Virtue VIII (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
1813
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
109
Templar
Effects:
• Increases STR and WIS of target by 3,641.5.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 801.
Sutherland Medallion
FABLED
861 Primary Attributes
1,182 Stamina
18,685 Power
41,533 Health
243.9 Crit Bonus
32 Resolve
52.8 DPS
149.6 Crit Chance
2816.3 Potency
35.1 Reuse Speed
31,268 Ability Mod
Slots
Charm
Level
110
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 37.6.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Ro's Pearls
FABLED
798 Primary Attributes
1,127 Stamina
17,796 Power
39,556 Health
236.9 Crit Bonus
29 Resolve
50.3 DPS
129.4 Crit Chance
2432.9 Potency
32.3 Reuse Speed
29,757 Ability Mod
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Recapture (Adept)
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
19275
Casting
4 seconds
Recovery
1.2 seconds
Recast
60 seconds
Duration
10 seconds
Level 13 Etherealist
Effects:
• On a hostile ability cast this spell has a 6% chance to cast Recapture on caster.
• Clears the reuse time on the triggering ability.
• This effect can only trigger once every 18.0 - 27.0 seconds.
Concussion VIII (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
936
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
103
Guardian
Effects:
• Inflicts 645 - 1,075 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 52.5.
Steelhorn Medallion
FABLED
861 Primary Attributes
1,182 Stamina
18,685 Power
41,533 Health
243.9 Crit Bonus
32 Resolve
149.6 Crit Chance
2816.3 Potency
19.6 Mitigation Increase
35.1 Reuse Speed
31,268 Ability Mod
Slots
Charm
Level
110
Effects:
Rechanneled Fire
Applies Rechanneled Fire when Activated. Lasts for 12.0 seconds.
• Increases Potency of caster by 2,583.4.
• Cannot be modified except by direct means
• The casting time of Rechanneled Fire is 2.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Battle Tactics VIII (Grandmaster)
Increases the stamina of the guardian's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
103
Guardian
Effects:
• Increases STA of group members (AE) by 158.8.
• Increases Max Health of group members (AE) by 8.4%.
Cinderweave Hood
FABLED
954 Primary Attributes
2,290 Stamina
17,796 Power
118,760 Health
503.3 Potency
29 Resolve
315 Haste
90.6 Casting Speed
9.5 Weapon Damage
18 Overcap Crit Bonus
Cloth Armor (Head)
Mitigation
709
Level
110
All Mages
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Touch of Magic (Master)
FABLED
Target
Caster
Power
16018
Casting
6.1 seconds
Recovery
1.2 seconds
Recast
440 seconds
Duration
28.8 seconds
Level 12 Etherealist
Effects:
• Increases Ability Doublecast of caster by 12.8.
• Increases Fervor of caster by 24.0.
Construct's Sacrifice X (Grandmaster)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
FABLED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
109
Channeler
Effects:
• Applies Construct's Sacrifice. Lasts for 20.0 seconds.
• On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
• Inflicts 694 - 1,157 poison damage on target.
• Grants a total of 5 triggers of the spell.
• Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!
Iron Will VIII (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
1952
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
110
Guardian
Effects:
• Increases STA of caster by 1,830.2.
• Reduces slow effects on caster by 45.5%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,278.
Inquest VI (Grandmaster)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
1036
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
103
Inquisitor
Effects:
• On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
• Decreases power of target by 1.7%.
• This effect cannot be critically applied.
• Increases power of caster by 1.6 - 2.0% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 0.2 - 1.2 second.
Spinechiller Blood XII (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
107
Beastlord
Effects:
• Inflicts 591 - 986 poison damage on target
• Inflicts 114 - 190 poison damage on target instantly and every 4 seconds.
Acid Storm IV (Grandmaster)
Accumulates a storm of acid rain that follows your enemy. All enemies under the storm receive poison damage. The closer the enemies are to the center of the storm, the greater the damage inflicted.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
2872
Casting
4 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
8 seconds
Level
110
Warlock
Effects:
• Summons a limited pet to aid the caster
Bracelet of the Siphoner
FABLED
878 Primary Attributes
1,193 Stamina
19,619 Power
43,609 Health
76,560 Resistances
190 Combat Skills
246.3 Crit Bonus
35 Resolve
53.3 DPS
26 Casting Speed
2957.1 Potency
70.1 Haste
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Celestial Teachings: Touch of Magic
LEGENDARY
Fanatical Healing X (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
622
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
103
Inquisitor
Effects:
• Heals target for 2,855 - 3,489.
Howl of Death VIII (Grandmaster)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
610
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
110
Dirge
Effects:
• Inflicts 698 - 1,164 disease damage on target.
• Heals caster for 387 - 645.
Firestorm IX (Grandmaster)
Deals great amounts of heat damage to all enemies surrounding the wizard.
FABLED
Target
Caster
Power
1615
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
110
Wizard
Effects:
• Inflicts 4,691 - 8,713 heat damage on targets in Area of Effect.
Unending Agony IX (Grandmaster)
Does disease damage over time to nearby enemies surrounding the shadowknight.
FABLED
Target
Caster
Power
2928
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
110
Shadowknight
Effects:
• Inflicts 2,048 disease damage on targets in Area of Effect.
• Inflicts 1,396 disease damage on targets in Area of Effect every 4 seconds.
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Item Discoveries |
Kreesbane was first to discover 255 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).