  On a damage spell hit this spell will cast Despotic Mind on target of spell.
  Inflicts 344 - 421 mental damage on target.
  Grants a total of 3 triggers of the spell.
  Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.

Asylum V (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
Target
Enemy
Range
Up to 35.0 meters
Power
83
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
70

Coercer
Effects:
  Applies Forceful Headache on termination.
  Inflicts 383 - 638 mental damage on target.
  If over 50% power
  Inflicts 153 - 187 mental damage on target instantly and every 6 seconds.
  Decreases Combat Mitigation of target by 1.6.
  Decreases Mitigation of target vs arcane damage by 665.

Mind's Eye II (Apprentice)
Grants some power over time to the coercer's group for a limited duration.
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
62

Coercer
Effects:
  Increases Combat Power Regen of group members (AE) by 9.0.

Pure Awe IV (Apprentice)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
Target
Enemy
Range
Up to 25.0 meters
Power
246
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Resistability
14.4% Harder
Level
67

Coercer
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 12 seconds and duration is reduced to 8.0 seconds.
  Resistibility increases against targets higher than level 86.

an accumulation of plasma
A large lump of plasma. A merchant might pay a few coin for this item.

a metal shard
A shard of a large sheet of metal. A merchant might pay a few coin for this item.

Keeper's Rod
TREASURED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Staff

One-Handed Crushing

Damage
52 - 157
(52.2 Rating)
Delay
4.0 seconds
Level
59

All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE  

Advanced Woodworker Volume 68
UNCOMMON
Level
68

Woodworker
Recipes:
Blessed Ebony Sorcerer's Staff
Ebony Sorcerer's Staff
Imbued Ebony Sorcerer's Staff

Voulge's Shady Satchel
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.8 Multi Attack
Thrown Weapon

Ranged

Damage
59 - 176
(58.5 Rating)
Delay
4.0 seconds
Range
2 - 25 meters
Level
54

Assassin, Berserker, Brigand, Bruiser, Dirge, Guardian, Troubador
Adornment Slots:
White
NO-TRADE  

Azurite Forged Guard
TREASURED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
1.3 Block Chance
Tower Shield

Slots
Secondary

Protection
1,351

Level
68

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Vultak Tribal Spear
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Spear

One-Handed Piercing

Damage
20 - 60
(50.04 Rating)
Delay
1.6 seconds
Level
57

All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Coronet of the Bzzt Brood
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Cloth Armor (Head)

Mitigation
122

Level
58

Coercer, Illusionist
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Teachings of Master Wu - Page 10
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

Advanced Woodworker Volume 67
UNCOMMON
Level
67

Woodworker
Recipes:
Blessed Ebony Fighting Baton
Ebony Fighting Baton
Imbued Ebony Fighting Baton

Of Maj'Dul Am I - Page 5
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

Word of Redemption (Master)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
101
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14

Templar
Effects:
  Heals group members (AE) for 227 - 277.
Daermonzz
70 Coercer
Item Discoveries
Daermonzz was first to discover 329 items* on their server**.
Item Discovery Date
Charm VI (Apprentice)2006-03-12 07:59:29 AM
Medusa Gaze VI (Apprentice)2006-03-19 12:46:52 PM
Destructive Mind IV (Apprentice)2006-03-19 12:46:40 PM
Asylum V (Apprentice)2006-03-19 12:46:37 PM
Mind's Eye II (Apprentice)2006-03-12 07:59:09 AM
Pure Awe IV (Apprentice)2006-03-17 10:01:11 PM
an accumulation of plasma2006-03-17 08:21:49 AM
Advanced Alchemist Volume 692006-03-20 11:24:31 AM
a metal shard2006-03-17 08:50:58 AM
Keeper's Rod2006-03-12 05:25:33 AM
Advanced Jeweler Volume 672006-03-17 08:42:43 AM
Advanced Woodworker Volume 682006-03-17 06:47:15 AM
Voulge's Shady Satchel2006-03-07 08:27:07 PM
Azurite Forged Guard2006-03-24 10:33:21 AM
Vultak Tribal Spear2006-03-11 08:23:06 AM
Coronet of the Bzzt Brood2006-03-10 04:39:33 AM
Teachings of Master Wu - Page 102006-03-09 01:15:08 AM
Advanced Woodworker Volume 672006-03-17 06:19:52 AM
Of Maj'Dul Am I - Page 52006-03-04 08:57:09 PM
Word of Redemption (Master)2006-02-22 08:37:29 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).