Heartstone Cowl of the Deathless
FABLED
1,295 Primary Attributes
2,690 Stamina
35,487 Power
236,868 Health
1761.3 Potency
26.4 Mitigation Increase
110 Resolve
56.7 AE Auto
22.6 Max Health
106 Overcap Crit Bonus
Cloth Armor (Head)
Mitigation
772
Level
110
All Mages
Adornment Slots:
White, Orange, Black
NO-TRADE NO-VALUE INFUSABLE
Septic Strike (Celestial)
The magic of Thaumaturgy strikes at the essence of the opponent, turning their bodies into your weapon. Use your training in Thaumaturgy to summon a concentration of deadly toxic energy, and hurl it at the enemy. It will consume anything it touches.
MASTERCRAFTED CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
4258
Casting
6 seconds
Recovery
1.2 seconds
Recast
300 seconds
Level 2 Thaumaturge
Effects:
• Inflicts 34,455 - 71,561 disease damage on target.
Blood Contract (Celestial)
Sometimes it isn't enough to just break your opponent. As you move closer to mastering the art of Thaurmaturgy, you will find that you can siphon off the life of your opponent and make it your own. Not only will their bodies become your weapon, their life will begin to become your life as well. There is no victory against a true Thaumaturgist.
MASTERCRAFTED CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
19377
Casting
5.5 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
7.3 seconds
Level 8 Thaumaturge
Effects:
• Inflicts 6,212 - 12,903 disease damage on target.
• Inflicts 4,970 - 10,322 disease damage on target every second.
• Heals caster for 5,181 - 10,760.
• Heals caster for 4,145 - 8,608 every second.
Obsidian Mind (Celestial)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
MASTERCRAFTED CELESTIAL
Target
Group (AE)
Power
16513
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
15.2 seconds
Level 7 Geomancer
Effects:
• Reduces physical damage done to group members (AE) by 6.21%.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Grants immunity to most knockback effects
Bastion of Iron (Celestial)
MASTERCRAFTED CELESTIAL
Target
Group (AE)
Power
16018
Casting
7.2 seconds
Recovery
1.2 seconds
Recast
440 seconds
Duration
22.8 seconds
Level 12 Geomancer
Effects:
• Increases the damage and healing of profession Abilities that naturally deal crushing piercing or slashing damage by 26.91.
Elemental Amalgamation (Celestial)
The essence of being an Elementalist is to command the very fundamental pieces that make up our world, and all that is within it. Become those elements - don't channel them, or adopt their aspects. BECOME those elements. Command them from within, and unleash their true power on ANY who dare oppose your strength!
MASTERCRAFTED CELESTIAL
Target
Enemy
Range
Up to 40.0 meters
Power
25491
Casting
6 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
9 seconds
Level 10 Elementalist
Effects:
• Summons a limited pet to aid the caster
Domain of Earth (Celestial)
MASTERCRAFTED CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
26636
Casting
5.2 seconds
Recovery
1.2 seconds
Recast
310 seconds
Level 15 Geomancer
Effects:
• Inflicts 40,257 crushing damage on targets in Area of Effect.
Compounding Force (Master)
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18094
Casting
3.8 seconds
Recovery
1.2 seconds
Recast
310 seconds
Level 16 Etherealist
Effects:
• Inflicts 27,162 - 56,414 magic damage on target.
• This effect may trigger a combination with itself.
Thermal Depletion (Master)
It is one thing to destroy your enemies, but it is another to watch them wither before you. Watch their strength and will seep away, and feel their desperation as they realize that they only get weaker as you get stronger. Drain them of the fire within them, and feel them weaken and collapse under your assault.
FABLED
Target
Group (AE)
Power
6542
Casting
6 seconds
Recovery
1.2 seconds
Recast
400 seconds
Duration
20 seconds
Level 3 Elementalist
Effects:
• On a hit this spell will cast Thermal Depletion on target of attack. Lasts for 6.4 seconds.
• Decreases Fervor of target by 0.2.
• This effect can only trigger once every 1.0 second.
Archivist's Saddle Pattern of Spellflurry
TREASURED
Creates Items:
Academic's Saddle of Spellflurry
NO-VALUE
Galenaut's Edged Accolade
LEGENDARY
867 Primary Attributes
1,155 Stamina
22,356 Power
49,699 Health
96,389 Resistances
238.8 Crit Bonus
50 Resolve
51.6 DPS
156.7 Crit Chance
3123.9 Potency
20.6 Max Health
67.9 Haste
30,631 Ability Mod
Slots
Accolade
Level
110
HEIRLOOM ORNATE ATTUNEABLE MERC-ONLY INFUSABLE
Rune: Unlimited Stonework
LEGENDARY, Unlimited Stonework
Adds the following to an item:
Type:
Orange Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Waist, Cloak
Level
110
Effects:
Unlimited Stonework
When Equipped:
• Increases the amount of Crit Bonus Overcap granted by One with Stone by 20%.
NO-VALUE NO-TRADE LORE
Rune: Legacy of Magic
LEGENDARY, Ice Pyre
Adds the following to an item:
Type:
Orange Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Waist, Cloak
Level
110
Effects:
Legacy of Magic
When Equipped:
• Ethereal Gift will grant 20 Crit Bonus Overcap to the casters group.
NO-VALUE NO-TRADE LORE
Rune: Bound in Blood
LEGENDARY, Bound in Blood
Adds the following to an item:
Type:
Orange Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Waist, Cloak
Level
110
Effects:
Bound in Blood
When Equipped:
• Allows Bonds of Blood to trigger up to once every 4 seconds.
NO-VALUE NO-TRADE LORE
Rune: Bond of Flame
LEGENDARY, Bond of Flame
Adds the following to an item:
Type:
Orange Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Waist, Cloak
Level
110
Effects:
Bond of Flame
When Equipped:
• Increases the amount of Fervor granted by Pact of the Fire Tyrant for health loss by 40%.
NO-VALUE NO-TRADE LORE
Vanguard Breastplate of Tol'Ren
FABLED
2,744 Stamina
951 Primary Attributes
7,692 Power
76,959 Health
17 Resolve
105.5 Casting Speed
410 Potency
25.4 Max Health
20 Overcap Crit Bonus
5,778 Ability Mod
Plate Armor (Chest)
Mitigation
974
Level
110
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Mail Breastplate of Tol'Ren
FABLED
951 Primary Attributes
2,744 Stamina
7,692 Power
76,959 Health
105.5 Casting Speed
410 Potency
25.4 Max Health
17 Resolve
20 Overcap Crit Bonus
5,778 Ability Mod
Chain Armor (Chest)
Mitigation
856
Level
110
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Hide Breastplate of Tol'Ren
FABLED
2,744 Stamina
951 Primary Attributes
7,692 Power
76,959 Health
17 Resolve
105.5 Casting Speed
410 Potency
25.4 Max Health
20 Overcap Crit Bonus
5,778 Ability Mod
Leather Armor (Chest)
Mitigation
792
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Greater Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus Overcap
NO-VALUE NO-TRADE LORE
Divine Crit Bonus Grant: 85
Increase Divine Crit Bonus to level 85!
LEGENDARY
Casting
2 seconds
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Duration
1
Recast
2 seconds
Level
101
Effects:
Accelerated Divinity
Applies Accelerated Divinity when Activated. Lasts for 1.0 second.
• When consumed this bauble increases the Divine Crit Bonus of the caster to level 85.
NO-TRADE NO-VALUE
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Item Discoveries |
Dies was first to discover 413 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).