an old key
This is a very old key. There is a picture of a cauldron etched into it.
NO-VALUE LORE
Power of Mind II (Apprentice)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21
Coercer
Effects:
• Increases Max Power of group members (AE) by 68.4.
• Increases Mitigation of group members (AE) vs arcane damage by 160.
Ego Shock III (Apprentice)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
Target
Enemy
Range
Up to 25.0 meters
Power
167
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
39
Coercer
Effects:
• Inflicts 148 - 181 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 58.
Lysira's Forced Mirth
Coerces the target to perform an action.
Target
Raid or Group Friend
Range
Up to 25.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Level
20
Coercer
Lysira's Forced Jig
Coerces the target to perform an action.
Target
Raid or Group Friend
Range
Up to 25.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Level
20
Coercer
Gown of the Spurned
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Cloth Armor (Chest)
Mitigation
22
Level
10
Adornment Slots:
White
ATTUNEABLE
Holy Intercession II (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 112 - 137.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Velocity (Apprentice)
Increases the Multi-Attack Chance of target ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
20
Coercer
Effects:
• Increases Multi Attack of target by 27.9.
canvas cuffs
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Forearms)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Gunk Covered Staff
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Staff
One-Handed Crushing
Damage
9 - 49
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Root II (Adept)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
21
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 41.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 40.
stone debris
The remnants of a large stone beast. A merchant might pay a few coin for this item.
a bat eye
A yellow glow comes from this eye that belonged to a bat. A merchant might pay a few coin for this item.
Dark Pyre II (Adept)
Deals disease damage over time to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
24
Warlock
Effects:
• Inflicts 48 - 89 disease damage on target.
• Inflicts 29 - 53 disease damage on target every 2 seconds.
Brainshock IV (Apprentice)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
31
Coercer
Effects:
• Inflicts 89 - 109 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 11 instantly and every 6 seconds.
• Increases power of caster by 55.
Frostbite (Adept)
Deals cold damage over time and decreases the elemental resistance of the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
23
Warden
Effects:
• Inflicts 45 - 55 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs elemental damage by 276.
platinum coin of neriak
platinum coin of Neriak, a coin used by dark elves long ago.
Neriak coin
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
slippers of harvesting
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Feet)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Amulet of Influence
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Shift Mana II (Apprentice)
Slowly converts the coercer's health into power over time.
Target
Caster
Health
19
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
27
Coercer
Effects:
• Increases power of caster by 13 instantly and every 4 seconds.
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Item Discoveries |
Daermonzz was first to discover 329 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).