Flurry of Blades VIII (Ancient)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1952
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
27.0% Easier
Level
110
Swashbuckler
Effects:
• Inflicts 727 - 1,212 melee damage on target
• Inflicts 727 - 1,212 melee damage on target
• Inflicts 727 - 1,212 melee damage on target
• Decreases Mitigation of target vs physical damage by 2,916.
Kidney Stab IX (Ancient)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
27.0% Easier
Level
104
Swashbuckler
Effects:
• Inflicts 1,670 - 2,041 melee damage on target
• Decreases Mitigation of target vs physical damage by 1,492.
• Must be flanking or behind
Bria's Inspiring Ballad IX (Grandmaster)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
FABLED
Target
Group (AE)
Power
2732
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
109
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 84.4.
Rune: Planar Ascension
LEGENDARY, Enlightened Ascension
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Planar Ascension
When Equipped:
• Reduces the recast time of all Ascension abilities by 20%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Devious Blade VII (Grandmaster)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
910
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
102
Swashbuckler
Effects:
• Inflicts 1,655 - 2,023 melee damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
Riana's Relentless Tune IX (Grandmaster)
Increases the Multi-Attack Chance of the dirge's group.
FABLED
Target
Group (AE)
Power
2928
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
110
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 48.5.
• Increases damage and healing of Combat Arts by 26.71.
Lung Puncture V (Ancient)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1431
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
27.0% Easier
Level
106
Swashbuckler
Effects:
• Inflicts 1,088 - 1,814 melee damage on target
• Decreases Strikethrough of target by 13.1%.
• Decreases Fervor of target by 0.7.
• Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 138.4.
• Must be flanking or behind
Iron Will VIII (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
1952
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
110
Guardian
Effects:
• Increases STA of caster by 1,830.2.
• Reduces slow effects on caster by 45.5%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,278.
Crusade VIII (Grandmaster)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
FABLED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
104
Paladin
Effects:
• Increases WIS of raid and group members (AE) by 1,655.2.
• Increases Fervor of raid and group members (AE) by 3.4.
• If priest
• Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 408.
• Increases heal amounts of raid members by 5.26%.
Scream of Death V (Grandmaster)
A stealthed attack from flanking or behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1756
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
104
Dirge
Effects:
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Inflicts 668 disease damage on target every 3 seconds.
• Inflicts 445 disease damage on target every 3 seconds.
• Inflicts 1,447 - 2,411 melee damage on target
• Inflicts 223 disease damage on target every 3 seconds.
• Must be flanking or behind
• You must be sneaking to use this ability.
Rear Shot IX (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
1170
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
101
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 71.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 2,640 - 4,400 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Grim Sorcerer VIII (Grandmaster)
Summons an evil warlock spirit to obey the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
105
Necromancer
Effects:
• Summons a pet grim sorcerer
Innoruuk's Caress X (Master)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight.
FABLED
Target
Caster
Power
1561
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
107
Shadowknight
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,141.
• When damaged with a melee weapon this spell will cast Caress Feedback on target's attacker.
• Increases Threat to target by 313
• Inflicts 87 disease damage on target.
• This effect can only trigger once every 0.5 - 1.5 second.
Linked Mantle of the Lesser Gods
LEGENDARY
838 Primary Attributes
2,113 Stamina
6,229 Power
62,336 Health
40 AE Auto
363.1 Potency
19 Resolve
145.4 Multi Attack
17.9 Weapon Damage
16 Overcap Crit Bonus
Chain Armor (Shoulders)
Mitigation
770
Level
108
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Ball Lightning IV (Master)
Launches a ball of lightning from your hands that moves around you, pulsing lightning in an area around itself as it travels. Ball Lightning inflicts damage to all nearby enemies in its destructive path. It can be canceled early if needed.
FABLED
Target
Caster
Power
1436
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
110
Fury
Effects:
• Summons a limited pet to aid the caster
Savage Assault VI (Adept)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
TREASURED
Target
Caster
Power
3904
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
110
Bruiser
Effects:
• Inflicts 1,551 - 4,654 melee damage on targets in Area of Effect
Weapon Counter VII (Adept)
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks.
TREASURED
Target
Caster
Power
910
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
102
Berserker
Effects:
• When damaged with a melee weapon this spell will cast Counterattack on target's attacker.
• Inflicts 378 - 630 melee damage on target
• Grants a total of 3 triggers of the spell.
Fusion V (Adept)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
TREASURED
Target
Caster
Power
2694
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
25.2% Easier
Level
108
Wizard
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 7,399 - 12,332 cold damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Resistibility increases against targets higher than level 127.
Faith Strike IX (Journeyman)
A melee attack that deals some damage and replenishes some of the paladin's health.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
468
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
101
Paladin
Effects:
• Inflicts 377 - 629 divine damage on target
• Heals caster for 3.2 - 3.9% of caster's max health.
• This effect cannot be critically applied.
Aggressive Defense IX (Journeyman)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
HANDCRAFTED
Target
Caster
Power
780
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
101
Berserker
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,189.
• When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
• Increases Threat to target by 1,336
• Inflicts 214 - 356 slashing damage on target.
• On a block this spell will cast Provoking Counterattack on target's victim.
• Increases Threat to target by 1,336
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Item Discoveries |
Ruckus was first to discover 218 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).