refreshing nagafen's flame
HANDCRAFTED
Slots
Drink
Level
50
Satiation
High
Duration
2 hours and 15 minutes
Effects:
Increases Power Regen of target by 75.0.
Armored III (Apprentice)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
30
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 6.7.
• Increases Defense and Parry of caster by 10.8.
• Increases Mitigation of caster vs noxious and arcane damage by 66.
• Increases Mitigation of caster vs elemental damage by 660.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Prayer of Healing III (Apprentice)
Heals the paladin's group and increases their maximum health for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
82
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
30
Paladin
Effects:
• Heals group members (AE) for 247 - 302.
• Increases Max Health of group members (AE) by 173.0.
Shrug Off II (Apprentice)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Bruiser
Effects:
• Grants target a 21% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 0.9% to base avoidance.
refreshing wild apple beer
HANDCRAFTED
Slots
Drink
Level
40
Satiation
High
Duration
1 hour
Effects:
Increases Power Regen of target by 60.0.
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Item Discoveries |
Nochturn was first to discover 25 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).